Texture2DArray.xml 20 KB

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  1. <Type Name="Texture2DArray" FullName="Urho.Texture2DArray">
  2. <TypeSignature Language="C#" Value="public class Texture2DArray : Urho.Texture" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Texture2DArray extends Urho.Texture" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Texture</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>2D texture array resource.</summary>
  14. <remarks>To be added.</remarks>
  15. </Docs>
  16. <Members>
  17. <Member MemberName=".ctor">
  18. <MemberSignature Language="C#" Value="public Texture2DArray ();" />
  19. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  20. <MemberType>Constructor</MemberType>
  21. <AssemblyInfo>
  22. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  23. </AssemblyInfo>
  24. <Attributes>
  25. <Attribute>
  26. <AttributeName>Preserve</AttributeName>
  27. </Attribute>
  28. </Attributes>
  29. <Parameters />
  30. <Docs>
  31. <summary>
  32. <para>Constructs a new instance of Urho.Texture2DArray which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  33. </summary>
  34. <remarks>
  35. </remarks>
  36. </Docs>
  37. </Member>
  38. <Member MemberName=".ctor">
  39. <MemberSignature Language="C#" Value="public Texture2DArray (IntPtr handle);" />
  40. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  41. <MemberType>Constructor</MemberType>
  42. <AssemblyInfo>
  43. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  44. </AssemblyInfo>
  45. <Attributes>
  46. <Attribute>
  47. <AttributeName>Preserve</AttributeName>
  48. </Attribute>
  49. </Attributes>
  50. <Parameters>
  51. <Parameter Name="handle" Type="System.IntPtr" />
  52. </Parameters>
  53. <Docs>
  54. <param name="handle">To be added.</param>
  55. <summary>To be added.</summary>
  56. <remarks>To be added.</remarks>
  57. </Docs>
  58. </Member>
  59. <Member MemberName=".ctor">
  60. <MemberSignature Language="C#" Value="public Texture2DArray (Urho.Context context);" />
  61. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  62. <MemberType>Constructor</MemberType>
  63. <AssemblyInfo>
  64. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  65. </AssemblyInfo>
  66. <Attributes>
  67. <Attribute>
  68. <AttributeName>Preserve</AttributeName>
  69. </Attribute>
  70. </Attributes>
  71. <Parameters>
  72. <Parameter Name="context" Type="Urho.Context" />
  73. </Parameters>
  74. <Docs>
  75. <param name="context">To be added.</param>
  76. <summary>
  77. <para>Constructs a new instance of Urho.Texture2DArray linked to a specific <see cref="T:Urho.Context" />.</para>
  78. </summary>
  79. <remarks>
  80. </remarks>
  81. </Docs>
  82. </Member>
  83. <Member MemberName=".ctor">
  84. <MemberSignature Language="C#" Value="protected Texture2DArray (Urho.UrhoObjectFlag emptyFlag);" />
  85. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  86. <MemberType>Constructor</MemberType>
  87. <AssemblyInfo>
  88. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  89. </AssemblyInfo>
  90. <Attributes>
  91. <Attribute>
  92. <AttributeName>Preserve</AttributeName>
  93. </Attribute>
  94. </Attributes>
  95. <Parameters>
  96. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  97. </Parameters>
  98. <Docs>
  99. <param name="emptyFlag">To be added.</param>
  100. <summary>To be added.</summary>
  101. <remarks>To be added.</remarks>
  102. </Docs>
  103. </Member>
  104. <Member MemberName="BeginLoad">
  105. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.IO.File source);" />
  106. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.IO.File source) cil managed" />
  107. <MemberType>Method</MemberType>
  108. <AssemblyInfo>
  109. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  110. </AssemblyInfo>
  111. <ReturnValue>
  112. <ReturnType>System.Boolean</ReturnType>
  113. </ReturnValue>
  114. <Parameters>
  115. <Parameter Name="source" Type="Urho.IO.File" />
  116. </Parameters>
  117. <Docs>
  118. <param name="source">To be added.</param>
  119. <summary>To be added.</summary>
  120. <returns>To be added.</returns>
  121. <remarks>To be added.</remarks>
  122. </Docs>
  123. </Member>
  124. <Member MemberName="BeginLoad">
  125. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.MemoryBuffer source);" />
