Browse Source

feat: Manual pages moved to better locations

Vaclav Elias 1 year ago
parent
commit
6d0c5368c4

+ 4 - 14
en/contributors/engine/architecture/index.md

@@ -1,18 +1,8 @@
-# Engine architecture
+# Engine architecture
 General explanation of Stride engine source
 
-
-### [Build pipeline](build-pipeline.md)
-Explanation on the current build pipeline.
-
-### [Build details](build-details.md)
+## [Build details](build-details.md)
 Details on the building process of the Stride engine.
 
-### [Graphics API](graphics-api.md)
-Stride support different graphics APIs. Here you can read more about them.
-
-### [Dependency graph](dependency-graph.md)
-A graphical overview of Stride's Assemblies, NameSpaces and Core methods
-
-### [Asset introspection](asset-introspection.md)
-How and why the Stride engine uses asset introspection
+## [Dependency graph](dependency-graph.md)
+A graphical overview of Stride's Assemblies, NameSpaces and Core methods.

+ 10 - 18
en/contributors/engine/index.md

@@ -1,43 +1,35 @@
-# Contribute to Stride engine
+# Contribute to Stride engine
 Here you can find various pages describing building the source locally for different systems. You can also find information about Stride's architecture.
 
-### [Contribute code](contribute-code.md)
+## [Contribute code](contribute-code.md)
 Want to help out fixing bugs or making new features? Check out how you can do so.
 
-### [Bug bounties](bug-bounties.md)
+## [Bug bounties](bug-bounties.md)
 Here you can learn about the process on our bug bounty process.
 
-### [Building on Windows](building-source-windows.md)
+## [Building on Windows](building-source-windows.md)
 Building and running the Stride engine locally on Windows using [Visual Studio](building-source-windows.md) or other [IDEs](building-source-windows-other-ide.md).
 
 [//]: # (### [Building on Linux](building-source-linux.md))
 
 [//]: # (Building the Stride engine locally on Linux)
 
-### [Localization](localization.md)
+## [Localization](localization.md)
 Learn how manage translations for the engine.
 
-### [Hot reloading shaders](hot-reloading-shaders.md)
+## [Hot reloading shaders](hot-reloading-shaders.md)
 Learn about hot reloading shaders.
 
-### [Source debugging](source-debugging.md)
+## [Source debugging](source-debugging.md)
 Learn how to do source debugging.
 
-### [Visual studio plugin](visual-studio-plugin.md)
+## [Visual studio plugin](visual-studio-plugin.md)
 Learn about the Visual studio plugin for shader development.
 
-# Architecture 🧬
-### [Build pipeline](architecture/build-pipeline.md)
-Explanation on the current build pipeline.
+## Architecture 🧬
 
 ### [Build details](architecture/build-details.md)
 Details on the building process of the Stride engine.
 
-### [Graphics API](architecture/graphics-api.md)
-Stride support different graphics APIs. Here you can read more about them.
-
 ### [Dependency graph](architecture/dependency-graph.md)
-A graphical overview of Stride's Assemblies, NameSpaces and Core methods.
-
-### [Asset introspection](architecture/asset-introspection.md)
-How and why the Stride engine uses asset introspection.
+A graphical overview of Stride's Assemblies, NameSpaces and Core methods.

+ 2 - 2
en/contributors/index.md

@@ -1,4 +1,4 @@
-# Ways to contribute
+# Ways to contribute
 
 Stride is a non-profit, community-driven, free and open source project.
 There are no full-time developers dedicated solely to Stride's advancement; instead, the engine progresses through the voluntary contributions of both the core team and the broader community.
@@ -28,4 +28,4 @@ Have a look at the GitHub issues label [Good first issue](https://github.com/str
 Enhance the official documentation and tutorials by expanding the manual or creating textual/video guides. Your contributions will greatly improve accessibility and understanding for users.
 
 ### [Contribute to Website](website/index.md) 🌐
-Enhance the official Stride website. Is design more your thing, or do you have an interesting blog post? It will all help us spread the word of Stride.
+Enhance the official Stride website. Is design more your thing, or do you have an interesting blog post? It will all help us spread the word of Stride.

+ 0 - 6
en/contributors/toc.yml

@@ -30,16 +30,10 @@ items:
     expanded: true
     href: engine/architecture/index.md
     items:
-    - name: Build pipeline
-      href: engine/architecture/build-pipeline.md
     - name: Build details
       href: engine/architecture/build-details.md
-    - name: Graphics API
-      href: engine/architecture/graphics-api.md
     - name: Dependency graph
       href: engine/architecture/dependency-graph.md
-    - name: Asset introspection
-      href: engine/architecture/asset-introspection.md
 - name: 📖 Contribute to the documentation
   expanded: false
   href: documentation/index.md

+ 0 - 0
en/contributors/engine/architecture/asset-introspection.md → en/manual/engine/asset-introspection.md


+ 0 - 0
en/contributors/engine/architecture/build-pipeline.md → en/manual/engine/build-pipeline.md


+ 3 - 1
en/manual/engine/index.md

@@ -6,8 +6,10 @@
 - [Asset](assets/index.md)
 - [Entity-component system](entity-component-system/index.md)
 - [File system](file-system.md)
+- [Build pipeline](build-pipeline.md)
+- [Asset introspection](asset-introspection.md)
 
 # See also
 
 - [Introduction to assets](../game-studio/assets.md)
-- [Scripts](../scripts/index.md)
+- [Scripts](../scripts/index.md)

+ 0 - 0
en/contributors/engine/architecture/graphics-api.md → en/manual/graphics/graphics-api.md


+ 2 - 1
en/manual/graphics/index.md

@@ -30,4 +30,5 @@ The graphics module provides a set of methods to display the game. Although Stri
 * [Low-level API](low-level-api/index.md)
 * [Rendering pipeline](rendering-pipeline/index.md)
 * [Sprite fonts](sprite-fonts.md)
-* [Voxel Cone Tracing GI](lights-and-shadows/voxel-cone-tracing-gi.md)
+* [Voxel Cone Tracing GI](lights-and-shadows/voxel-cone-tracing-gi.md)
+* [Graphics API](graphics-api.md)

+ 6 - 0
en/manual/toc.yml

@@ -120,6 +120,10 @@ items:
             href: engine/entity-component-system/managing-entities.md
       - name: File system
         href: engine/file-system.md
+      - name: Build pipeline
+        href: engine/build-pipeline.md
+      - name: Asset introspection
+        href: engine/asset-introspection.md
 
   - name: Files and folders
     href: files-and-folders/index.md
@@ -343,6 +347,8 @@ items:
             href: graphics/rendering-pipeline/render-stages.md
       - name: Sprite fonts
         href: graphics/sprite-fonts.md
+      - name: Graphics API
+        href: graphics/graphics-api.md
 
   - name: Input
     href: input/index.md