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@@ -9,7 +9,7 @@ You can change how Stride initializes the [Simulation](xref:Stride.BepuPhysics.B
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These settings control the rules and parameters your physics simulation run under, enabling customization and fine-tuning of the physics environment to suit your game's requirements.
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These settings control the rules and parameters your physics simulation run under, enabling customization and fine-tuning of the physics environment to suit your game's requirements.
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You may also create multiple simulations and distribute your physics object between them depending on your needs.
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You may also create multiple simulations and distribute your physics object between them depending on your needs.
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-Have a look at the [API](https://doc.stride3d.net/latest/en/api/index.html) for more detail on what each property does.
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+Have a look at the [API](xref:Stride.BepuPhysics.BepuSimulation) for more detail on what each property does.
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## Collision Layers and the Collision Matrix
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## Collision Layers and the Collision Matrix
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