  126. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.MemoryBuffer source) cil managed" />
  127. <MemberType>Method</MemberType>
  128. <AssemblyInfo>
  129. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  130. </AssemblyInfo>
  131. <ReturnValue>
  132. <ReturnType>System.Boolean</ReturnType>
  133. </ReturnValue>
  134. <Parameters>
  135. <Parameter Name="source" Type="Urho.MemoryBuffer" />
  136. </Parameters>
  137. <Docs>
  138. <param name="source">To be added.</param>
  139. <summary>To be added.</summary>
  140. <returns>To be added.</returns>
  141. <remarks>To be added.</remarks>
  142. </Docs>
  143. </Member>
  144. <Member MemberName="EndLoad">
  145. <MemberSignature Language="C#" Value="public override bool EndLoad ();" />
  146. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool EndLoad() cil managed" />
  147. <MemberType>Method</MemberType>
  148. <AssemblyInfo>
  149. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  150. </AssemblyInfo>
  151. <ReturnValue>
  152. <ReturnType>System.Boolean</ReturnType>
  153. </ReturnValue>
  154. <Parameters />
  155. <Docs>
  156. <summary>Finish resource loading. Always called from the main thread. Return true if successful.</summary>
  157. <returns>To be added.</returns>
  158. <remarks>To be added.</remarks>
  159. </Docs>
  160. </Member>
  161. <Member MemberName="GetData">
  162. <MemberSignature Language="C#" Value="public bool GetData (uint layer, uint level, IntPtr dest);" />
  163. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool GetData(unsigned int32 layer, unsigned int32 level, native int dest) cil managed" />
  164. <MemberType>Method</MemberType>
  165. <AssemblyInfo>
  166. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  167. </AssemblyInfo>
  168. <ReturnValue>
  169. <ReturnType>System.Boolean</ReturnType>
  170. </ReturnValue>
  171. <Parameters>
  172. <Parameter Name="layer" Type="System.UInt32" />
  173. <Parameter Name="level" Type="System.UInt32" />
  174. <Parameter Name="dest" Type="System.IntPtr" />
  175. </Parameters>
  176. <Docs>
  177. <param name="layer">To be added.</param>
  178. <param name="level">To be added.</param>
  179. <param name="dest">To be added.</param>
  180. <summary>To be added.</summary>
  181. <returns>To be added.</returns>
  182. <remarks>To be added.</remarks>
  183. </Docs>
  184. </Member>
  185. <Member MemberName="Layers">
  186. <MemberSignature Language="C#" Value="public uint Layers { get; set; }" />
  187. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Layers" />
  188. <MemberType>Property</MemberType>
  189. <AssemblyInfo>
  190. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  191. </AssemblyInfo>
  192. <ReturnValue>
  193. <ReturnType>System.UInt32</ReturnType>
  194. </ReturnValue>
  195. <Docs>
  196. <summary>Return number of layers in the texture.
  197. Or
  198. Set the number of layers in the texture. To be used before SetData.</summary>
  199. <value>To be added.</value>
  200. <remarks>To be added.</remarks>
  201. </Docs>
  202. </Member>
  203. <Member MemberName="OnDeviceLost">
  204. <MemberSignature Language="C#" Value="public void OnDeviceLost ();" />
  205. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void OnDeviceLost() cil managed" />
  206. <MemberType>Method</MemberType>
  207. <AssemblyInfo>
  208. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  209. </AssemblyInfo>
  210. <ReturnValue>
  211. <ReturnType>System.Void</ReturnType>
  212. </ReturnValue>
  213. <Parameters />
  214. <Docs>
  215. <summary>Mark the GPU resource destroyed on context destruction.</summary>
  216. <remarks>To be added.</remarks>
  217. </Docs>
  218. </Member>
  219. <Member MemberName="OnDeviceReset">
  220. <MemberSignature Language="C#" Value="public void OnDeviceReset ();" />
  221. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void OnDeviceReset() cil managed" />
  222. <MemberType>Method</MemberType>
  223. <AssemblyInfo>
  224. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  225. </AssemblyInfo>
  226. <ReturnValue>
  227. <ReturnType>System.Void</ReturnType>
  228. </ReturnValue>
  229. <Parameters />
  230. <Docs>
  231. <summary>Recreate the GPU resource and restore data if applicable.</summary>
  232. <remarks>To be added.</remarks>
  233. </Docs>
