ParticleEffect.xml 47 KB

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  1. <Type Name="ParticleEffect" FullName="Urho.ParticleEffect">
  2. <TypeSignature Language="C#" Value="public class ParticleEffect : Urho.Resources.Resource" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ParticleEffect extends Urho.Resources.Resource" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Resources.Resource</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>Particle effect definition.
  14. </summary>
  15. <remarks>To be added.</remarks>
  16. </Docs>
  17. <Members>
  18. <Member MemberName=".ctor">
  19. <MemberSignature Language="C#" Value="public ParticleEffect ();" />
  20. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  21. <MemberType>Constructor</MemberType>
  22. <AssemblyInfo>
  23. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  24. </AssemblyInfo>
  25. <Attributes>
  26. <Attribute>
  27. <AttributeName>Preserve</AttributeName>
  28. </Attribute>
  29. </Attributes>
  30. <Parameters />
  31. <Docs>
  32. <summary>
  33. <para>Constructs a new instance of Urho.ParticleEffect which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  34. </summary>
  35. <remarks>
  36. </remarks>
  37. </Docs>
  38. </Member>
  39. <Member MemberName=".ctor">
  40. <MemberSignature Language="C#" Value="public ParticleEffect (IntPtr handle);" />
  41. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  42. <MemberType>Constructor</MemberType>
  43. <AssemblyInfo>
  44. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  45. </AssemblyInfo>
  46. <Attributes>
  47. <Attribute>
  48. <AttributeName>Preserve</AttributeName>
  49. </Attribute>
  50. </Attributes>
  51. <Parameters>
  52. <Parameter Name="handle" Type="System.IntPtr" />
  53. </Parameters>
  54. <Docs>
  55. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  56. <summary>Constructs a new instance of Urho.ParticleEffect, given a raw pointer to an unmanaged object</summary>
  57. <remarks>
  58. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  59. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  60. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  61. </remarks>
  62. </Docs>
  63. </Member>
  64. <Member MemberName=".ctor">
  65. <MemberSignature Language="C#" Value="public ParticleEffect (Urho.Context context);" />
  66. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  67. <MemberType>Constructor</MemberType>
  68. <AssemblyInfo>
  69. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  70. </AssemblyInfo>
  71. <Attributes>
  72. <Attribute>
  73. <AttributeName>Preserve</AttributeName>
  74. </Attribute>
  75. </Attributes>
  76. <Parameters>
  77. <Parameter Name="context" Type="Urho.Context" />
  78. </Parameters>
  79. <Docs>
  80. <param name="context">The context that this object will be attached to.</param>
  81. <summary>
  82. <para>Constructs a new instance of Urho.ParticleEffect linked to a specific <see cref="T:Urho.Context" />.</para>
  83. </summary>
  84. <remarks>
  85. </remarks>
  86. </Docs>
  87. </Member>
  88. <Member MemberName=".ctor">
  89. <MemberSignature Language="C#" Value="protected ParticleEffect (Urho.UrhoObjectFlag emptyFlag);" />
  90. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  91. <MemberType>Constructor</MemberType>
  92. <AssemblyInfo>
  93. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  94. </AssemblyInfo>
  95. <Attributes>
  96. <Attribute>
  97. <AttributeName>Preserve</AttributeName>
  98. </Attribute>
  99. </Attributes>
  100. <Parameters>
  101. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  102. </Parameters>
  103. <Docs>
  104. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  105. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  106. <remarks>
  107. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  108. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  109. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  110. </remarks>
  111. </Docs>
  112. </Member>
  113. <Member MemberName="ActiveTime">
  114. <MemberSignature Language="C#" Value="public float ActiveTime { get; set; }" />
  115. <MemberSignature Language="ILAsm" Value=".property instance float32 ActiveTime" />
  116. <MemberType>Property</MemberType>
  117. <AssemblyInfo>
  118. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  119. </AssemblyInfo>
  120. <ReturnValue>
  121. <ReturnType>System.Single</ReturnType>
  122. </ReturnValue>
  123. <Docs>
  124. <summary>
  125. Return emission active period length (0 = infinite.)
  126. Or
  127. Set emission active period length (0 = infinite.)
  128. </summary>
  129. <value>To be added.</value>
  130. <remarks>To be added.</remarks>
  131. </Docs>
  132. </Member>
  133. <Member MemberName="AddColorTime">
  134. <MemberSignature Language="C#" Value="public void AddColorTime (Urho.Color color, float time);" />
  135. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddColorTime(valuetype Urho.Color color, float32 time) cil managed" />
  136. <MemberType>Method</MemberType>
  137. <AssemblyInfo>
  138. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  139. </AssemblyInfo>
  140. <ReturnValue>
  141. <ReturnType>System.Void</ReturnType>
  142. </ReturnValue>
  143. <Parameters>
  144. <Parameter Name="color" Type="Urho.Color" />
  145. <Parameter Name="time" Type="System.Single" />
  146. </Parameters>
  147. <Docs>
  148. <param name="color">To be added.</param>
  149. <param name="time">To be added.</param>
  150. <summary>
  151. Add a color frame sorted in the correct position based on time.
  152. </summary>
  153. <remarks>To be added.</remarks>
  154. </Docs>
  155. </Member>
  156. <Member MemberName="AnimationLodBias">
  157. <MemberSignature Language="C#" Value="public float AnimationLodBias { get; set; }" />
  158. <MemberSignature Language="ILAsm" Value=".property instance float32 AnimationLodBias" />
