CursesDriver.cs 21 KB

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  1. //
  2. // Driver.cs: Curses-based Driver
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. using System;
  8. using System.Collections.Generic;
  9. using System.Runtime.InteropServices;
  10. using System.Threading.Tasks;
  11. using Mono.Terminal;
  12. using NStack;
  13. using Unix.Terminal;
  14. namespace Terminal.Gui {
  15. /// <summary>
  16. /// This is the Curses driver for the gui.cs/Terminal framework.
  17. /// </summary>
  18. public class CursesDriver : ConsoleDriver {
  19. public override int Cols => Curses.Cols;
  20. public override int Rows => Curses.Lines;
  21. // Current row, and current col, tracked by Move/AddRune only
  22. int ccol, crow;
  23. bool needMove;
  24. public override void Move (int col, int row)
  25. {
  26. ccol = col;
  27. crow = row;
  28. if (Clip.Contains (col, row)) {
  29. Curses.move (row, col);
  30. needMove = false;
  31. } else {
  32. Curses.move (Clip.Y, Clip.X);
  33. needMove = true;
  34. }
  35. }
  36. static bool sync;
  37. public override void AddRune (Rune rune)
  38. {
  39. if (Clip.Contains (ccol, crow)) {
  40. if (needMove) {
  41. Curses.move (crow, ccol);
  42. needMove = false;
  43. }
  44. Curses.addch ((int)(uint)rune);
  45. } else
  46. needMove = true;
  47. if (sync)
  48. Application.Driver.Refresh ();
  49. ccol++;
  50. var runeWidth = Rune.ColumnWidth(rune);
  51. if (runeWidth > 1) {
  52. for (int i = 1; i < runeWidth; i++) {
  53. ccol++;
  54. }
  55. }
  56. }
  57. public override void AddStr (ustring str)
  58. {
  59. // TODO; optimize this to determine if the str fits in the clip region, and if so, use Curses.addstr directly
  60. foreach (var rune in str)
  61. AddRune (rune);
  62. }
  63. public override void Refresh () {
  64. Curses.refresh ();
  65. if (Curses.CheckWinChange ()) {
  66. TerminalResized?.Invoke ();
  67. }
  68. }
  69. public override void UpdateCursor () => Refresh ();
  70. public override void End () => Curses.endwin ();
  71. public override void UpdateScreen () => window.redrawwin ();
  72. public override void SetAttribute (Attribute c) => Curses.attrset (c.value);
  73. public Curses.Window window;
  74. static short last_color_pair = 16;
  75. /// <summary>
  76. /// Creates a curses color from the provided foreground and background colors
  77. /// </summary>
  78. /// <param name="foreground">Contains the curses attributes for the foreground (color, plus any attributes)</param>
  79. /// <param name="background">Contains the curses attributes for the background (color, plus any attributes)</param>
  80. /// <returns></returns>
  81. public static Attribute MakeColor (short foreground, short background)
  82. {
  83. Curses.InitColorPair (++last_color_pair, foreground, background);
  84. return new Attribute () { value = Curses.ColorPair (last_color_pair) };
  85. }
  86. int [,] colorPairs = new int [16, 16];
  87. public override void SetColors (ConsoleColor foreground, ConsoleColor background)
  88. {
  89. int f = (short)foreground;
  90. int b = (short)background;
  91. var v = colorPairs [f, b];
  92. if ((v & 0x10000) == 0) {
  93. b = b & 0x7;
  94. bool bold = (f & 0x8) != 0;
  95. f = f & 0x7;
  96. v = MakeColor ((short)f, (short)b) | (bold ? Curses.A_BOLD : 0);
  97. colorPairs [(int)foreground, (int)background] = v | 0x1000;
  98. }
  99. SetAttribute (v & 0xffff);
