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Spelling error in use-assets.md

Niklas Arndt 2 years ago
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3198523faf
1 changed files with 1 additions and 1 deletions
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      en/manual/game-studio/use-assets.md

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en/manual/game-studio/use-assets.md

@@ -85,7 +85,7 @@ SceneSystem.SceneInstance.RootScene.Entities.Add(entity);
 
 
 When loading content from code, you should unload content when you don't need them any more. If you don't, content stays in memory, wasting GPU.
 When loading content from code, you should unload content when you don't need them any more. If you don't, content stays in memory, wasting GPU.
 
 
-To do unload an asset, use ``Content.Unload(myAsset)``.
+To unload an asset, use ``Content.Unload(myAsset)``.
 
 
 ## Load assets from code using UrlReference
 ## Load assets from code using UrlReference