  159. <MemberType>Property</MemberType>
  160. <AssemblyInfo>
  161. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  162. </AssemblyInfo>
  163. <ReturnValue>
  164. <ReturnType>System.Single</ReturnType>
  165. </ReturnValue>
  166. <Docs>
  167. <summary>
  168. Return animation Lod bias.
  169. Or
  170. Set animation LOD bias.
  171. </summary>
  172. <value>To be added.</value>
  173. <remarks>To be added.</remarks>
  174. </Docs>
  175. </Member>
  176. <Member MemberName="BeginLoad">
  177. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.IO.File source);" />
  178. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.IO.File source) cil managed" />
  179. <MemberType>Method</MemberType>
  180. <AssemblyInfo>
  181. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  182. </AssemblyInfo>
  183. <ReturnValue>
  184. <ReturnType>System.Boolean</ReturnType>
  185. </ReturnValue>
  186. <Parameters>
  187. <Parameter Name="source" Type="Urho.IO.File" />
  188. </Parameters>
  189. <Docs>
  190. <param name="source">To be added.</param>
  191. <summary>To be added.</summary>
  192. <returns>To be added.</returns>
  193. <remarks>To be added.</remarks>
  194. </Docs>
  195. </Member>
  196. <Member MemberName="BeginLoad">
  197. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.MemoryBuffer source);" />
  198. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.MemoryBuffer source) cil managed" />
  199. <MemberType>Method</MemberType>
  200. <AssemblyInfo>
  201. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  202. </AssemblyInfo>
  203. <ReturnValue>
  204. <ReturnType>System.Boolean</ReturnType>
  205. </ReturnValue>
  206. <Parameters>
  207. <Parameter Name="source" Type="Urho.MemoryBuffer" />
  208. </Parameters>
  209. <Docs>
  210. <param name="source">To be added.</param>
  211. <summary>To be added.</summary>
  212. <returns>To be added.</returns>
  213. <remarks>To be added.</remarks>
  214. </Docs>
  215. </Member>
  216. <Member MemberName="Clone">
  217. <MemberSignature Language="C#" Value="public Urho.ParticleEffect Clone (string cloneName = &quot;&quot;);" />
  218. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.ParticleEffect Clone(string cloneName) cil managed" />
  219. <MemberType>Method</MemberType>
  220. <AssemblyInfo>
  221. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  222. </AssemblyInfo>
  223. <ReturnValue>
  224. <ReturnType>Urho.ParticleEffect</ReturnType>
  225. </ReturnValue>
  226. <Parameters>
  227. <Parameter Name="cloneName" Type="System.String" />
  228. </Parameters>
  229. <Docs>
  230. <param name="cloneName">To be added.</param>
  231. <summary>To be added.</summary>
  232. <returns>To be added.</returns>
  233. <remarks>To be added.</remarks>
  234. </Docs>
  235. </Member>
  236. <Member MemberName="ConstantForce">
  237. <MemberSignature Language="C#" Value="public Urho.Vector3 ConstantForce { get; set; }" />
  238. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 ConstantForce" />
  239. <MemberType>Property</MemberType>
  240. <AssemblyInfo>
  241. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  242. </AssemblyInfo>
  243. <ReturnValue>
  244. <ReturnType>Urho.Vector3</ReturnType>
  245. </ReturnValue>
  246. <Docs>
  247. <summary>
  248. Return constant force acting on particles.
  249. Or
  250. Set constant force acting on particles.
  251. </summary>
  252. <value>To be added.</value>
  253. <remarks>To be added.</remarks>
  254. </Docs>
  255. </Member>
  256. <Member MemberName="DampingForce">
  257. <MemberSignature Language="C#" Value="public float DampingForce { get; set; }" />
  258. <MemberSignature Language="ILAsm" Value=".property instance float32 DampingForce" />
  259. <MemberType>Property</MemberType>
  260. <AssemblyInfo>
  261. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  262. </AssemblyInfo>
  263. <ReturnValue>
  264. <ReturnType>System.Single</ReturnType>
  265. </ReturnValue>
  266. <Docs>
  267. <summary>
  268. Return particle velocity damping force.
  269. Or
  270. Set particle velocity damping force.
  271. </summary>
  272. <value>To be added.</value>
  273. <remarks>To be added.</remarks>
  274. </Docs>
  275. </Member>
  276. <Member MemberName="EmitterSize">
  277. <MemberSignature Language="C#" Value="public Urho.Vector3 EmitterSize { get; set; }" />
  278. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 EmitterSize" />
  279. <MemberType>Property</MemberType>
  280. <AssemblyInfo>
  281. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  282. </AssemblyInfo>
  283. <ReturnValue>
  284. <ReturnType>Urho.Vector3</ReturnType>
  285. </ReturnValue>
  286. <Docs>
  287. <summary>
  288. Return emitter size.
  289. Or
  290. Set emitter size.
  291. </summary>
  292. <value>To be added.</value>
  293. <remarks>To be added.</remarks>
  294. </Docs>
  295. </Member>
  296. <Member MemberName="EmitterType">
  297. <MemberSignature Language="C#" Value="public Urho.EmitterType EmitterType { get; set; }" />
  298. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.EmitterType EmitterType" />
  299. <MemberType>Property</MemberType>
  300. <AssemblyInfo>
  301. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  302. </AssemblyInfo>
  303. <ReturnValue>
  304. <ReturnType>Urho.EmitterType</ReturnType>
  305. </ReturnValue>
  306. <Docs>
  307. <summary>
  308. Return emitter type.
  309. Or
  310. Set emitter type.
  311. </summary>
  312. <value>To be added.</value>
  313. <remarks>To be added.</remarks>
  314. </Docs>
  315. </Member>
  316. <Member MemberName="EndLoad">
  317. <MemberSignature Language="C#" Value="public override bool EndLoad ();" />
  318. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool EndLoad() cil managed" />
  319. <MemberType>Method</MemberType>
  320. <AssemblyInfo>
  321. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  322. </AssemblyInfo>
  323. <ReturnValue>
  324. <ReturnType>System.Boolean</ReturnType>
  325. </ReturnValue>
  326. <Parameters />
  327. <Docs>
  328. <summary>
  329. Finish resource loading. Always called from the main thread. Return true if successful.
  330. </summary>
  331. <returns>To be added.</returns>
  332. <remarks>To be added.</remarks>
  333. </Docs>
  334. </Member>
  335. <Member MemberName="FaceCameraMode">
  336. <MemberSignature Language="C#" Value="public Urho.FaceCameraMode FaceCameraMode { get; set; }" />
  337. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.FaceCameraMode FaceCameraMode" />
  338. <MemberType>Property</MemberType>
  339. <AssemblyInfo>
  340. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  341. </AssemblyInfo>
  342. <ReturnValue>
  343. <ReturnType>Urho.FaceCameraMode</ReturnType>
  344. </ReturnValue>
  345. <Docs>
  346. <summary>Return how the particles rotate in relation to the camera.