  100. }
  101. Dictionary<int, int> rawPairs = new Dictionary<int, int> ();
  102. public override void SetColors (short foreColorId, short backgroundColorId)
  103. {
  104. int key = (((ushort)foreColorId << 16)) | (ushort)backgroundColorId;
  105. if (!rawPairs.TryGetValue (key, out var v)) {
  106. v = MakeColor (foreColorId, backgroundColorId);
  107. rawPairs [key] = v;
  108. }
  109. SetAttribute (v);
  110. }
  111. static Key MapCursesKey (int cursesKey)
  112. {
  113. switch (cursesKey) {
  114. case Curses.KeyF1: return Key.F1;
  115. case Curses.KeyF2: return Key.F2;
  116. case Curses.KeyF3: return Key.F3;
  117. case Curses.KeyF4: return Key.F4;
  118. case Curses.KeyF5: return Key.F5;
  119. case Curses.KeyF6: return Key.F6;
  120. case Curses.KeyF7: return Key.F7;
  121. case Curses.KeyF8: return Key.F8;
  122. case Curses.KeyF9: return Key.F9;
  123. case Curses.KeyF10: return Key.F10;
  124. case Curses.KeyUp: return Key.CursorUp;
  125. case Curses.KeyDown: return Key.CursorDown;
  126. case Curses.KeyLeft: return Key.CursorLeft;
  127. case Curses.KeyRight: return Key.CursorRight;
  128. case Curses.KeyHome: return Key.Home;
  129. case Curses.KeyEnd: return Key.End;
  130. case Curses.KeyNPage: return Key.PageDown;
  131. case Curses.KeyPPage: return Key.PageUp;
  132. case Curses.KeyDeleteChar: return Key.DeleteChar;
  133. case Curses.KeyInsertChar: return Key.InsertChar;
  134. case Curses.KeyBackTab: return Key.BackTab;
  135. case Curses.KeyBackspace: return Key.Backspace;
  136. case Curses.ShiftKeyUp: return Key.CursorUp | Key.ShiftMask;
  137. case Curses.ShiftKeyDown: return Key.CursorDown | Key.ShiftMask;
  138. case Curses.ShiftKeyLeft: return Key.CursorLeft | Key.ShiftMask;
  139. case Curses.ShiftKeyRight: return Key.CursorRight | Key.ShiftMask;
  140. case Curses.ShiftKeyHome: return Key.Home | Key.ShiftMask;
  141. case Curses.ShiftKeyEnd: return Key.End | Key.ShiftMask;
  142. case Curses.ShiftKeyNPage: return Key.PageDown | Key.ShiftMask;
  143. case Curses.ShiftKeyPPage: return Key.PageUp | Key.ShiftMask;
  144. case Curses.AltKeyUp: return Key.CursorUp | Key.AltMask;
  145. case Curses.AltKeyDown: return Key.CursorDown | Key.AltMask;
  146. case Curses.AltKeyLeft: return Key.CursorLeft | Key.AltMask;
  147. case Curses.AltKeyRight: return Key.CursorRight | Key.AltMask;
  148. case Curses.AltKeyHome: return Key.Home | Key.AltMask;
  149. case Curses.AltKeyEnd: return Key.End | Key.AltMask;
  150. case Curses.AltKeyNPage: return Key.PageDown | Key.AltMask;
  151. case Curses.AltKeyPPage: return Key.PageUp | Key.AltMask;
  152. case Curses.CtrlKeyUp: return Key.CursorUp | Key.CtrlMask;
  153. case Curses.CtrlKeyDown: return Key.CursorDown | Key.CtrlMask;
  154. case Curses.CtrlKeyLeft: return Key.CursorLeft | Key.CtrlMask;
  155. case Curses.CtrlKeyRight: return Key.CursorRight | Key.CtrlMask;
  156. case Curses.CtrlKeyHome: return Key.Home | Key.CtrlMask;
  157. case Curses.CtrlKeyEnd: return Key.End | Key.CtrlMask;
  158. case Curses.CtrlKeyNPage: return Key.PageDown | Key.CtrlMask;
  159. case Curses.CtrlKeyPPage: return Key.PageUp | Key.CtrlMask;
  160. case Curses.ShiftCtrlKeyUp: return Key.CursorUp | Key.ShiftMask | Key.CtrlMask;
  161. case Curses.ShiftCtrlKeyDown: return Key.CursorDown | Key.ShiftMask | Key.CtrlMask;
  162. case Curses.ShiftCtrlKeyLeft: return Key.CursorLeft | Key.ShiftMask | Key.CtrlMask;
