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@@ -32,4 +32,9 @@
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- [Svelto ECS mini examples](https://github.com/sebas77/Svelto.MiniExamples)
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- [Using Entity Processors for Scene Editor Plugins](https://github.com/Doprez/lod-example)
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- [Pathfinding With Entity Processors](https://github.com/Doprez/stride-pathfinding-demo)
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- - [Arch ECS integrated into Stride](https://github.com/Doprez/stride-arch-ecs#add-arch-components-in-strides-editor)
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+ - [Arch ECS integrated into Stride](https://github.com/Doprez/stride-arch-ecs#add-arch-components-in-strides-editor)
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+
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+## Development Tools
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+- [HS-Stride-Dev-Console](https://github.com/Keepsie/HS-Stride-Dev-Console) - In-game developer console for runtime commands, scripts, and debugging
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+- [HS-Stride-Live-Dev-Editor](https://github.com/Keepsie/HS-Stride-Live-Dev-Editor) - Runtime entity editing with transform manipulation and scene browser
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+- [HS-Stride-Engine-Core](https://github.com/Keepsie/HS-Stride-Engine-Core) - Unity-style foundation library with familiar lifecycle methods and helpers
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