index.md 957 B

Navigation

Beginner Level designer Programmer

You can use the navigation system to control how characters and other objects navigate scenes.

Set up navigation

  1. Create a navigation group
  2. Add a navigation mesh
  3. Add a navigation bounding box
  4. Add a navigation component

Sample project

For an example of how to implement navigation, including enabling and disabling dynamic navigation at runtime, see the top-down RPG sample project included with Stride.

See also