Geometry.xml 24 KB

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  1. <Type Name="Geometry" FullName="Urho.Geometry">
  2. <TypeSignature Language="C#" Value="public class Geometry : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Geometry extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Defines one or more vertex buffers, an index buffer and a draw range.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public Geometry (IntPtr handle);" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters>
  27. <Parameter Name="handle" Type="System.IntPtr" />
  28. </Parameters>
  29. <Docs>
  30. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  31. <summary>Constructs a new instance of Geometry, given a raw pointer to an unmanaged object</summary>
  32. <remarks>
  33. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  34. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  35. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  36. </remarks>
  37. </Docs>
  38. </Member>
  39. <Member MemberName=".ctor">
  40. <MemberSignature Language="C#" Value="public Geometry (Urho.Context context);" />
  41. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  42. <MemberType>Constructor</MemberType>
  43. <AssemblyInfo>
  44. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  45. </AssemblyInfo>
  46. <Parameters>
  47. <Parameter Name="context" Type="Urho.Context" />
  48. </Parameters>
  49. <Docs>
  50. <param name="context">The context that this object will be attached to.</param>
  51. <summary>Creates an instance of Geometry that is attached to an execution context.</summary>
  52. <remarks>
  53. <para>This creates an instance of Geometry attached to the specified execution context.</para>
  54. </remarks>
  55. </Docs>
  56. </Member>
  57. <Member MemberName=".ctor">
  58. <MemberSignature Language="C#" Value="public Geometry (Urho.UrhoObjectFlag emptyFlag);" />
  59. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  60. <MemberType>Constructor</MemberType>
  61. <AssemblyInfo>
  62. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  63. </AssemblyInfo>
  64. <Parameters>
  65. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  66. </Parameters>
  67. <Docs>
  68. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  69. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  70. <remarks>
  71. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  72. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  73. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  74. </remarks>
  75. </Docs>
  76. </Member>
  77. <Member MemberName="BaseType">
  78. <MemberSignature Language="C#" Value="public override Urho.StringHash BaseType { get; }" />
  79. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash BaseType" />
  80. <MemberType>Property</MemberType>
  81. <AssemblyInfo>
  82. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  83. </AssemblyInfo>
  84. <ReturnValue>
  85. <ReturnType>Urho.StringHash</ReturnType>
  86. </ReturnValue>
  87. <Docs>
  88. <summary>Urho's type system base type.</summary>
  89. <value>StringHash representing the base type for this Urho type.</value>
  90. <remarks>This returns the Urho type system base type and is surfaced for low-level Urho code.</remarks>
  91. </Docs>
  92. </Member>
  93. <Member MemberName="BufferHash">
  94. <MemberSignature Language="C#" Value="public ushort BufferHash { get; }" />
  95. <MemberSignature Language="ILAsm" Value=".property instance unsigned int16 BufferHash" />
  96. <MemberType>Property</MemberType>
  97. <AssemblyInfo>
  98. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  99. </AssemblyInfo>
  100. <ReturnValue>
  101. <ReturnType>System.UInt16</ReturnType>
  102. </ReturnValue>
  103. <Docs>
  104. <summary>
  105. Return buffers' combined hash value for state sorting.
  106. </summary>
  107. <value>To be added.</value>
  108. <remarks>To be added.</remarks>
  109. </Docs>
  110. </Member>
  111. <Member MemberName="Draw">
  112. <MemberSignature Language="C#" Value="public void Draw (Urho.Graphics graphics);" />
  113. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Draw(class Urho.Graphics graphics) cil managed" />