  163. case Curses.ShiftCtrlKeyRight: return Key.CursorRight | Key.ShiftMask | Key.CtrlMask;
  164. case Curses.ShiftCtrlKeyHome: return Key.Home | Key.ShiftMask | Key.CtrlMask;
  165. case Curses.ShiftCtrlKeyEnd: return Key.End | Key.ShiftMask | Key.CtrlMask;
  166. case Curses.ShiftCtrlKeyNPage: return Key.PageDown | Key.ShiftMask | Key.CtrlMask;
  167. case Curses.ShiftCtrlKeyPPage: return Key.PageUp | Key.ShiftMask | Key.CtrlMask;
  168. default: return Key.Unknown;
  169. }
  170. }
  171. Curses.Event? LastMouseButtonPressed = null;
  172. bool IsButtonPressed = false;
  173. bool cancelButtonClicked = false;
  174. Point point;
  175. MouseEvent ToDriverMouse (Curses.MouseEvent cev)
  176. {
  177. MouseFlags mouseFlag = MouseFlags.AllEvents;
  178. if (LastMouseButtonPressed != null && cev.ButtonState != Curses.Event.ReportMousePosition) {
  179. LastMouseButtonPressed = null;
  180. IsButtonPressed = false;
  181. }
  182. if ((cev.ButtonState == Curses.Event.Button1Clicked || cev.ButtonState == Curses.Event.Button2Clicked ||
  183. cev.ButtonState == Curses.Event.Button3Clicked) &&
  184. LastMouseButtonPressed == null) {
  185. IsButtonPressed = false;
  186. mouseFlag = ProcessButtonClickedEvent (cev, mouseFlag);
  187. } else if (((cev.ButtonState == Curses.Event.Button1Pressed || cev.ButtonState == Curses.Event.Button2Pressed ||
  188. cev.ButtonState == Curses.Event.Button3Pressed) && LastMouseButtonPressed == null) ||
  189. IsButtonPressed && cev.ButtonState == Curses.Event.ReportMousePosition) {
  190. mouseFlag = (MouseFlags)cev.ButtonState;
  191. if (cev.ButtonState != Curses.Event.ReportMousePosition)
  192. LastMouseButtonPressed = cev.ButtonState;
  193. IsButtonPressed = true;
  194. if (cev.ButtonState == Curses.Event.ReportMousePosition) {
  195. mouseFlag = (MouseFlags)LastMouseButtonPressed | MouseFlags.ReportMousePosition;
  196. point = new Point ();
  197. cancelButtonClicked = true;
  198. } else {
  199. point = new Point () {
  200. X = cev.X,
  201. Y = cev.Y
  202. };
  203. }
  204. if ((mouseFlag & MouseFlags.ReportMousePosition) == 0) {
  205. Task.Run (async () => {
  206. while (IsButtonPressed && LastMouseButtonPressed != null) {
  207. await Task.Delay (200);
  208. var me = new MouseEvent () {
  209. X = cev.X,
  210. Y = cev.Y,
  211. Flags = mouseFlag
  212. };
  213. var view = Application.wantContinuousButtonPressedView;
  214. if (view == null)
  215. break;
  216. if (IsButtonPressed && LastMouseButtonPressed != null && (mouseFlag & MouseFlags.ReportMousePosition) == 0) {
  217. mouseHandler (me);
  218. mainLoop.Driver.Wakeup ();
  219. }
  220. }
  221. });
  222. }
  223. } else if ((cev.ButtonState == Curses.Event.Button1Released || cev.ButtonState == Curses.Event.Button2Released ||
  224. cev.ButtonState == Curses.Event.Button3Released)) {
  225. mouseFlag = ProcessButtonReleasedEvent (cev, mouseFlag);
  226. IsButtonPressed = false;
  227. } else if (cev.ButtonState == Curses.Event.Button4Pressed) {
  228. mouseFlag = MouseFlags.WheeledUp;
  229. } else if (cev.ButtonState == Curses.Event.ReportMousePosition && cev.X == point.X && cev.Y == point.Y) {
  230. mouseFlag = MouseFlags.WheeledDown;
  231. }
  232. else if (cev.ButtonState == Curses.Event.ReportMousePosition) {
  233. mouseFlag = MouseFlags.ReportMousePosition;
  234. } else {
  235. mouseFlag = (MouseFlags)cev.ButtonState;
  236. }
  237. point = new Point () {
  238. X = cev.X,
  239. Y = cev.Y