  347. Or
  348. Set how the particles should rotate in relation to the camera. Default is to follow camera rotation on all axes (FC_ROTATE_XYZ.)</summary>
  349. <value>To be added.</value>
  350. <remarks>To be added.</remarks>
  351. </Docs>
  352. </Member>
  353. <Member MemberName="FixedScreenSize">
  354. <MemberSignature Language="C#" Value="public bool FixedScreenSize { get; set; }" />
  355. <MemberSignature Language="ILAsm" Value=".property instance bool FixedScreenSize" />
  356. <MemberType>Property</MemberType>
  357. <AssemblyInfo>
  358. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  359. </AssemblyInfo>
  360. <ReturnValue>
  361. <ReturnType>System.Boolean</ReturnType>
  362. </ReturnValue>
  363. <Docs>
  364. <summary>Return whether billboards are fixed screen size.
  365. Or
  366. Set whether billboards have fixed size on screen (measured in pixels) regardless of distance to camera.</summary>
  367. <value>To be added.</value>
  368. <remarks>To be added.</remarks>
  369. </Docs>
  370. </Member>
  371. <Member MemberName="GetColorFrame">
  372. <MemberSignature Language="C#" Value="public Urho.ColorFrame* GetColorFrame (uint index);" />
  373. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.ColorFrame* GetColorFrame(unsigned int32 index) cil managed" />
  374. <MemberType>Method</MemberType>
  375. <AssemblyInfo>
  376. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  377. </AssemblyInfo>
  378. <ReturnValue>
  379. <ReturnType>Urho.ColorFrame*</ReturnType>
  380. </ReturnValue>
  381. <Parameters>
  382. <Parameter Name="index" Type="System.UInt32" />
  383. </Parameters>
  384. <Docs>
  385. <param name="index">To be added.</param>
  386. <summary>
  387. Return a color animation frame, or null if outside range.
  388. </summary>
  389. <returns>To be added.</returns>
  390. <remarks>To be added.</remarks>
  391. </Docs>
  392. </Member>
  393. <Member MemberName="GetTextureFrame">
  394. <MemberSignature Language="C#" Value="public Urho.TextureFrame* GetTextureFrame (uint index);" />
  395. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.TextureFrame* GetTextureFrame(unsigned int32 index) cil managed" />
  396. <MemberType>Method</MemberType>
  397. <AssemblyInfo>
  398. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  399. </AssemblyInfo>
  400. <ReturnValue>
  401. <ReturnType>Urho.TextureFrame*</ReturnType>
  402. </ReturnValue>
  403. <Parameters>
  404. <Parameter Name="index" Type="System.UInt32" />
  405. </Parameters>
  406. <Docs>
  407. <param name="index">To be added.</param>
  408. <summary>
  409. Return a texture animation frame, or null if outside range.
  410. </summary>
  411. <returns>To be added.</returns>
  412. <remarks>To be added.</remarks>
  413. </Docs>
  414. </Member>
  415. <Member MemberName="InactiveTime">
  416. <MemberSignature Language="C#" Value="public float InactiveTime { get; set; }" />
  417. <MemberSignature Language="ILAsm" Value=".property instance float32 InactiveTime" />
  418. <MemberType>Property</MemberType>
  419. <AssemblyInfo>
  420. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  421. </AssemblyInfo>
  422. <ReturnValue>
  423. <ReturnType>System.Single</ReturnType>
  424. </ReturnValue>
  425. <Docs>
  426. <summary>
  427. Return emission inactive period length (0 = infinite.)
  428. Or
  429. Set emission inactive period length (0 = infinite.)
  430. </summary>
  431. <value>To be added.</value>
  432. <remarks>To be added.</remarks>
  433. </Docs>
  434. </Member>
  435. <Member MemberName="Load">
  436. <MemberSignature Language="C#" Value="public bool Load (Urho.Resources.XmlElement source);" />
  437. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Load(class Urho.Resources.XmlElement source) cil managed" />
  438. <MemberType>Method</MemberType>
  439. <AssemblyInfo>
  440. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  441. </AssemblyInfo>
  442. <ReturnValue>
  443. <ReturnType>System.Boolean</ReturnType>
  444. </ReturnValue>
  445. <Parameters>
  446. <Parameter Name="source" Type="Urho.Resources.XmlElement" />
  447. </Parameters>
  448. <Docs>
  449. <param name="source">To be added.</param>
  450. <summary>To be added.</summary>
  451. <returns>To be added.</returns>
  452. <remarks>To be added.</remarks>
  453. </Docs>
  454. </Member>
  455. <Member MemberName="Material">
  456. <MemberSignature Language="C#" Value="public Urho.Material Material { get; set; }" />