  114. <MemberType>Method</MemberType>
  115. <AssemblyInfo>
  116. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  117. </AssemblyInfo>
  118. <ReturnValue>
  119. <ReturnType>System.Void</ReturnType>
  120. </ReturnValue>
  121. <Parameters>
  122. <Parameter Name="graphics" Type="Urho.Graphics" />
  123. </Parameters>
  124. <Docs>
  125. <param name="graphics">To be added.</param>
  126. <summary>
  127. Draw.
  128. </summary>
  129. <remarks>To be added.</remarks>
  130. </Docs>
  131. </Member>
  132. <Member MemberName="GetHitDistance">
  133. <MemberSignature Language="C#" Value="public float GetHitDistance (Urho.Ray ray, Urho.Vector3* outNormal, Urho.Vector2* outUV);" />
  134. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetHitDistance(valuetype Urho.Ray ray, valuetype Urho.Vector3* outNormal, valuetype Urho.Vector2* outUV) cil managed" />
  135. <MemberType>Method</MemberType>
  136. <AssemblyInfo>
  137. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  138. </AssemblyInfo>
  139. <ReturnValue>
  140. <ReturnType>System.Single</ReturnType>
  141. </ReturnValue>
  142. <Parameters>
  143. <Parameter Name="ray" Type="Urho.Ray" />
  144. <Parameter Name="outNormal" Type="Urho.Vector3*" />
  145. <Parameter Name="outUV" Type="Urho.Vector2*" />
  146. </Parameters>
  147. <Docs>
  148. <param name="ray">To be added.</param>
  149. <param name="outNormal">To be added.</param>
  150. <param name="outUV">To be added.</param>
  151. <summary>
  152. Return ray hit distance or infinity if no hit. Requires raw data to be set. Optionally return hit normal and hit uv coordinates at intersect point.
  153. </summary>
  154. <returns>To be added.</returns>
  155. <remarks>To be added.</remarks>
  156. </Docs>
  157. </Member>
  158. <Member MemberName="GetVertexBuffer">
  159. <MemberSignature Language="C#" Value="public Urho.VertexBuffer GetVertexBuffer (uint index);" />
  160. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.VertexBuffer GetVertexBuffer(unsigned int32 index) cil managed" />
  161. <MemberType>Method</MemberType>
  162. <AssemblyInfo>
  163. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  164. </AssemblyInfo>
  165. <ReturnValue>
  166. <ReturnType>Urho.VertexBuffer</ReturnType>
  167. </ReturnValue>
  168. <Parameters>
  169. <Parameter Name="index" Type="System.UInt32" />
  170. </Parameters>
  171. <Docs>
  172. <param name="index">To be added.</param>
  173. <summary>
  174. Return vertex buffer by index.
  175. </summary>
  176. <returns>To be added.</returns>
  177. <remarks>To be added.</remarks>
  178. </Docs>
  179. </Member>
  180. <Member MemberName="GetVertexElementMask">
  181. <MemberSignature Language="C#" Value="public uint GetVertexElementMask (uint index);" />
  182. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetVertexElementMask(unsigned int32 index) cil managed" />
  183. <MemberType>Method</MemberType>
  184. <AssemblyInfo>
  185. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  186. </AssemblyInfo>
  187. <ReturnValue>
  188. <ReturnType>System.UInt32</ReturnType>
  189. </ReturnValue>
  190. <Parameters>
  191. <Parameter Name="index" Type="System.UInt32" />
  192. </Parameters>
  193. <Docs>
  194. <param name="index">To be added.</param>
  195. <summary>
  196. Return vertex element mask by index.
  197. </summary>
  198. <returns>To be added.</returns>
  199. <remarks>To be added.</remarks>
  200. </Docs>
  201. </Member>
  202. <Member MemberName="IndexBuffer">
  203. <MemberSignature Language="C#" Value="public Urho.IndexBuffer IndexBuffer { get; set; }" />
  204. <MemberSignature Language="ILAsm" Value=".property instance class Urho.IndexBuffer IndexBuffer" />