  240. };
  241. if (cev.ID != 0)
  242. mouseFlag = MouseFlags.WheeledDown;
  243. return new MouseEvent () {
  244. X = cev.X,
  245. Y = cev.Y,
  246. //Flags = (MouseFlags)cev.ButtonState
  247. Flags = mouseFlag
  248. };
  249. }
  250. private MouseFlags ProcessButtonClickedEvent (Curses.MouseEvent cev, MouseFlags mf)
  251. {
  252. LastMouseButtonPressed = cev.ButtonState;
  253. mf = GetButtonState (cev, true);
  254. mouseHandler (ProcessButtonState (cev, mf));
  255. if (LastMouseButtonPressed != null && LastMouseButtonPressed == cev.ButtonState) {
  256. mf = GetButtonState (cev, false);
  257. mouseHandler (ProcessButtonState (cev, mf));
  258. if (LastMouseButtonPressed != null && LastMouseButtonPressed == cev.ButtonState) {
  259. mf = (MouseFlags)cev.ButtonState;
  260. }
  261. }
  262. LastMouseButtonPressed = null;
  263. return mf;
  264. }
  265. private MouseFlags ProcessButtonReleasedEvent (Curses.MouseEvent cev, MouseFlags mf)
  266. {
  267. mf = (MouseFlags)cev.ButtonState;
  268. mouseHandler (ProcessButtonState (cev, mf));
  269. if (!cancelButtonClicked && LastMouseButtonPressed == null)
  270. mf = GetButtonState (cev);
  271. else
  272. cancelButtonClicked = false;
  273. return mf;
  274. }
  275. MouseFlags GetButtonState (Curses.MouseEvent cev, bool pressed = false)
  276. {
  277. MouseFlags mf = default;
  278. switch (cev.ButtonState) {
  279. case Curses.Event.Button1Clicked:
  280. if (pressed)
  281. mf = MouseFlags.Button1Pressed;
  282. else
  283. mf = MouseFlags.Button1Released;
  284. break;
  285. case Curses.Event.Button2Clicked:
  286. if (pressed)
  287. mf = MouseFlags.Button2Pressed;
  288. else
  289. mf = MouseFlags.Button2Released;
  290. break;
  291. case Curses.Event.Button3Clicked:
  292. if (pressed)
  293. mf = MouseFlags.Button3Pressed;
  294. else
  295. mf = MouseFlags.Button3Released;
  296. break;
  297. case Curses.Event.Button1Released:
  298. mf = MouseFlags.Button1Clicked;
  299. break;
  300. case Curses.Event.Button2Released:
  301. mf = MouseFlags.Button2Clicked;
  302. break;
  303. case Curses.Event.Button3Released:
  304. mf = MouseFlags.Button3Clicked;
  305. break;
  306. }
  307. return mf;
  308. }
  309. MouseEvent ProcessButtonState (Curses.MouseEvent cev, MouseFlags mf)
  310. {
  311. return new MouseEvent () {
  312. X = cev.X,
  313. Y = cev.Y,
  314. Flags = mf
  315. };
  316. }
  317. void ProcessInput (Action<KeyEvent> keyHandler, Action<MouseEvent> mouseHandler)
  318. {
  319. int wch;
  320. var code = Curses.get_wch (out wch);
  321. if (code == Curses.ERR)
  322. return;
  323. if (code == Curses.KEY_CODE_YES) {
  324. if (wch == Curses.KeyResize) {
  325. if (Curses.CheckWinChange ()) {
  326. TerminalResized?.Invoke ();
  327. return;
  328. }
  329. }
  330. if (wch == Curses.KeyMouse) {
  331. Curses.MouseEvent ev;
  332. Curses.getmouse (out ev);
  333. mouseHandler (ToDriverMouse (ev));
  334. return;
  335. }
  336. keyHandler (new KeyEvent (MapCursesKey (wch)));
  337. return;
  338. }
  339. // Special handling for ESC, we want to try to catch ESC+letter to simulate alt-letter as well as Alt-Fkey
  340. if (wch == 27) {
  341. Curses.timeout (200);
  342. code = Curses.get_wch (out wch);
  343. if (code == Curses.KEY_CODE_YES)
  344. keyHandler (new KeyEvent (Key.AltMask | MapCursesKey (wch)));
  345. if (code == 0) {
  346. KeyEvent key;
  347. // The ESC-number handling, debatable.
