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- <Type Name="RenderPath" FullName="Urho.RenderPath">
- <TypeSignature Language="C#" Value="public class RenderPath : Urho.RefCounted" />
- <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit RenderPath extends Urho.RefCounted" />
- <AssemblyInfo>
- <AssemblyName>Urho</AssemblyName>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Base>
- <BaseTypeName>Urho.RefCounted</BaseTypeName>
- </Base>
- <Interfaces />
- <Docs>
- <summary>
- Rendering path definition.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- <Members>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public RenderPath ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters />
- <Docs>
- <summary>To be added.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public RenderPath (IntPtr handle);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="handle" Type="System.IntPtr" />
- </Parameters>
- <Docs>
- <param name="handle">Pointer to the raw unmanaged Urho object.</param>
- <summary>Constructs a new instance of RenderPath, given a raw pointer to an unmanaged object</summary>
- <remarks>
- <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
- <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
- <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public RenderPath (Urho.UrhoObjectFlag emptyFlag);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
- </Parameters>
- <Docs>
- <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
- <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
- <remarks>
- <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
- <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
- <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="Append">
- <MemberSignature Language="C#" Value="public bool Append (Urho.XMLFile file);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Append(class Urho.XMLFile file) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="file" Type="Urho.XMLFile" />
- </Parameters>
- <Docs>
- <param name="file">To be added.</param>
- <summary>
- Append data from an XML file. Return true if successful.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Clone">
- <MemberSignature Language="C#" Value="public Urho.RenderPath Clone ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.RenderPath Clone() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.RenderPath</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>
- Clone the rendering path.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="GetCommand">
- <MemberSignature Language="C#" Value="public Urho.RenderPathCommand* GetCommand (uint index);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.RenderPathCommand* GetCommand(unsigned int32 index) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.RenderPathCommand*</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="index" Type="System.UInt32" />
- </Parameters>
- <Docs>
- <param name="index">To be added.</param>
- <summary>
- Return command at index, or null if does not exist.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Load">
- <MemberSignature Language="C#" Value="public bool Load (Urho.XMLFile file);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Load(class Urho.XMLFile file) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="file" Type="Urho.XMLFile" />
- </Parameters>
- <Docs>
- <param name="file">To be added.</param>
- <summary>
- Clear existing data and load from an XML file. Return true if successful.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="NumCommands">
- <MemberSignature Language="C#" Value="public uint NumCommands { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumCommands" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.UInt32</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return number of commands.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="NumRenderTargets">
- <MemberSignature Language="C#" Value="public uint NumRenderTargets { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumRenderTargets" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.UInt32</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return number of rendertargets.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="RemoveCommand">
- <MemberSignature Language="C#" Value="public void RemoveCommand (uint index);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveCommand(unsigned int32 index) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="index" Type="System.UInt32" />
- </Parameters>
- <Docs>
- <param name="index">To be added.</param>
- <summary>
- Remove a command by index.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="RemoveCommands">
- <MemberSignature Language="C#" Value="public void RemoveCommands (string tag);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveCommands(string tag) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="tag" Type="System.String" />
- </Parameters>
- <Docs>
- <param name="tag">To be added.</param>
- <summary>
- Remove commands by tag name.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="RemoveRenderTarget">
- <MemberSignature Language="C#" Value="public void RemoveRenderTarget (string name);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveRenderTarget(string name) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="name" Type="System.String" />
- </Parameters>
- <Docs>
- <param name="name">To be added.</param>
- <summary>
- Remove a rendertarget by name.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="RemoveRenderTarget">
- <MemberSignature Language="C#" Value="public void RemoveRenderTarget (uint index);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveRenderTarget(unsigned int32 index) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="index" Type="System.UInt32" />
- </Parameters>
- <Docs>
- <param name="index">To be added.</param>
- <summary>
- Remove a rendertarget by index.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="RemoveRenderTargets">
- <MemberSignature Language="C#" Value="public void RemoveRenderTargets (string tag);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveRenderTargets(string tag) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="tag" Type="System.String" />
- </Parameters>
- <Docs>
- <param name="tag">To be added.</param>
- <summary>
- Remove rendertargets by tag name.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetEnabled">
- <MemberSignature Language="C#" Value="public void SetEnabled (string tag, bool active);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetEnabled(string tag, bool active) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="tag" Type="System.String" />