  457. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Material Material" />
  458. <MemberType>Property</MemberType>
  459. <AssemblyInfo>
  460. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  461. </AssemblyInfo>
  462. <ReturnValue>
  463. <ReturnType>Urho.Material</ReturnType>
  464. </ReturnValue>
  465. <Docs>
  466. <summary>
  467. Return material.
  468. Or
  469. Set material.
  470. </summary>
  471. <value>To be added.</value>
  472. <remarks>To be added.</remarks>
  473. </Docs>
  474. </Member>
  475. <Member MemberName="MaxDirection">
  476. <MemberSignature Language="C#" Value="public Urho.Vector3 MaxDirection { get; set; }" />
  477. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 MaxDirection" />
  478. <MemberType>Property</MemberType>
  479. <AssemblyInfo>
  480. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  481. </AssemblyInfo>
  482. <ReturnValue>
  483. <ReturnType>Urho.Vector3</ReturnType>
  484. </ReturnValue>
  485. <Docs>
  486. <summary>
  487. Return positive direction limit.
  488. Or
  489. Set positive direction limit.
  490. </summary>
  491. <value>To be added.</value>
  492. <remarks>To be added.</remarks>
  493. </Docs>
  494. </Member>
  495. <Member MemberName="MaxEmissionRate">
  496. <MemberSignature Language="C#" Value="public float MaxEmissionRate { get; set; }" />
  497. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxEmissionRate" />
  498. <MemberType>Property</MemberType>
  499. <AssemblyInfo>
  500. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  501. </AssemblyInfo>
  502. <ReturnValue>
  503. <ReturnType>System.Single</ReturnType>
  504. </ReturnValue>
  505. <Docs>
  506. <summary>
  507. Return maximum emission rate.
  508. Or
  509. Set maximum emission rate.
  510. </summary>
  511. <value>To be added.</value>
  512. <remarks>To be added.</remarks>
  513. </Docs>
  514. </Member>
  515. <Member MemberName="MaxParticleSize">
  516. <MemberSignature Language="C#" Value="public Urho.Vector2 MaxParticleSize { get; set; }" />
  517. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 MaxParticleSize" />
  518. <MemberType>Property</MemberType>
  519. <AssemblyInfo>
  520. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  521. </AssemblyInfo>
  522. <ReturnValue>
  523. <ReturnType>Urho.Vector2</ReturnType>
  524. </ReturnValue>
  525. <Docs>
  526. <summary>
  527. Return particle maximum size.
  528. Or
  529. Set particle maximum size.
  530. </summary>
  531. <value>To be added.</value>
  532. <remarks>To be added.</remarks>
  533. </Docs>
  534. </Member>
  535. <Member MemberName="MaxRotation">
  536. <MemberSignature Language="C#" Value="public float MaxRotation { get; set; }" />
  537. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxRotation" />
  538. <MemberType>Property</MemberType>
  539. <AssemblyInfo>
  540. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  541. </AssemblyInfo>
  542. <ReturnValue>
  543. <ReturnType>System.Single</ReturnType>
  544. </ReturnValue>
  545. <Docs>
  546. <summary>
  547. Return particle maximum rotation.
  548. Or
  549. Set particle maximum rotation.
  550. </summary>
  551. <value>To be added.</value>
  552. <remarks>To be added.</remarks>
  553. </Docs>
  554. </Member>
  555. <Member MemberName="MaxRotationSpeed">
  556. <MemberSignature Language="C#" Value="public float MaxRotationSpeed { get; set; }" />
  557. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxRotationSpeed" />
  558. <MemberType>Property</MemberType>
  559. <AssemblyInfo>
  560. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  561. </AssemblyInfo>
  562. <ReturnValue>
  563. <ReturnType>System.Single</ReturnType>
  564. </ReturnValue>
  565. <Docs>
  566. <summary>
  567. Return particle maximum rotation speed.
  568. Or
  569. Set particle maximum rotation speed.
  570. </summary>
  571. <value>To be added.</value>
  572. <remarks>To be added.</remarks>
  573. </Docs>
  574. </Member>
  575. <Member MemberName="MaxTimeToLive">
  576. <MemberSignature Language="C#" Value="public float MaxTimeToLive { get; set; }" />
  577. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxTimeToLive" />
  578. <MemberType>Property</MemberType>
  579. <AssemblyInfo>
  580. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  581. </AssemblyInfo>
  582. <ReturnValue>
  583. <ReturnType>System.Single</ReturnType>
  584. </ReturnValue>
  585. <Docs>
  586. <summary>
  587. Return particle maximum time to live.
  588. Or
  589. Set particle maximum time to live.
  590. </summary>
  591. <value>To be added.</value>
  592. <remarks>To be added.</remarks>
  593. </Docs>
  594. </Member>
  595. <Member MemberName="MaxVelocity">
  596. <MemberSignature Language="C#" Value="public float MaxVelocity { get; set; }" />
  597. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxVelocity" />
  598. <MemberType>Property</MemberType>
  599. <AssemblyInfo>
  600. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  601. </AssemblyInfo>
  602. <ReturnValue>
  603. <ReturnType>System.Single</ReturnType>
  604. </ReturnValue>
  605. <Docs>
  606. <summary>
  607. Return particle maximum velocity.
  608. Or
  609. Set particle maximum velocity.
  610. </summary>
  611. <value>To be added.</value>
  612. <remarks>To be added.</remarks>
  613. </Docs>
  614. </Member>
  615. <Member MemberName="MinDirection">
  616. <MemberSignature Language="C#" Value="public Urho.Vector3 MinDirection { get; set; }" />
  617. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 MinDirection" />
  618. <MemberType>Property</MemberType>
  619. <AssemblyInfo>
  620. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  621. </AssemblyInfo>
  622. <ReturnValue>
  623. <ReturnType>Urho.Vector3</ReturnType>
  624. </ReturnValue>
  625. <Docs>
  626. <summary>
  627. Return negative direction limit.
  628. Or
  629. Set negative direction limit.
  630. </summary>
  631. <value>To be added.</value>
  632. <remarks>To be added.</remarks>
  633. </Docs>
  634. </Member>
  635. <Member MemberName="MinEmissionRate">
  636. <MemberSignature Language="C#" Value="public float MinEmissionRate { get; set; }" />
  637. <MemberSignature Language="ILAsm" Value=".property instance float32 MinEmissionRate" />