  205. <MemberType>Property</MemberType>
  206. <AssemblyInfo>
  207. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  208. </AssemblyInfo>
  209. <ReturnValue>
  210. <ReturnType>Urho.IndexBuffer</ReturnType>
  211. </ReturnValue>
  212. <Docs>
  213. <summary>
  214. Return the index buffer.
  215. Or
  216. Set the index buffer.
  217. </summary>
  218. <value>To be added.</value>
  219. <remarks>To be added.</remarks>
  220. </Docs>
  221. </Member>
  222. <Member MemberName="IndexCount">
  223. <MemberSignature Language="C#" Value="public uint IndexCount { get; }" />
  224. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 IndexCount" />
  225. <MemberType>Property</MemberType>
  226. <AssemblyInfo>
  227. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  228. </AssemblyInfo>
  229. <ReturnValue>
  230. <ReturnType>System.UInt32</ReturnType>
  231. </ReturnValue>
  232. <Docs>
  233. <summary>
  234. Return number of indices.
  235. </summary>
  236. <value>To be added.</value>
  237. <remarks>To be added.</remarks>
  238. </Docs>
  239. </Member>
  240. <Member MemberName="IndexStart">
  241. <MemberSignature Language="C#" Value="public uint IndexStart { get; }" />
  242. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 IndexStart" />
  243. <MemberType>Property</MemberType>
  244. <AssemblyInfo>
  245. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  246. </AssemblyInfo>
  247. <ReturnValue>
  248. <ReturnType>System.UInt32</ReturnType>
  249. </ReturnValue>
  250. <Docs>
  251. <summary>
  252. Return start index.
  253. </summary>
  254. <value>To be added.</value>
  255. <remarks>To be added.</remarks>
  256. </Docs>
  257. </Member>
  258. <Member MemberName="IsEmpty">
  259. <MemberSignature Language="C#" Value="public bool IsEmpty ();" />
  260. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool IsEmpty() cil managed" />
  261. <MemberType>Method</MemberType>
  262. <AssemblyInfo>
  263. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  264. </AssemblyInfo>
  265. <ReturnValue>
  266. <ReturnType>System.Boolean</ReturnType>
  267. </ReturnValue>
  268. <Parameters />
  269. <Docs>
  270. <summary>
  271. Return whether has empty draw range.
  272. </summary>
  273. <returns>To be added.</returns>
  274. <remarks>To be added.</remarks>
  275. </Docs>
  276. </Member>
  277. <Member MemberName="IsInside">
  278. <MemberSignature Language="C#" Value="public bool IsInside (Urho.Ray ray);" />
  279. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool IsInside(valuetype Urho.Ray ray) cil managed" />
  280. <MemberType>Method</MemberType>
  281. <AssemblyInfo>
  282. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  283. </AssemblyInfo>
  284. <ReturnValue>
  285. <ReturnType>System.Boolean</ReturnType>
  286. </ReturnValue>
  287. <Parameters>
  288. <Parameter Name="ray" Type="Urho.Ray" />
  289. </Parameters>
  290. <Docs>
  291. <param name="ray">To be added.</param>
  292. <summary>
  293. Return whether or not the ray is inside geometry.
  294. </summary>
  295. <returns>To be added.</returns>
  296. <remarks>To be added.</remarks>
  297. </Docs>
  298. </Member>
  299. <Member MemberName="LodDistance">
  300. <MemberSignature Language="C#" Value="public float LodDistance { get; set; }" />
  301. <MemberSignature Language="ILAsm" Value=".property instance float32 LodDistance" />
  302. <MemberType>Property</MemberType>
  303. <AssemblyInfo>
  304. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  305. </AssemblyInfo>
  306. <ReturnValue>
  307. <ReturnType>System.Single</ReturnType>
  308. </ReturnValue>
  309. <Docs>
  310. <summary>
  311. Return LOD distance.
  312. Or
  313. Set the LOD distance.
  314. </summary>
  315. <value>To be added.</value>
  316. <remarks>To be added.</remarks>
  317. </Docs>
  318. </Member>
  319. <Member MemberName="NumVertexBuffers">
  320. <MemberSignature Language="C#" Value="public uint NumVertexBuffers { get; }" />
  321. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumVertexBuffers" />
  322. <MemberType>Property</MemberType>
  323. <AssemblyInfo>
  324. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  325. </AssemblyInfo>
  326. <ReturnValue>
  327. <ReturnType>System.UInt32</ReturnType>
  328. </ReturnValue>
  329. <Docs>
  330. <summary>
  331. Return number of vertex buffers.
  332. </summary>
  333. <value>To be added.</value>
  334. <remarks>To be added.</remarks>
  335. </Docs>
  336. </Member>
  337. <Member MemberName="PrimitiveType">
  338. <MemberSignature Language="C#" Value="public Urho.PrimitiveType PrimitiveType { get; }" />
  339. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.PrimitiveType PrimitiveType" />
