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- using Xunit.Abstractions;
- namespace Terminal.Gui.LayoutTests;
- public class AbsoluteLayoutTests (ITestOutputHelper output)
- {
- private readonly ITestOutputHelper _output = output;
- [Fact]
- [TestRespondersDisposed]
- public void AbsoluteLayout_Change_Height_or_Width_Absolute ()
- {
- var frame = new Rectangle (1, 2, 3, 4);
- var newFrame = new Rectangle (1, 2, 30, 40);
- var v = new View { Frame = frame };
- v.Height = newFrame.Height;
- v.Width = newFrame.Width;
- Assert.Equal (newFrame, v.Frame);
- Assert.Equal (
- new (0, 0, newFrame.Width, newFrame.Height),
- v.Viewport
- ); // With Absolute Viewport *is* deterministic before Layout
- Assert.Equal (Pos.Absolute (1), v.X);
- Assert.Equal (Pos.Absolute (2), v.Y);
- Assert.Equal ($"Absolute({newFrame.Height})", v.Height.ToString ());
- Assert.Equal ($"Absolute({newFrame.Width})", v.Width.ToString ());
- v.Dispose ();
- }
- [Fact]
- [TestRespondersDisposed]
- public void AbsoluteLayout_Change_Height_or_Width_MakesComputed ()
- {
- var v = new View { Frame = Rectangle.Empty };
- v.Height = Dim.Fill ();
- v.Width = Dim.Fill ();
- v.Dispose ();
- }
- [Fact]
- [TestRespondersDisposed]
- public void AbsoluteLayout_Change_X_or_Y_Absolute ()
- {
- var frame = new Rectangle (1, 2, 3, 4);
- var newFrame = new Rectangle (10, 20, 3, 4);
- var v = new View { Frame = frame };
- v.X = newFrame.X;
- v.Y = newFrame.Y;
- Assert.Equal (newFrame, v.Frame);
- Assert.Equal (
- new (0, 0, newFrame.Width, newFrame.Height),
- v.Viewport
- ); // With Absolute Viewport *is* deterministic before Layout
- Assert.Equal ($"Absolute({newFrame.X})", v.X.ToString ());
- Assert.Equal ($"Absolute({newFrame.Y})", v.Y.ToString ());
- Assert.Equal (Dim.Absolute (3), v.Width);
- Assert.Equal (Dim.Absolute (4), v.Height);
- v.Dispose ();
- }
- [Fact]
- [TestRespondersDisposed]
- public void AbsoluteLayout_Change_X_or_Y_MakesComputed ()
- {
- var v = new View { Frame = Rectangle.Empty };
- v.X = Pos.Center ();
- v.Y = Pos.Center ();
- v.Dispose ();
- }
- [Fact]
- [TestRespondersDisposed]
- public void AbsoluteLayout_Change_X_Y_Height_Width_Absolute ()
- {
- var v = new View { Frame = Rectangle.Empty };
- v.X = 1;
- v.Y = 2;
- v.Height = 3;
- v.Width = 4;
- v.Dispose ();
- v = new() { Frame = Rectangle.Empty };
- v.X = Pos.Center ();
- v.Y = Pos.Center ();
- v.Width = Dim.Fill ();
- v.Height = Dim.Fill ();
- v.Dispose ();
- v = new() { Frame = Rectangle.Empty };
- v.X = Pos.Center ();
- v.Y = Pos.Center ();
- v.Width = Dim.Fill ();
- v.Height = Dim.Fill ();
- v.X = 1;
- v.Dispose ();
- v = new() { Frame = Rectangle.Empty };
- v.X = Pos.Center ();
- v.Y = Pos.Center ();
- v.Width = Dim.Fill ();
- v.Height = Dim.Fill ();
- v.Y = 2;
- v.Dispose ();
- v = new() { Frame = Rectangle.Empty };
- v.X = Pos.Center ();
- v.Y = Pos.Center ();
- v.Width = Dim.Fill ();
- v.Height = Dim.Fill ();
- v.Width = 3;
- v.Dispose ();
- v = new() { Frame = Rectangle.Empty };
- v.X = Pos.Center ();
- v.Y = Pos.Center ();
- v.Width = Dim.Fill ();
- v.Height = Dim.Fill ();
- v.Height = 3;
- v.Dispose ();
- v = new() { Frame = Rectangle.Empty };
- v.X = Pos.Center ();
- v.Y = Pos.Center ();