  638. <MemberType>Property</MemberType>
  639. <AssemblyInfo>
  640. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  641. </AssemblyInfo>
  642. <ReturnValue>
  643. <ReturnType>System.Single</ReturnType>
  644. </ReturnValue>
  645. <Docs>
  646. <summary>
  647. Return minimum emission rate.
  648. Or
  649. Set minimum emission rate.
  650. </summary>
  651. <value>To be added.</value>
  652. <remarks>To be added.</remarks>
  653. </Docs>
  654. </Member>
  655. <Member MemberName="MinParticleSize">
  656. <MemberSignature Language="C#" Value="public Urho.Vector2 MinParticleSize { get; set; }" />
  657. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 MinParticleSize" />
  658. <MemberType>Property</MemberType>
  659. <AssemblyInfo>
  660. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  661. </AssemblyInfo>
  662. <ReturnValue>
  663. <ReturnType>Urho.Vector2</ReturnType>
  664. </ReturnValue>
  665. <Docs>
  666. <summary>
  667. Return particle minimum size.
  668. Or
  669. Set particle minimum size.
  670. </summary>
  671. <value>To be added.</value>
  672. <remarks>To be added.</remarks>
  673. </Docs>
  674. </Member>
  675. <Member MemberName="MinRotation">
  676. <MemberSignature Language="C#" Value="public float MinRotation { get; set; }" />
  677. <MemberSignature Language="ILAsm" Value=".property instance float32 MinRotation" />
  678. <MemberType>Property</MemberType>
  679. <AssemblyInfo>
  680. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  681. </AssemblyInfo>
  682. <ReturnValue>
  683. <ReturnType>System.Single</ReturnType>
  684. </ReturnValue>
  685. <Docs>
  686. <summary>
  687. Return particle minimum rotation.
  688. Or
  689. Set particle minimum rotation.
  690. </summary>
  691. <value>To be added.</value>
  692. <remarks>To be added.</remarks>
  693. </Docs>
  694. </Member>
  695. <Member MemberName="MinRotationSpeed">
  696. <MemberSignature Language="C#" Value="public float MinRotationSpeed { get; set; }" />
  697. <MemberSignature Language="ILAsm" Value=".property instance float32 MinRotationSpeed" />
  698. <MemberType>Property</MemberType>
  699. <AssemblyInfo>
  700. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  701. </AssemblyInfo>
  702. <ReturnValue>
  703. <ReturnType>System.Single</ReturnType>
  704. </ReturnValue>
  705. <Docs>
  706. <summary>
  707. Return particle minimum rotation speed.
  708. Or
  709. Set particle minimum rotation speed.
  710. </summary>
  711. <value>To be added.</value>
  712. <remarks>To be added.</remarks>
  713. </Docs>
  714. </Member>
  715. <Member MemberName="MinTimeToLive">
  716. <MemberSignature Language="C#" Value="public float MinTimeToLive { get; set; }" />
  717. <MemberSignature Language="ILAsm" Value=".property instance float32 MinTimeToLive" />
  718. <MemberType>Property</MemberType>
  719. <AssemblyInfo>
  720. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  721. </AssemblyInfo>
  722. <ReturnValue>
  723. <ReturnType>System.Single</ReturnType>
  724. </ReturnValue>
  725. <Docs>
  726. <summary>
  727. Return particle minimum time to live.
  728. Or
  729. Set particle minimum time to live.
  730. </summary>
  731. <value>To be added.</value>
  732. <remarks>To be added.</remarks>
  733. </Docs>
  734. </Member>
  735. <Member MemberName="MinVelocity">
  736. <MemberSignature Language="C#" Value="public float MinVelocity { get; set; }" />
  737. <MemberSignature Language="ILAsm" Value=".property instance float32 MinVelocity" />
  738. <MemberType>Property</MemberType>
  739. <AssemblyInfo>
  740. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  741. </AssemblyInfo>
  742. <ReturnValue>
  743. <ReturnType>System.Single</ReturnType>
  744. </ReturnValue>
  745. <Docs>
  746. <summary>
  747. Return particle minimum velocity.
  748. Or
  749. Set particle minimum velocity.
  750. </summary>
  751. <value>To be added.</value>
  752. <remarks>To be added.</remarks>
  753. </Docs>
  754. </Member>
  755. <Member MemberName="NumColorFrames">
  756. <MemberSignature Language="C#" Value="public uint NumColorFrames { get; set; }" />
  757. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumColorFrames" />
  758. <MemberType>Property</MemberType>
  759. <AssemblyInfo>
  760. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  761. </AssemblyInfo>
  762. <ReturnValue>
  763. <ReturnType>System.UInt32</ReturnType>
  764. </ReturnValue>
  765. <Docs>
  766. <summary>
  767. Return number of color animation frames.
  768. Or
  769. Set number of color frames.
  770. </summary>
  771. <value>To be added.</value>
  772. <remarks>To be added.</remarks>
  773. </Docs>
  774. </Member>
  775. <Member MemberName="NumParticles">
  776. <MemberSignature Language="C#" Value="public uint NumParticles { get; set; }" />
  777. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumParticles" />
  778. <MemberType>Property</MemberType>
  779. <AssemblyInfo>
  780. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  781. </AssemblyInfo>
  782. <ReturnValue>
  783. <ReturnType>System.UInt32</ReturnType>
  784. </ReturnValue>
  785. <Docs>
  786. <summary>
  787. Return maximum number of particles.
  788. Or
  789. Set maximum number of particles.
  790. </summary>
  791. <value>To be added.</value>
  792. <remarks>To be added.</remarks>
  793. </Docs>
  794. </Member>
  795. <Member MemberName="NumTextureFrames">
  796. <MemberSignature Language="C#" Value="public uint NumTextureFrames { get; set; }" />
