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- using System;
- using System.Collections.Generic;
- namespace Terminal.Gui {
- /// <summary>
- /// Extension of <see cref="Stack{T}"/> helper to work with specific <see cref="IEqualityComparer{T}"/>
- /// </summary>
- public static class StackExtensions {
- /// <summary>
- /// Replaces an stack object values that match with the value to replace.
- /// </summary>
- /// <typeparam name="T">The stack object type.</typeparam>
- /// <param name="stack">The stack object.</param>
- /// <param name="valueToReplace">Value to replace.</param>
- /// <param name="valueToReplaceWith">Value to replace with to what matches the value to replace.</param>
- /// <param name="comparer">The comparison object.</param>
- public static void Replace<T> (this Stack<T> stack, T valueToReplace,
- T valueToReplaceWith, IEqualityComparer<T> comparer = null)
- {
- comparer = comparer ?? EqualityComparer<T>.Default;
- var temp = new Stack<T> ();
- while (stack.Count > 0) {
- var value = stack.Pop ();
- if (comparer.Equals (value, valueToReplace)) {
- stack.Push (valueToReplaceWith);
- break;
- }
- temp.Push (value);
- }
- while (temp.Count > 0)
- stack.Push (temp.Pop ());
- }
- /// <summary>
- /// Swap two stack objects values that matches with the both values.
- /// </summary>
- /// <typeparam name="T">The stack object type.</typeparam>
- /// <param name="stack">The stack object.</param>
- /// <param name="valueToSwapFrom">Value to swap from.</param>
- /// <param name="valueToSwapTo">Value to swap to.</param>
- /// <param name="comparer">The comparison object.</param>
- public static void Swap<T> (this Stack<T> stack, T valueToSwapFrom,
- T valueToSwapTo, IEqualityComparer<T> comparer = null)
- {
- comparer = comparer ?? EqualityComparer<T>.Default;
- int index = stack.Count - 1;
- T [] stackArr = new T [stack.Count];
- while (stack.Count > 0) {
- var value = stack.Pop ();
- if (comparer.Equals (value, valueToSwapFrom)) {
- stackArr [index] = valueToSwapTo;
- } else if (comparer.Equals (value, valueToSwapTo)) {
- stackArr [index] = valueToSwapFrom;
- } else {
- stackArr [index] = value;
- }
- index--;
- }
- for (int i = 0; i < stackArr.Length; i++)
- stack.Push (stackArr [i]);
- }
- /// <summary>
- /// Move the first stack object value to the end.
- /// </summary>
- /// <typeparam name="T">The stack object type.</typeparam>
- /// <param name="stack">The stack object.</param>
- public static void MoveNext<T> (this Stack<T> stack)
- {
- var temp = new Stack<T> ();
- var last = stack.Pop ();
- while (stack.Count > 0) {
- var value = stack.Pop ();
- temp.Push (value);
- }
- temp.Push (last);
- while (temp.Count > 0)
- stack.Push (temp.Pop ());
- }
- /// <summary>
- /// Move the last stack object value to the top.
- /// </summary>
- /// <typeparam name="T">The stack object type.</typeparam>
- /// <param name="stack">The stack object.</param>
- public static void MovePrevious<T> (this Stack<T> stack)
- {
- var temp = new Stack<T> ();
- T first = default;
- while (stack.Count > 0) {
- var value = stack.Pop ();
- temp.Push (value);
- if (stack.Count == 1) {
- first = stack.Pop ();
- }
- }
- while (temp.Count > 0)
- stack.Push (temp.Pop ());
- stack.Push (first);
- }
- /// <summary>
- /// Find all duplicates stack objects values.
- /// </summary>
- /// <typeparam name="T">The stack object type.</typeparam>
- /// <param name="stack">The stack object.</param>
- /// <param name="comparer">The comparison object.</param>
- /// <returns>The duplicates stack object.</returns>
- public static Stack<T> FindDuplicates<T> (this Stack<T> stack, IEqualityComparer<T> comparer = null)
- {
- comparer = comparer ?? EqualityComparer<T>.Default;
- var dup = new Stack<T> ();
- T [] stackArr = stack.ToArray ();
- for (int i = 0; i < stackArr.Length; i++) {
- var value = stackArr [i];
- for (int j = i + 1; j < stackArr.Length; j++) {
- var valueToFind = stackArr [j];
- if (comparer.Equals (value, valueToFind) && !Contains (dup, valueToFind)) {
- dup.Push (value);
- }
- }
- }
- return dup;
- }
- /// <summary>
- /// Check if the stack object contains the value to find.
- /// </summary>
- /// <typeparam name="T">The stack object type.</typeparam>
- /// <param name="stack">The stack object.</param>
- /// <param name="valueToFind">Value to find.</param>
- /// <param name="comparer">The comparison object.</param>
- /// <returns><c>true</c> If the value was found.<c>false</c> otherwise.</returns>
- public static bool Contains<T> (this Stack<T> stack, T valueToFind, IEqualityComparer<T> comparer = null)
- {
- comparer = comparer ?? EqualityComparer<T>.Default;
- foreach (T obj in stack) {
- if (comparer.Equals (obj, valueToFind)) {
- return true;
- }
- }
- return false;
- }
- /// <summary>
- /// Move the stack object value to the index.
- /// </summary>
- /// <typeparam name="T">The stack object type.</typeparam>
- /// <param name="stack">The stack object.</param>
- /// <param name="valueToMove">Value to move.</param>
- /// <param name="index">The index where to move.</param>
- /// <param name="comparer">The comparison object.</param>
- public static void MoveTo<T> (this Stack<T> stack, T valueToMove, int index = 0,
- IEqualityComparer<T> comparer = null)
- {
- if (index < 0) {
- return;
- }
- comparer = comparer ?? EqualityComparer<T>.Default;
- var temp = new Stack<T> ();
- var toMove = default (T);
- var stackCount = stack.Count;
- var count = 0;
- while (stack.Count > 0) {
- var value = stack.Pop ();
- if (comparer.Equals (value, valueToMove)) {
- toMove = value;
- break;
- }
- temp.Push (value);
- count++;
- }
- int idx = 0;
- while (stack.Count < stackCount) {
- if (count - idx == index) {
- stack.Push (toMove);
- } else {
- stack.Push (temp.Pop ());
- }
- idx++;
- }
- }
- }
- }
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