- <Parameter Name="active" Type="System.Boolean" />
- </Parameters>
- <Docs>
- <param name="tag">To be added.</param>
- <param name="active">To be added.</param>
- <summary>
- Enable/disable commands and rendertargets by tag.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetShaderParameter">
- <MemberSignature Language="C#" Value="public void SetShaderParameter (string name, int value);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetShaderParameter(string name, int32 value) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="name" Type="System.String" />
- <Parameter Name="value" Type="System.Int32" />
- </Parameters>
- <Docs>
- <param name="name">To be added.</param>
- <param name="value">To be added.</param>
- <summary>
- Set a shader parameter in all commands that define it.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetShaderParameter">
- <MemberSignature Language="C#" Value="public void SetShaderParameter (string name, float value);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetShaderParameter(string name, float32 value) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="name" Type="System.String" />
- <Parameter Name="value" Type="System.Single" />
- </Parameters>
- <Docs>
- <param name="name">To be added.</param>
- <param name="value">To be added.</param>
- <summary>
- Set a shader parameter in all commands that define it.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetShaderParameter">
- <MemberSignature Language="C#" Value="public void SetShaderParameter (string name, string value);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetShaderParameter(string name, string value) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="name" Type="System.String" />
- <Parameter Name="value" Type="System.String" />
- </Parameters>
- <Docs>
- <param name="name">To be added.</param>
- <param name="value">To be added.</param>
- <summary>
- Set a shader parameter in all commands that define it.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetShaderParameter">
- <MemberSignature Language="C#" Value="public void SetShaderParameter (string name, Urho.Color value);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetShaderParameter(string name, valuetype Urho.Color value) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="name" Type="System.String" />
- <Parameter Name="value" Type="Urho.Color" />
- </Parameters>
- <Docs>
- <param name="name">To be added.</param>
- <param name="value">To be added.</param>
- <summary>
- Set a shader parameter in all commands that define it.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetShaderParameter">
- <MemberSignature Language="C#" Value="public void SetShaderParameter (string name, Urho.IntRect value);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetShaderParameter(string name, valuetype Urho.IntRect value) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="name" Type="System.String" />
- <Parameter Name="value" Type="Urho.IntRect" />
- </Parameters>
- <Docs>
- <param name="name">To be added.</param>
- <param name="value">To be added.</param>
- <summary>
- Set a shader parameter in all commands that define it.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetShaderParameter">
- <MemberSignature Language="C#" Value="public void SetShaderParameter (string name, Urho.IntVector2 value);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetShaderParameter(string name, valuetype Urho.IntVector2 value) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="name" Type="System.String" />
- <Parameter Name="value" Type="Urho.IntVector2" />
- </Parameters>
- <Docs>
- <param name="name">To be added.</param>
- <param name="value">To be added.</param>
- <summary>
- Set a shader parameter in all commands that define it.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetShaderParameter">
- <MemberSignature Language="C#" Value="public void SetShaderParameter (string name, Urho.Quaternion value);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetShaderParameter(string name, valuetype Urho.Quaternion value) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="name" Type="System.String" />
- <Parameter Name="value" Type="Urho.Quaternion" />
- </Parameters>
- <Docs>
- <param name="name">To be added.</param>
- <param name="value">To be added.</param>
- <summary>
- Set a shader parameter in all commands that define it.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetShaderParameter">
- <MemberSignature Language="C#" Value="public void SetShaderParameter (string name, Urho.Vector2 value);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetShaderParameter(string name, valuetype Urho.Vector2 value) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="name" Type="System.String" />
- <Parameter Name="value" Type="Urho.Vector2" />
- </Parameters>
- <Docs>
- <param name="name">To be added.</param>
- <param name="value">To be added.</param>
- <summary>
- Set a shader parameter in all commands that define it.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetShaderParameter">
- <MemberSignature Language="C#" Value="public void SetShaderParameter (string name, Urho.Vector3 value);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetShaderParameter(string name, valuetype Urho.Vector3 value) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="name" Type="System.String" />
- <Parameter Name="value" Type="Urho.Vector3" />
- </Parameters>
- <Docs>
- <param name="name">To be added.</param>
- <param name="value">To be added.</param>
- <summary>
- Set a shader parameter in all commands that define it.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetShaderParameter">
- <MemberSignature Language="C#" Value="public void SetShaderParameter (string name, Urho.Vector4 value);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetShaderParameter(string name, valuetype Urho.Vector4 value) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="name" Type="System.String" />
- <Parameter Name="value" Type="Urho.Vector4" />
- </Parameters>
- <Docs>
- <param name="name">To be added.</param>
- <param name="value">To be added.</param>
- <summary>
- Set a shader parameter in all commands that define it.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="ToggleEnabled">
- <MemberSignature Language="C#" Value="public void ToggleEnabled (string tag);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ToggleEnabled(string tag) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="tag" Type="System.String" />
- </Parameters>
- <Docs>
- <param name="tag">To be added.</param>
- <summary>
- Toggle enabled state of commands and rendertargets by tag.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- </Members>
- </Type>
|