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fix: omit the 5

Christine Belzie 2 years ago
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commit
1f2bb2fe0b
1 changed files with 8 additions and 8 deletions
  1. 8 8
      en/manual/audio/non-spatialized-audio.md

+ 8 - 8
en/manual/audio/non-spatialized-audio.md

@@ -27,14 +27,14 @@ To play non-spatialized audio at runtime, create an instance of it and define it
 
 
 The [SoundInstance](xref:Stride.Audio.SoundInstance) controls audio at runtime with the following properties:
 The [SoundInstance](xref:Stride.Audio.SoundInstance) controls audio at runtime with the following properties:
 
 
-| Property                                               | Function                                                                                   |
-|--------------------------------------------------------|--------------------------------------------------------------------------------------------|
-| [IsLooping](xref:Stride.Audio.SoundInstance.IsLooping) | Gets or sets looping of the audio.                                                         |
-| [Pan](xref:Stride.Audio.SoundInstance.Pan)             | Sets the balance between left and right speakers. By default, each speaker a value of 0.5. |
-| [Pitch](xref:Stride.Audio.SoundInstance.Pitch)         | Gets or sets the audio pitch (frequency).                                                  |
-| [PlayState](xref:Stride.Audio.SoundInstance.PlayState) | Gets the state of the [SoundInstance](xref:Stride.Audio.SoundInstance).                    |
-| [Position](xref:Stride.Audio.SoundInstance.Position)   | Gets the current play position of the audio.                                               |
-| [Volume](xref:Stride.Audio.SoundInstance.Volume)       | Sets the audio volume.                                                                     |
+| Property                                               | Function                                                                                 |
+|--------------------------------------------------------|------------------------------------------------------------------------------------------|
+| [IsLooping](xref:Stride.Audio.SoundInstance.IsLooping) | Gets or sets looping of the audio.                                                       |
+| [Pan](xref:Stride.Audio.SoundInstance.Pan)             | Sets the balance between left and right speakers. By default, each speaker a value of 0. |
+| [Pitch](xref:Stride.Audio.SoundInstance.Pitch)         | Gets or sets the audio pitch (frequency).                                                |
+| [PlayState](xref:Stride.Audio.SoundInstance.PlayState) | Gets the state of the [SoundInstance](xref:Stride.Audio.SoundInstance).                  |
+| [Position](xref:Stride.Audio.SoundInstance.Position)   | Gets the current play position of the audio.                                             |
+| [Volume](xref:Stride.Audio.SoundInstance.Volume)       | Sets the audio volume.                                                                   |
 
 
 For more details, see the [SoundInstance API documentation](xref:Stride.Audio.SoundInstance).
 For more details, see the [SoundInstance API documentation](xref:Stride.Audio.SoundInstance).