  340. <MemberType>Property</MemberType>
  341. <AssemblyInfo>
  342. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  343. </AssemblyInfo>
  344. <ReturnValue>
  345. <ReturnType>Urho.PrimitiveType</ReturnType>
  346. </ReturnValue>
  347. <Docs>
  348. <summary>
  349. Return primitive type.
  350. </summary>
  351. <value>To be added.</value>
  352. <remarks>To be added.</remarks>
  353. </Docs>
  354. </Member>
  355. <Member MemberName="SetDrawRange">
  356. <MemberSignature Language="C#" Value="public bool SetDrawRange (Urho.PrimitiveType type, uint indexStart, uint indexCount, bool getUsedVertexRange);" />
  357. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetDrawRange(valuetype Urho.PrimitiveType type, unsigned int32 indexStart, unsigned int32 indexCount, bool getUsedVertexRange) cil managed" />
  358. <MemberType>Method</MemberType>
  359. <AssemblyInfo>
  360. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  361. </AssemblyInfo>
  362. <ReturnValue>
  363. <ReturnType>System.Boolean</ReturnType>
  364. </ReturnValue>
  365. <Parameters>
  366. <Parameter Name="type" Type="Urho.PrimitiveType" />
  367. <Parameter Name="indexStart" Type="System.UInt32" />
  368. <Parameter Name="indexCount" Type="System.UInt32" />
  369. <Parameter Name="getUsedVertexRange" Type="System.Boolean" />
  370. </Parameters>
  371. <Docs>
  372. <param name="type">To be added.</param>
  373. <param name="indexStart">To be added.</param>
  374. <param name="indexCount">To be added.</param>
  375. <param name="getUsedVertexRange">To be added.</param>
  376. <summary>
  377. Set the draw range.
  378. </summary>
  379. <returns>To be added.</returns>
  380. <remarks>To be added.</remarks>
  381. </Docs>
  382. </Member>
  383. <Member MemberName="SetDrawRange">
  384. <MemberSignature Language="C#" Value="public bool SetDrawRange (Urho.PrimitiveType type, uint indexStart, uint indexCount, uint vertexStart, uint vertexCount, bool checkIllegal);" />
  385. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetDrawRange(valuetype Urho.PrimitiveType type, unsigned int32 indexStart, unsigned int32 indexCount, unsigned int32 vertexStart, unsigned int32 vertexCount, bool checkIllegal) cil managed" />
  386. <MemberType>Method</MemberType>
  387. <AssemblyInfo>
  388. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  389. </AssemblyInfo>
  390. <ReturnValue>
  391. <ReturnType>System.Boolean</ReturnType>
  392. </ReturnValue>
  393. <Parameters>
  394. <Parameter Name="type" Type="Urho.PrimitiveType" />
  395. <Parameter Name="indexStart" Type="System.UInt32" />
  396. <Parameter Name="indexCount" Type="System.UInt32" />
  397. <Parameter Name="vertexStart" Type="System.UInt32" />
  398. <Parameter Name="vertexCount" Type="System.UInt32" />
  399. <Parameter Name="checkIllegal" Type="System.Boolean" />
  400. </Parameters>
  401. <Docs>
  402. <param name="type">To be added.</param>
  403. <param name="indexStart">To be added.</param>
  404. <param name="indexCount">To be added.</param>
  405. <param name="vertexStart">To be added.</param>
  406. <param name="vertexCount">To be added.</param>
  407. <param name="checkIllegal">To be added.</param>
  408. <summary>
  409. Set the draw range.
  410. </summary>
  411. <returns>To be added.</returns>
  412. <remarks>To be added.</remarks>
  413. </Docs>
  414. </Member>
  415. <Member MemberName="SetNumVertexBuffers">
  416. <MemberSignature Language="C#" Value="public bool SetNumVertexBuffers (uint num);" />
  417. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetNumVertexBuffers(unsigned int32 num) cil managed" />
  418. <MemberType>Method</MemberType>
  419. <AssemblyInfo>
  420. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  421. </AssemblyInfo>
  422. <ReturnValue>
  423. <ReturnType>System.Boolean</ReturnType>
  424. </ReturnValue>
  425. <Parameters>
  426. <Parameter Name="num" Type="System.UInt32" />
  427. </Parameters>
  428. <Docs>
  429. <param name="num">To be added.</param>
  430. <summary>
  431. Set number of vertex buffer.
  432. </summary>
  433. <returns>To be added.</returns>
  434. <remarks>To be added.</remarks>
  435. </Docs>
  436. </Member>
  437. <Member MemberName="SetVertexBuffer">
  438. <MemberSignature Language="C#" Value="public bool SetVertexBuffer (uint index, Urho.VertexBuffer buffer, uint elementMask);" />
  439. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetVertexBuffer(unsigned int32 index, class Urho.VertexBuffer buffer, unsigned int32 elementMask) cil managed" />
