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@@ -9,6 +9,8 @@ Collidables are the base entity components for physics objects. There are three
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* [Bodies](rigid-bodies.md): Moving objects, affected by gravity and collisions or Kinematics
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* [Characters](characters.md): Colliders for basic characters (such as players, animals, npcs, ...)
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You can also:
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* Define the [shape of collidables components](collider-shapes.md)
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