- v.Width = Dim.Fill ();
- v.Height = Dim.Fill ();
- v.X = 1;
- v.Y = 2;
- v.Height = 3;
- v.Width = 4;
- v.Dispose ();
- }
- [Fact]
- [TestRespondersDisposed]
- public void AbsoluteLayout_Constructor ()
- {
- var v = new View ();
- v.Dispose ();
- var frame = Rectangle.Empty;
- v = new() { Frame = frame };
- Assert.Equal (frame, v.Frame);
- Assert.Equal (
- new (0, 0, frame.Width, frame.Height),
- v.Viewport
- ); // With Absolute Viewport *is* deterministic before Layout
- Assert.Equal (Pos.Absolute (0), v.X);
- Assert.Equal (Pos.Absolute (0), v.Y);
- Assert.Equal (Dim.Absolute (0), v.Width);
- Assert.Equal (Dim.Absolute (0), v.Height);
- v.Dispose ();
- frame = new (1, 2, 3, 4);
- v = new() { Frame = frame };
- Assert.Equal (frame, v.Frame);
- Assert.Equal (
- new (0, 0, frame.Width, frame.Height),
- v.Viewport
- ); // With Absolute Viewport *is* deterministic before Layout
- Assert.Equal (Pos.Absolute (1), v.X);
- Assert.Equal (Pos.Absolute (2), v.Y);
- Assert.Equal (Dim.Absolute (3), v.Width);
- Assert.Equal (Dim.Absolute (4), v.Height);
- v.Dispose ();
- v = new() { Frame = frame, Text = "v" };
- Assert.Equal (frame, v.Frame);
- Assert.Equal (
- new (0, 0, frame.Width, frame.Height),
- v.Viewport
- ); // With Absolute Viewport *is* deterministic before Layout
- Assert.Equal (Pos.Absolute (1), v.X);
- Assert.Equal (Pos.Absolute (2), v.Y);
- Assert.Equal (Dim.Absolute (3), v.Width);
- Assert.Equal (Dim.Absolute (4), v.Height);
- v.Dispose ();
- v = new() { X = frame.X, Y = frame.Y, Text = "v" };
- Assert.Equal (new (frame.X, frame.Y, 0, 0), v.Frame);
- Assert.Equal (new (0, 0, 0, 0), v.Viewport); // With Absolute Viewport *is* deterministic before Layout
- Assert.Equal (Pos.Absolute (1), v.X);
- Assert.Equal (Pos.Absolute (2), v.Y);
- Assert.Equal (Dim.Absolute (0), v.Width);
- Assert.Equal (Dim.Absolute (0), v.Height);
- v.Dispose ();
- v = new ();
- Assert.Equal (new (0, 0, 0, 0), v.Frame);
- Assert.Equal (new (0, 0, 0, 0), v.Viewport); // With Absolute Viewport *is* deterministic before Layout
- Assert.Equal (Pos.Absolute (0), v.X);
- Assert.Equal (Pos.Absolute (0), v.Y);
- Assert.Equal (Dim.Absolute (0), v.Width);
- Assert.Equal (Dim.Absolute (0), v.Height);
- v.Dispose ();
- v = new() { X = frame.X, Y = frame.Y, Width = frame.Width, Height = frame.Height };
- Assert.Equal (new (frame.X, frame.Y, 3, 4), v.Frame);
- Assert.Equal (new (0, 0, 3, 4), v.Viewport); // With Absolute Viewport *is* deterministic before Layout
- Assert.Equal (Pos.Absolute (1), v.X);
- Assert.Equal (Pos.Absolute (2), v.Y);
- Assert.Equal (Dim.Absolute (3), v.Width);
- Assert.Equal (Dim.Absolute (4), v.Height);
- v.Dispose ();
- }
- [Fact]
- [TestRespondersDisposed]
- public void AbsoluteLayout_LayoutSubviews ()
- {
- var superRect = new Rectangle (0, 0, 100, 100);
- var super = new View { Frame = superRect, Text = "super" };
- var v1 = new View { X = 0, Y = 0, Width = 10, Height = 10 };
- var v2 = new View { X = 10, Y = 10, Width = 10, Height = 10 };
- super.Add (v1, v2);
- super.LayoutSubviews ();
- Assert.Equal (new (0, 0, 10, 10), v1.Frame);
- Assert.Equal (new (10, 10, 10, 10), v2.Frame);
- super.Dispose ();
- }
- }
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