BaseAction.xml 3.4 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879
  1. <Type Name="BaseAction" FullName="Urho.BaseAction">
  2. <TypeSignature Language="C#" Value="public abstract class BaseAction" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi abstract beforefieldinit BaseAction extends System.Object" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>System.Object</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>Base class for actions in Urho.</summary>
  14. <remarks>
  15. <para>In general, you will be using one of the concrete implementations of BaseAction that provide a lot of functionality.</para>
  16. <para></para>
  17. <para>Actions are stateless, when you subclass this class, you should never keep any writable state.  Your subclass should merely act as a blueprint for what the action should do.</para>
  18. <para></para>
  19. <para>When you create own actions, you need to override the <see cref="M:Urho.BaseAction.StartAction" /> method to return an <see cref="T:Urho.ActionState" /> subclass which is in chage of driving the action over time.</para>
  20. </remarks>
  21. </Docs>
  22. <Members>
  23. <Member MemberName=".ctor">
  24. <MemberSignature Language="C#" Value="protected BaseAction ();" />
  25. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" />
  26. <MemberType>Constructor</MemberType>
  27. <AssemblyInfo>
  28. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  29. </AssemblyInfo>
  30. <Parameters />
  31. <Docs>
  32. <summary>Base constructor</summary>
  33. <remarks>To be added.</remarks>
  34. </Docs>
  35. </Member>
  36. <Member MemberName="StartAction">
  37. <MemberSignature Language="C#" Value="protected virtual Urho.ActionState StartAction (Urho.Node target);" />
  38. <MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig newslot virtual instance class Urho.ActionState StartAction(class Urho.Node target) cil managed" />
  39. <MemberType>Method</MemberType>
  40. <AssemblyInfo>
  41. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  42. </AssemblyInfo>
  43. <ReturnValue>
  44. <ReturnType>Urho.ActionState</ReturnType>
  45. </ReturnValue>
  46. <Parameters>
  47. <Parameter Name="target" Type="Urho.Node" />
  48. </Parameters>
  49. <Docs>
  50. <param name="target">The target upon which the action will run against.</param>
  51. <summary>Method that subclasses must override to provide the functionality for the action.   They should create these on demand.</summary>
  52. <returns>The new <see cref="T:Urho.ActionState" /> that encapsulates the state and provides the implementation to perform your action.</returns>
  53. <remarks>
  54. <para />
  55. </remarks>
  56. </Docs>
  57. </Member>
  58. <Member MemberName="Tag">
  59. <MemberSignature Language="C#" Value="public int Tag { get; set; }" />
  60. <MemberSignature Language="ILAsm" Value=".property instance int32 Tag" />
  61. <MemberType>Property</MemberType>
  62. <AssemblyInfo>
  63. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  64. </AssemblyInfo>
  65. <ReturnValue>
  66. <ReturnType>System.Int32</ReturnType>
  67. </ReturnValue>
  68. <Docs>
  69. <summary>Tag used to easily reference an action from code using a code.</summary>
  70. <value>
  71. <para></para>
  72. </value>
  73. <remarks>
  74. <para></para>
  75. </remarks>
  76. </Docs>
  77. </Member>
  78. </Members>
  79. </Type>