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Terminal.Gui | před 2 roky | |
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A toolkit for building rich console apps for .NET, .NET Core, and Mono that works on Windows, the Mac, and Linux/Unix.
Paste these commands into your favorite terminal on Windows, Mac, or Linux. This will install the Terminal.Gui.Templates, create a new "Hello World" TUI app, and run it.
(Press CTRL-Q
to exit the app)
dotnet new --install Terminal.Gui.templates
dotnet new tui -n myproj
cd myproj
dotnet run
The Documentation matches the most recent Nuget release from the main
branch ()
Clipboard
class.View
class, and these in turn can contain an arbitrary number of sub-views.dotnet run --project UICatalog
to run the UI Catalog.dotnet run
in the Example
directory to run the C# Example.System.Reactive
and ReactiveUI
with Terminal.Gui
. The app uses the MVVM architecture that may seem familiar to folks coming from WPF, Xamarin Forms, UWP, Avalonia, or Windows Forms. In this app, we implement the data bindings using ReactiveUI WhenAnyValue
syntax and Pharmacist — a tool that converts all events in a NuGet package into observable wrappers.Out-ConsoleGridView
- OCGV
sends the output from a command to an interactive table.See the Terminal.Gui/
README for an overview of how the library is structured. The Conceptual Documentation provides insight into core concepts.
// A simple Terminal.Gui example in C# - using C# 9.0 Top-level statements
using Terminal.Gui;
using NStack;
Application.Init ();
// Creates the top-level window to show
var win = new Window ("Example App") {
X = 0,
Y = 1, // Leave one row for the toplevel menu
// By using Dim.Fill(), this Window will automatically resize without manual intervention
Width = Dim.Fill (),
Height = Dim.Fill ()
};
Application.Top.Add (win);
// Creates a menubar, the item "New" has a help menu.
var menu = new MenuBar (new MenuBarItem [] {
new MenuBarItem ("_File", new MenuItem [] {
new MenuItem ("_New", "Creates a new file", null),
new MenuItem ("_Close", "",null),
new MenuItem ("_Quit", "", () => { if (Quit ()) Application.Top.Running = false; })
}),
new MenuBarItem ("_Edit", new MenuItem [] {
new MenuItem ("_Copy", "", null),
new MenuItem ("C_ut", "", null),
new MenuItem ("_Paste", "", null)
})
});
Application.Top.Add (menu);
static bool Quit ()
{
var n = MessageBox.Query (50, 7, "Quit Example", "Are you sure you want to quit this example?", "Yes", "No");
return n == 0;
}
var login = new Label ("Login: ") { X = 3, Y = 2 };
var password = new Label ("Password: ") {
X = Pos.Left (login),
Y = Pos.Top (login) + 1
};
var loginText = new TextField ("") {
X = Pos.Right (password),
Y = Pos.Top (login),
Width = 40
};
var passText = new TextField ("") {
Secret = true,
X = Pos.Left (loginText),
Y = Pos.Top (password),
Width = Dim.Width (loginText)
};
// Add the views to the main window,
win.Add (
// Using Computed Layout:
login, password, loginText, passText,
// Using Absolute Layout:
new CheckBox (3, 6, "Remember me"),
new RadioGroup (3, 8, new ustring [] { "_Personal", "_Company" }, 0),
new Button (3, 14, "Ok"),
new Button (10, 14, "Cancel"),
new Label (3, 18, "Press F9 or ESC plus 9 to activate the menubar")
);
// Run blocks until the user quits the application
Application.Run ();
// Always bracket Application.Init with .Shutdown.
Application.Shutdown ();
The example above shows adding views using both styles of layout supported by Terminal.Gui: Absolute layout and Computed layout.
Alternatively, you can encapsulate the app behavior in a new Window
-derived class, say App.cs
containing the code above, and simplify your Main
method to:
using Terminal.Gui;
class Demo {
static void Main ()
{
Application.Run<App> ();
Application.Shutdown ();
}
}
Use NuGet to install the Terminal.Gui
NuGet package: https://www.nuget.org/packages/Terminal.Gui
To install Terminal.Gui into a .NET Core project, use the dotnet
CLI tool with following command.
dotnet add package Terminal.Gui
Or, you can use the Terminal.Gui.Templates.
dotnet build
in the root directory). Run UICatalog
with dotnet run --project UICatalog
.Terminal.sln
with Visual Studio 2022.See CONTRIBUTING.md for instructions for downloading and forking the source.
See CONTRIBUTING.md.
Debates on architecture and design can be found in Issues tagged with design.
See gui-cs for how this project came to be.