  797. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumTextureFrames" />
  798. <MemberType>Property</MemberType>
  799. <AssemblyInfo>
  800. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  801. </AssemblyInfo>
  802. <ReturnValue>
  803. <ReturnType>System.UInt32</ReturnType>
  804. </ReturnValue>
  805. <Docs>
  806. <summary>
  807. Return number of texture animation frames.
  808. Or
  809. Set number of texture frames.
  810. </summary>
  811. <value>To be added.</value>
  812. <remarks>To be added.</remarks>
  813. </Docs>
  814. </Member>
  815. <Member MemberName="RandomDirection">
  816. <MemberSignature Language="C#" Value="public Urho.Vector3 RandomDirection { get; }" />
  817. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 RandomDirection" />
  818. <MemberType>Property</MemberType>
  819. <AssemblyInfo>
  820. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  821. </AssemblyInfo>
  822. <ReturnValue>
  823. <ReturnType>Urho.Vector3</ReturnType>
  824. </ReturnValue>
  825. <Docs>
  826. <summary>
  827. Return random direction.
  828. </summary>
  829. <value>To be added.</value>
  830. <remarks>To be added.</remarks>
  831. </Docs>
  832. </Member>
  833. <Member MemberName="RandomRotation">
  834. <MemberSignature Language="C#" Value="public float RandomRotation { get; }" />
  835. <MemberSignature Language="ILAsm" Value=".property instance float32 RandomRotation" />
  836. <MemberType>Property</MemberType>
  837. <AssemblyInfo>
  838. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  839. </AssemblyInfo>
  840. <ReturnValue>
  841. <ReturnType>System.Single</ReturnType>
  842. </ReturnValue>
  843. <Docs>
  844. <summary>
  845. Return random rotation.
  846. </summary>
  847. <value>To be added.</value>
  848. <remarks>To be added.</remarks>
  849. </Docs>
  850. </Member>
  851. <Member MemberName="RandomRotationSpeed">
  852. <MemberSignature Language="C#" Value="public float RandomRotationSpeed { get; }" />
  853. <MemberSignature Language="ILAsm" Value=".property instance float32 RandomRotationSpeed" />
  854. <MemberType>Property</MemberType>
  855. <AssemblyInfo>
  856. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  857. </AssemblyInfo>
  858. <ReturnValue>
  859. <ReturnType>System.Single</ReturnType>
  860. </ReturnValue>
  861. <Docs>
  862. <summary>
  863. Return random rotationspeed.
  864. </summary>
  865. <value>To be added.</value>
  866. <remarks>To be added.</remarks>
  867. </Docs>
  868. </Member>
  869. <Member MemberName="RandomSize">
  870. <MemberSignature Language="C#" Value="public Urho.Vector2 RandomSize { get; }" />
  871. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 RandomSize" />
  872. <MemberType>Property</MemberType>
  873. <AssemblyInfo>
  874. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  875. </AssemblyInfo>
  876. <ReturnValue>
  877. <ReturnType>Urho.Vector2</ReturnType>
  878. </ReturnValue>
  879. <Docs>
  880. <summary>
  881. Return random size.
  882. </summary>
  883. <value>To be added.</value>
  884. <remarks>To be added.</remarks>
  885. </Docs>
  886. </Member>
  887. <Member MemberName="RandomTimeToLive">
  888. <MemberSignature Language="C#" Value="public float RandomTimeToLive { get; }" />
  889. <MemberSignature Language="ILAsm" Value=".property instance float32 RandomTimeToLive" />
  890. <MemberType>Property</MemberType>
  891. <AssemblyInfo>
  892. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  893. </AssemblyInfo>
  894. <ReturnValue>
  895. <ReturnType>System.Single</ReturnType>
  896. </ReturnValue>
  897. <Docs>
  898. <summary>
  899. Return random timetolive.
  900. </summary>
  901. <value>To be added.</value>
  902. <remarks>To be added.</remarks>
  903. </Docs>
  904. </Member>
  905. <Member MemberName="RandomVelocity">
  906. <MemberSignature Language="C#" Value="public float RandomVelocity { get; }" />
  907. <MemberSignature Language="ILAsm" Value=".property instance float32 RandomVelocity" />
  908. <MemberType>Property</MemberType>
  909. <AssemblyInfo>
  910. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  911. </AssemblyInfo>
  912. <ReturnValue>
  913. <ReturnType>System.Single</ReturnType>
  914. </ReturnValue>
  915. <Docs>
  916. <summary>
  917. Return random velocity.
  918. </summary>
  919. <value>To be added.</value>
  920. <remarks>To be added.</remarks>
  921. </Docs>
  922. </Member>
  923. <Member MemberName="RegisterObject">
  924. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  925. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  926. <MemberType>Method</MemberType>