  348. // Simulates the AltMask itself by pressing Alt + Space.
  349. if (wch == (int)Key.Space)
  350. key = new KeyEvent (Key.AltMask);
  351. else if (wch - (int)Key.Space >= 'A' && wch - (int)Key.Space <= 'Z')
  352. key = new KeyEvent ((Key)((uint)Key.AltMask + (wch - (int)Key.Space)));
  353. else if (wch >= '1' && wch <= '9')
  354. key = new KeyEvent ((Key)((int)Key.F1 + (wch - '0' - 1)));
  355. else if (wch == '0')
  356. key = new KeyEvent (Key.F10);
  357. else if (wch == 27)
  358. key = new KeyEvent ((Key)wch);
  359. else
  360. key = new KeyEvent (Key.AltMask | (Key)wch);
  361. keyHandler (key);
  362. } else
  363. keyHandler (new KeyEvent (Key.Esc));
  364. } else
  365. keyHandler (new KeyEvent ((Key)wch));
  366. }
  367. Action<MouseEvent> mouseHandler;
  368. MainLoop mainLoop;
  369. public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<KeyEvent> keyDownHandler, Action<KeyEvent> keyUpHandler, Action<MouseEvent> mouseHandler)
  370. {
  371. // Note: Curses doesn't support keydown/up events and thus any passed keyDown/UpHandlers will never be called
  372. Curses.timeout (0);
  373. this.mouseHandler = mouseHandler;
  374. this.mainLoop = mainLoop;
  375. (mainLoop.Driver as Mono.Terminal.UnixMainLoop).AddWatch (0, Mono.Terminal.UnixMainLoop.Condition.PollIn, x => {
  376. ProcessInput (keyHandler, mouseHandler);
  377. return true;
  378. });
  379. }
  380. Curses.Event oldMouseEvents, reportableMouseEvents;
  381. public override void Init (Action terminalResized)
  382. {
  383. if (window != null)
  384. return;
  385. try {
  386. window = Curses.initscr ();
  387. } catch (Exception e) {
  388. Console.WriteLine ("Curses failed to initialize, the exception is: " + e);
  389. }
  390. Curses.raw ();
  391. Curses.noecho ();
  392. Curses.Window.Standard.keypad (true);
  393. reportableMouseEvents = Curses.mousemask (Curses.Event.AllEvents | Curses.Event.ReportMousePosition, out oldMouseEvents);
  394. TerminalResized = terminalResized;
  395. if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition))
  396. StartReportingMouseMoves ();
  397. HLine = Curses.ACS_HLINE;
  398. VLine = Curses.ACS_VLINE;
  399. Stipple = Curses.ACS_CKBOARD;
  400. Diamond = Curses.ACS_DIAMOND;
  401. ULCorner = Curses.ACS_ULCORNER;
  402. LLCorner = Curses.ACS_LLCORNER;
  403. URCorner = Curses.ACS_URCORNER;
  404. LRCorner = Curses.ACS_LRCORNER;
  405. LeftTee = Curses.ACS_LTEE;
  406. RightTee = Curses.ACS_RTEE;
  407. TopTee = Curses.ACS_TTEE;
  408. BottomTee = Curses.ACS_BTEE;
  409. Colors.Base = new ColorScheme ();
  410. Colors.Dialog = new ColorScheme ();
  411. Colors.Menu = new ColorScheme ();
  412. Colors.Error = new ColorScheme ();
  413. Clip = new Rect (0, 0, Cols, Rows);
  414. if (Curses.HasColors) {
  415. Curses.StartColor ();
  416. Curses.UseDefaultColors ();
  417. Colors.Base.Normal = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLUE);
  418. Colors.Base.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
  419. Colors.Base.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLUE);
  420. Colors.Base.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
  421. // Focused,
  422. // Selected, Hot: Yellow on Black