  440. <MemberType>Method</MemberType>
  441. <AssemblyInfo>
  442. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  443. </AssemblyInfo>
  444. <ReturnValue>
  445. <ReturnType>System.Boolean</ReturnType>
  446. </ReturnValue>
  447. <Parameters>
  448. <Parameter Name="index" Type="System.UInt32" />
  449. <Parameter Name="buffer" Type="Urho.VertexBuffer" />
  450. <Parameter Name="elementMask" Type="System.UInt32" />
  451. </Parameters>
  452. <Docs>
  453. <param name="index">To be added.</param>
  454. <param name="buffer">To be added.</param>
  455. <param name="elementMask">To be added.</param>
  456. <summary>
  457. Set a vertex buffer by index.
  458. </summary>
  459. <returns>To be added.</returns>
  460. <remarks>To be added.</remarks>
  461. </Docs>
  462. </Member>
  463. <Member MemberName="Type">
  464. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  465. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  466. <MemberType>Property</MemberType>
  467. <AssemblyInfo>
  468. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  469. </AssemblyInfo>
  470. <ReturnValue>
  471. <ReturnType>Urho.StringHash</ReturnType>
  472. </ReturnValue>
  473. <Docs>
  474. <summary>Urho's type system type.</summary>
  475. <value>StringHash representing the type for this C# type.</value>
  476. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  477. </Docs>
  478. </Member>
  479. <Member MemberName="TypeName">
  480. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  481. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  482. <MemberType>Property</MemberType>
  483. <AssemblyInfo>
  484. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  485. </AssemblyInfo>
  486. <ReturnValue>
  487. <ReturnType>System.String</ReturnType>
  488. </ReturnValue>
  489. <Docs>
  490. <summary>Urho's low-level type name.</summary>
  491. <value>Stringified low-level type name.</value>
  492. <remarks></remarks>
  493. </Docs>
  494. </Member>
  495. <Member MemberName="TypeNameStatic">
  496. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  497. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  498. <MemberType>Property</MemberType>
  499. <AssemblyInfo>
  500. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  501. </AssemblyInfo>
  502. <ReturnValue>
  503. <ReturnType>System.String</ReturnType>
  504. </ReturnValue>
  505. <Docs>
  506. <summary>Urho's low-level type name, accessible as a static method.</summary>
  507. <value>Stringified low-level type name.</value>
  508. <remarks></remarks>
  509. </Docs>
  510. </Member>
  511. <Member MemberName="TypeStatic">
  512. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  513. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  514. <MemberType>Property</MemberType>
  515. <AssemblyInfo>
  516. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  517. </AssemblyInfo>
  518. <ReturnValue>
  519. <ReturnType>Urho.StringHash</ReturnType>
  520. </ReturnValue>
  521. <Docs>
  522. <summary>To be added.</summary>
  523. <value>To be added.</value>
  524. <remarks>To be added.</remarks>
  525. </Docs>
  526. </Member>
  527. <Member MemberName="VertexBuffers">
  528. <MemberSignature Language="C#" Value="public System.Collections.Generic.IReadOnlyList&lt;Urho.VertexBuffer&gt; VertexBuffers { get; }" />
  529. <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IReadOnlyList`1&lt;class Urho.VertexBuffer&gt; VertexBuffers" />
  530. <MemberType>Property</MemberType>
  531. <AssemblyInfo>
  532. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  533. </AssemblyInfo>
  534. <ReturnValue>
  535. <ReturnType>System.Collections.Generic.IReadOnlyList&lt;Urho.VertexBuffer&gt;</ReturnType>
  536. </ReturnValue>
  537. <Docs>
  538. <summary>
  539. Return all vertex buffers.
  540. </summary>
  541. <value>To be added.</value>
  542. <remarks>To be added.</remarks>
  543. </Docs>
  544. </Member>
  545. <Member MemberName="VertexCount">
  546. <MemberSignature Language="C#" Value="public uint VertexCount { get; }" />
  547. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 VertexCount" />
  548. <MemberType>Property</MemberType>
  549. <AssemblyInfo>
  550. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  551. </AssemblyInfo>
  552. <ReturnValue>
  553. <ReturnType>System.UInt32</ReturnType>
  554. </ReturnValue>
  555. <Docs>
  556. <summary>
  557. Return number of used vertices.
  558. </summary>
  559. <value>To be added.</value>
  560. <remarks>To be added.</remarks>
  561. </Docs>
  562. </Member>
  563. <Member MemberName="VertexStart">
  564. <MemberSignature Language="C#" Value="public uint VertexStart { get; }" />
  565. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 VertexStart" />
  566. <MemberType>Property</MemberType>
  567. <AssemblyInfo>
  568. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  569. </AssemblyInfo>
  570. <ReturnValue>
  571. <ReturnType>System.UInt32</ReturnType>
  572. </ReturnValue>
  573. <Docs>
  574. <summary>
  575. Return first used vertex.
  576. </summary>
  577. <value>To be added.</value>
  578. <remarks>To be added.</remarks>
  579. </Docs>
  580. </Member>
  581. </Members>
  582. </Type>