  927. <AssemblyInfo>
  928. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  929. </AssemblyInfo>
  930. <ReturnValue>
  931. <ReturnType>System.Void</ReturnType>
  932. </ReturnValue>
  933. <Parameters>
  934. <Parameter Name="context" Type="Urho.Context" />
  935. </Parameters>
  936. <Docs>
  937. <param name="context">To be added.</param>
  938. <summary>
  939. Register object factory.
  940. </summary>
  941. <remarks>To be added.</remarks>
  942. </Docs>
  943. </Member>
  944. <Member MemberName="Relative">
  945. <MemberSignature Language="C#" Value="public bool Relative { get; set; }" />
  946. <MemberSignature Language="ILAsm" Value=".property instance bool Relative" />
  947. <MemberType>Property</MemberType>
  948. <AssemblyInfo>
  949. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  950. </AssemblyInfo>
  951. <ReturnValue>
  952. <ReturnType>System.Boolean</ReturnType>
  953. </ReturnValue>
  954. <Docs>
  955. <summary>Determines whether billboards are relative to the scene node.</summary>
  956. <value>This defaults to true.</value>
  957. <remarks>To be added.</remarks>
  958. </Docs>
  959. </Member>
  960. <Member MemberName="RemoveColorFrame">
  961. <MemberSignature Language="C#" Value="public void RemoveColorFrame (uint index);" />
  962. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveColorFrame(unsigned int32 index) cil managed" />
  963. <MemberType>Method</MemberType>
  964. <AssemblyInfo>
  965. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  966. </AssemblyInfo>
  967. <ReturnValue>
  968. <ReturnType>System.Void</ReturnType>
  969. </ReturnValue>
  970. <Parameters>
  971. <Parameter Name="index" Type="System.UInt32" />
  972. </Parameters>
  973. <Docs>
  974. <param name="index">To be added.</param>
  975. <summary>
  976. Remove color frame at index
  977. </summary>
  978. <remarks>To be added.</remarks>
  979. </Docs>
  980. </Member>
  981. <Member MemberName="RemoveTextureFrame">
  982. <MemberSignature Language="C#" Value="public void RemoveTextureFrame (uint index);" />
  983. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveTextureFrame(unsigned int32 index) cil managed" />
  984. <MemberType>Method</MemberType>
  985. <AssemblyInfo>
  986. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  987. </AssemblyInfo>
  988. <ReturnValue>
  989. <ReturnType>System.Void</ReturnType>
  990. </ReturnValue>
  991. <Parameters>
  992. <Parameter Name="index" Type="System.UInt32" />
  993. </Parameters>
  994. <Docs>
  995. <param name="index">To be added.</param>
  996. <summary>
  997. Remove texture frame at index
  998. </summary>
  999. <remarks>To be added.</remarks>
  1000. </Docs>
  1001. </Member>
  1002. <Member MemberName="Save">
  1003. <MemberSignature Language="C#" Value="public override bool Save (Urho.IO.File dest);" />
  1004. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Save(class Urho.IO.File dest) cil managed" />
  1005. <MemberType>Method</MemberType>
  1006. <AssemblyInfo>
  1007. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1008. </AssemblyInfo>
  1009. <ReturnValue>
  1010. <ReturnType>System.Boolean</ReturnType>
  1011. </ReturnValue>
  1012. <Parameters>
  1013. <Parameter Name="dest" Type="Urho.IO.File" />
  1014. </Parameters>
  1015. <Docs>
  1016. <param name="dest">To be added.</param>
  1017. <summary>To be added.</summary>
  1018. <returns>To be added.</returns>
  1019. <remarks>To be added.</remarks>
  1020. </Docs>
  1021. </Member>
  1022. <Member MemberName="Save">
  1023. <MemberSignature Language="C#" Value="public override bool Save (Urho.MemoryBuffer dest);" />
  1024. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Save(class Urho.MemoryBuffer dest) cil managed" />
  1025. <MemberType>Method</MemberType>
  1026. <AssemblyInfo>
  1027. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1028. </AssemblyInfo>
  1029. <ReturnValue>
  1030. <ReturnType>System.Boolean</ReturnType>
  1031. </ReturnValue>
  1032. <Parameters>
  1033. <Parameter Name="dest" Type="Urho.MemoryBuffer" />
  1034. </Parameters>
  1035. <Docs>
  1036. <param name="dest">To be added.</param>
  1037. <summary>To be added.</summary>
  1038. <returns>To be added.</returns>
  1039. <remarks>To be added.</remarks>
  1040. </Docs>
  1041. </Member>
  1042. <Member MemberName="Save">
  1043. <MemberSignature Language="C#" Value="public bool Save (Urho.Resources.XmlElement dest);" />
  1044. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Save(class Urho.Resources.XmlElement dest) cil managed" />
  1045. <MemberType>Method</MemberType>
  1046. <AssemblyInfo>
  1047. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1048. </AssemblyInfo>
  1049. <ReturnValue>
  1050. <ReturnType>System.Boolean</ReturnType>
  1051. </ReturnValue>
  1052. <Parameters>
  1053. <Parameter Name="dest" Type="Urho.Resources.XmlElement" />
  1054. </Parameters>
  1055. <Docs>
  1056. <param name="dest">To be added.</param>
  1057. <summary>To be added.</summary>
  1058. <returns>To be added.</returns>
  1059. <remarks>To be added.</remarks>
  1060. </Docs>
  1061. </Member>
  1062. <Member MemberName="Scaled">
  1063. <MemberSignature Language="C#" Value="public bool Scaled { get; set; }" />
  1064. <MemberSignature Language="ILAsm" Value=".property instance bool Scaled" />
  1065. <MemberType>Property</MemberType>
  1066. <AssemblyInfo>
  1067. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1068. </AssemblyInfo>
  1069. <ReturnValue>
  1070. <ReturnType>System.Boolean</ReturnType>
  1071. </ReturnValue>
  1072. <Docs>
  1073. <summary>Determines whether scene node scale affects billboards' size.</summary>
  1074. <value>To be added.</value>
  1075. <remarks>To be added.</remarks>
  1076. </Docs>
  1077. </Member>
  1078. <Member MemberName="SizeAdd">
  1079. <MemberSignature Language="C#" Value="public float SizeAdd { get; set; }" />
  1080. <MemberSignature Language="ILAsm" Value=".property instance float32 SizeAdd" />
  1081. <MemberType>Property</MemberType>
  1082. <AssemblyInfo>
  1083. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1084. </AssemblyInfo>
  1085. <ReturnValue>
  1086. <ReturnType>System.Single</ReturnType>
  1087. </ReturnValue>
  1088. <Docs>
  1089. <summary>
  1090. Return particle size additive modifier.
  1091. Or
  1092. Set particle size additive modifier.
  1093. </summary>
  1094. <value>To be added.</value>
  1095. <remarks>To be added.</remarks>
  1096. </Docs>
  1097. </Member>
  1098. <Member MemberName="SizeMul">
  1099. <MemberSignature Language="C#" Value="public float SizeMul { get; set; }" />
  1100. <MemberSignature Language="ILAsm" Value=".property instance float32 SizeMul" />