  423. // Selected, text: white on black
  424. // Unselected, hot: yellow on cyan
  425. // unselected, text: same as unfocused
  426. Colors.Menu.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK);
  427. Colors.Menu.Focus = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLACK);
  428. Colors.Menu.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
  429. Colors.Menu.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
  430. Colors.Menu.Disabled = MakeColor(Curses.COLOR_WHITE, Curses.COLOR_CYAN);
  431. Colors.Dialog.Normal = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
  432. Colors.Dialog.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
  433. Colors.Dialog.HotNormal = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_WHITE);
  434. Colors.Dialog.HotFocus = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_CYAN);
  435. Colors.Error.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_RED);
  436. Colors.Error.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
  437. Colors.Error.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_RED);
  438. Colors.Error.HotFocus = Colors.Error.HotNormal;
  439. } else {
  440. Colors.Base.Normal = Curses.A_NORMAL;
  441. Colors.Base.Focus = Curses.A_REVERSE;
  442. Colors.Base.HotNormal = Curses.A_BOLD;
  443. Colors.Base.HotFocus = Curses.A_BOLD | Curses.A_REVERSE;
  444. Colors.Menu.Normal = Curses.A_REVERSE;
  445. Colors.Menu.Focus = Curses.A_NORMAL;
  446. Colors.Menu.HotNormal = Curses.A_BOLD;
  447. Colors.Menu.HotFocus = Curses.A_NORMAL;
  448. Colors.Dialog.Normal = Curses.A_REVERSE;
  449. Colors.Dialog.Focus = Curses.A_NORMAL;
  450. Colors.Dialog.HotNormal = Curses.A_BOLD;
  451. Colors.Dialog.HotFocus = Curses.A_NORMAL;
  452. Colors.Error.Normal = Curses.A_BOLD;
  453. Colors.Error.Focus = Curses.A_BOLD | Curses.A_REVERSE;
  454. Colors.Error.HotNormal = Curses.A_BOLD | Curses.A_REVERSE;
  455. Colors.Error.HotFocus = Curses.A_REVERSE;
  456. }
  457. Colors.TopLevel = new ColorScheme ();
  458. Colors.TopLevel.Normal = MakeColor (Curses.COLOR_GREEN, Curses.COLOR_BLACK);
  459. Colors.TopLevel.Focus = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
  460. Colors.TopLevel.HotNormal = MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK);
  461. Colors.TopLevel.HotFocus = MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
  462. }
  463. static int MapColor (Color color)
  464. {
  465. switch (color) {
  466. case Color.Black:
  467. return Curses.COLOR_BLACK;
  468. case Color.Blue:
  469. return Curses.COLOR_BLUE;
  470. case Color.Green:
  471. return Curses.COLOR_GREEN;
  472. case Color.Cyan:
  473. return Curses.COLOR_CYAN;
  474. case Color.Red:
  475. return Curses.COLOR_RED;
  476. case Color.Magenta:
  477. return Curses.COLOR_MAGENTA;
  478. case Color.Brown:
  479. return Curses.COLOR_YELLOW;
  480. case Color.Gray:
  481. return Curses.COLOR_WHITE;
  482. case Color.DarkGray:
  483. return Curses.COLOR_BLACK | Curses.A_BOLD;
  484. case Color.BrightBlue:
  485. return Curses.COLOR_BLUE | Curses.A_BOLD;
  486. case Color.BrightGreen:
  487. return Curses.COLOR_GREEN | Curses.A_BOLD;
  488. case Color.BrighCyan:
  489. return Curses.COLOR_CYAN | Curses.A_BOLD;
  490. case Color.BrightRed:
  491. return Curses.COLOR_RED | Curses.A_BOLD;
  492. case Color.BrightMagenta:
  493. return Curses.COLOR_MAGENTA | Curses.A_BOLD;
  494. case Color.BrightYellow:
  495. return Curses.COLOR_YELLOW | Curses.A_BOLD;
  496. case Color.White:
  497. return Curses.COLOR_WHITE | Curses.A_BOLD;
  498. }
  499. throw new ArgumentException ("Invalid color code");
  500. }
  501. public override Attribute MakeAttribute (Color fore, Color back)
  502. {
  503. var f = MapColor (fore);
  504. return MakeColor ((short)(f & 0xffff), (short)MapColor (back)) | ((f & Curses.A_BOLD) != 0 ? Curses.A_BOLD : 0);
  505. }
  506. public override void Suspend ()
  507. {
  508. if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition))
  509. StopReportingMouseMoves ();
  510. Platform.Suspend ();
  511. Curses.Window.Standard.redrawwin ();
  512. Curses.refresh ();
  513. if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition))
  514. StartReportingMouseMoves ();
  515. }
  516. public override void StartReportingMouseMoves ()
  517. {
  518. Console.Out.Write ("\x1b[?1003h");
  519. Console.Out.Flush ();
  520. }
  521. public override void StopReportingMouseMoves ()
  522. {
  523. Console.Out.Write ("\x1b[?1003l");
  524. Console.Out.Flush ();
  525. }
  526. //int lastMouseInterval;
  527. //bool mouseGrabbed;
  528. public override void UncookMouse ()
  529. {
  530. //if (mouseGrabbed)
  531. // return;
  532. //lastMouseInterval = Curses.mouseinterval (0);
  533. //mouseGrabbed = true;
  534. }
  535. public override void CookMouse ()
  536. {
  537. //mouseGrabbed = false;
  538. //Curses.mouseinterval (lastMouseInterval);
  539. }
  540. }
  541. internal static class Platform {
  542. [DllImport ("libc")]
  543. static extern int uname (IntPtr buf);
  544. [DllImport ("libc")]
  545. static extern int killpg (int pgrp, int pid);
  546. static int suspendSignal;
  547. static int GetSuspendSignal ()
  548. {
  549. if (suspendSignal != 0)
  550. return suspendSignal;
  551. IntPtr buf = Marshal.AllocHGlobal (8192);
  552. if (uname (buf) != 0) {
  553. Marshal.FreeHGlobal (buf);
  554. suspendSignal = -1;
  555. return suspendSignal;
  556. }
  557. try {
  558. switch (Marshal.PtrToStringAnsi (buf)) {
  559. case "Darwin":
  560. case "DragonFly":
  561. case "FreeBSD":
  562. case "NetBSD":
  563. case "OpenBSD":
  564. suspendSignal = 18;
  565. break;
  566. case "Linux":
  567. // TODO: should fetch the machine name and
  568. // if it is MIPS return 24
  569. suspendSignal = 20;
  570. break;
  571. case "Solaris":
  572. suspendSignal = 24;
  573. break;
  574. default:
  575. suspendSignal = -1;
  576. break;
  577. }
  578. return suspendSignal;
  579. } finally {
  580. Marshal.FreeHGlobal (buf);
  581. }
  582. }
  583. /// <summary>
  584. /// Suspends the process by sending SIGTSTP to itself
  585. /// </summary>
  586. /// <returns>The suspend.</returns>
  587. static public bool Suspend ()
  588. {
  589. int signal = GetSuspendSignal ();
  590. if (signal == -1)
  591. return false;
  592. killpg (0, signal);
  593. return true;
  594. }
  595. }
  596. }