  1101. <MemberType>Property</MemberType>
  1102. <AssemblyInfo>
  1103. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1104. </AssemblyInfo>
  1105. <ReturnValue>
  1106. <ReturnType>System.Single</ReturnType>
  1107. </ReturnValue>
  1108. <Docs>
  1109. <summary>
  1110. Return particle size multiplicative modifier.
  1111. Or
  1112. Set particle size multiplicative modifier.
  1113. </summary>
  1114. <value>To be added.</value>
  1115. <remarks>To be added.</remarks>
  1116. </Docs>
  1117. </Member>
  1118. <Member MemberName="SortColorFrames">
  1119. <MemberSignature Language="C#" Value="public void SortColorFrames ();" />
  1120. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SortColorFrames() cil managed" />
  1121. <MemberType>Method</MemberType>
  1122. <AssemblyInfo>
  1123. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1124. </AssemblyInfo>
  1125. <ReturnValue>
  1126. <ReturnType>System.Void</ReturnType>
  1127. </ReturnValue>
  1128. <Parameters />
  1129. <Docs>
  1130. <summary>
  1131. Sort the list of color frames based on time.
  1132. </summary>
  1133. <remarks>To be added.</remarks>
  1134. </Docs>
  1135. </Member>
  1136. <Member MemberName="Sorted">
  1137. <MemberSignature Language="C#" Value="public bool Sorted { get; set; }" />
  1138. <MemberSignature Language="ILAsm" Value=".property instance bool Sorted" />
  1139. <MemberType>Property</MemberType>
  1140. <AssemblyInfo>
  1141. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1142. </AssemblyInfo>
  1143. <ReturnValue>
  1144. <ReturnType>System.Boolean</ReturnType>
  1145. </ReturnValue>
  1146. <Docs>
  1147. <summary>Determines whether billboards are sorted.</summary>
  1148. <value>To be added.</value>
  1149. <remarks>To be added.</remarks>
  1150. </Docs>
  1151. </Member>
  1152. <Member MemberName="SortTextureFrames">
  1153. <MemberSignature Language="C#" Value="public void SortTextureFrames ();" />
  1154. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SortTextureFrames() cil managed" />
  1155. <MemberType>Method</MemberType>
  1156. <AssemblyInfo>
  1157. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1158. </AssemblyInfo>
  1159. <ReturnValue>
  1160. <ReturnType>System.Void</ReturnType>
  1161. </ReturnValue>
  1162. <Parameters />
  1163. <Docs>
  1164. <summary>
  1165. Sort the list of texture frames based on time.
  1166. </summary>
  1167. <remarks>To be added.</remarks>
  1168. </Docs>
  1169. </Member>
  1170. <Member MemberName="Type">
  1171. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  1172. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  1173. <MemberType>Property</MemberType>
  1174. <AssemblyInfo>
  1175. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1176. </AssemblyInfo>
  1177. <ReturnValue>
  1178. <ReturnType>Urho.StringHash</ReturnType>
  1179. </ReturnValue>
  1180. <Docs>
  1181. <summary>Urho's type system type.</summary>
  1182. <value>StringHash representing the type for this C# type.</value>
  1183. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  1184. </Docs>
  1185. </Member>
  1186. <Member MemberName="TypeName">
  1187. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  1188. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  1189. <MemberType>Property</MemberType>
  1190. <AssemblyInfo>
  1191. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1192. </AssemblyInfo>
  1193. <ReturnValue>
  1194. <ReturnType>System.String</ReturnType>
  1195. </ReturnValue>
  1196. <Docs>
  1197. <summary>Urho's low-level type name.</summary>
  1198. <value>Stringified low-level type name.</value>
  1199. <remarks>
  1200. </remarks>
  1201. </Docs>
  1202. </Member>
  1203. <Member MemberName="TypeNameStatic">
  1204. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  1205. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  1206. <MemberType>Property</MemberType>
  1207. <AssemblyInfo>
  1208. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1209. </AssemblyInfo>
  1210. <ReturnValue>
  1211. <ReturnType>System.String</ReturnType>
  1212. </ReturnValue>
  1213. <Docs>
  1214. <summary>Urho's low-level type name, accessible as a static method.</summary>
  1215. <value>Stringified low-level type name.</value>
  1216. <remarks>
  1217. </remarks>
  1218. </Docs>
  1219. </Member>
  1220. <Member MemberName="TypeStatic">
  1221. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  1222. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  1223. <MemberType>Property</MemberType>
  1224. <AssemblyInfo>
  1225. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1226. </AssemblyInfo>
  1227. <Attributes>
  1228. <Attribute>
  1229. <AttributeName>Preserve</AttributeName>
  1230. </Attribute>
  1231. </Attributes>
  1232. <ReturnValue>
  1233. <ReturnType>Urho.StringHash</ReturnType>
  1234. </ReturnValue>
  1235. <Docs>
  1236. <summary>Urho's low-level type, accessible as a static method.</summary>
  1237. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  1238. <remarks>
  1239. </remarks>
  1240. </Docs>
  1241. </Member>
  1242. <Member MemberName="UpdateInvisible">
  1243. <MemberSignature Language="C#" Value="public bool UpdateInvisible { get; set; }" />
  1244. <MemberSignature Language="ILAsm" Value=".property instance bool UpdateInvisible" />
  1245. <MemberType>Property</MemberType>
  1246. <AssemblyInfo>
  1247. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1248. </AssemblyInfo>
  1249. <ReturnValue>
  1250. <ReturnType>System.Boolean</ReturnType>
  1251. </ReturnValue>
  1252. <Docs>
  1253. <summary>
  1254. Return whether to update when particles are not visible.
  1255. Or
  1256. Set whether to update when particles are not visible.
  1257. </summary>
  1258. <value>To be added.</value>
  1259. <remarks>To be added.</remarks>
  1260. </Docs>
  1261. </Member>
  1262. </Members>
  1263. </Type>