  234. </Member>
  235. <Member MemberName="RegisterObject">
  236. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  237. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  238. <MemberType>Method</MemberType>
  239. <AssemblyInfo>
  240. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  241. </AssemblyInfo>
  242. <ReturnValue>
  243. <ReturnType>System.Void</ReturnType>
  244. </ReturnValue>
  245. <Parameters>
  246. <Parameter Name="context" Type="Urho.Context" />
  247. </Parameters>
  248. <Docs>
  249. <param name="context">To be added.</param>
  250. <summary>To be added.</summary>
  251. <remarks>To be added.</remarks>
  252. </Docs>
  253. </Member>
  254. <Member MemberName="Release">
  255. <MemberSignature Language="C#" Value="public void Release ();" />
  256. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Release() cil managed" />
  257. <MemberType>Method</MemberType>
  258. <AssemblyInfo>
  259. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  260. </AssemblyInfo>
  261. <ReturnValue>
  262. <ReturnType>System.Void</ReturnType>
  263. </ReturnValue>
  264. <Parameters />
  265. <Docs>
  266. <summary>Release the texture.</summary>
  267. <remarks>To be added.</remarks>
  268. </Docs>
  269. </Member>
  270. <Member MemberName="RenderSurface">
  271. <MemberSignature Language="C#" Value="public Urho.RenderSurface RenderSurface { get; }" />
  272. <MemberSignature Language="ILAsm" Value=".property instance class Urho.RenderSurface RenderSurface" />
  273. <MemberType>Property</MemberType>
  274. <AssemblyInfo>
  275. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  276. </AssemblyInfo>
  277. <ReturnValue>
  278. <ReturnType>Urho.RenderSurface</ReturnType>
  279. </ReturnValue>
  280. <Docs>
  281. <summary>Return render surface.</summary>
  282. <value>To be added.</value>
  283. <remarks>To be added.</remarks>
  284. </Docs>
  285. </Member>
  286. <Member MemberName="SetData">
  287. <MemberSignature Language="C#" Value="public bool SetData (uint layer, Urho.IO.File source);" />
  288. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 layer, class Urho.IO.File source) cil managed" />
  289. <MemberType>Method</MemberType>
  290. <AssemblyInfo>
  291. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  292. </AssemblyInfo>
  293. <ReturnValue>
  294. <ReturnType>System.Boolean</ReturnType>
  295. </ReturnValue>
  296. <Parameters>
  297. <Parameter Name="layer" Type="System.UInt32" />
  298. <Parameter Name="source" Type="Urho.IO.File" />
  299. </Parameters>
  300. <Docs>
  301. <param name="layer">To be added.</param>
  302. <param name="source">To be added.</param>
  303. <summary>To be added.</summary>
  304. <returns>To be added.</returns>
  305. <remarks>To be added.</remarks>
  306. </Docs>
  307. </Member>
  308. <Member MemberName="SetData">
  309. <MemberSignature Language="C#" Value="public bool SetData (uint layer, Urho.MemoryBuffer source);" />
  310. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 layer, class Urho.MemoryBuffer source) cil managed" />
  311. <MemberType>Method</MemberType>
  312. <AssemblyInfo>
  313. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  314. </AssemblyInfo>
  315. <ReturnValue>
  316. <ReturnType>System.Boolean</ReturnType>
  317. </ReturnValue>
  318. <Parameters>
  319. <Parameter Name="layer" Type="System.UInt32" />
  320. <Parameter Name="source" Type="Urho.MemoryBuffer" />
  321. </Parameters>
  322. <Docs>
  323. <param name="layer">To be added.</param>
  324. <param name="source">To be added.</param>
  325. <summary>To be added.</summary>
  326. <returns>To be added.</returns>
  327. <remarks>To be added.</remarks>
  328. </Docs>
  329. </Member>
  330. <Member MemberName="SetData">
  331. <MemberSignature Language="C#" Value="public bool SetData (uint layer, Urho.Resources.Image image, bool useAlpha = false);" />
  332. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 layer, class Urho.Resources.Image image, bool useAlpha) cil managed" />
  333. <MemberType>Method</MemberType>
  334. <AssemblyInfo>
  335. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  336. </AssemblyInfo>
  337. <ReturnValue>
  338. <ReturnType>System.Boolean</ReturnType>
  339. </ReturnValue>
  340. <Parameters>
  341. <Parameter Name="layer" Type="System.UInt32" />
  342. <Parameter Name="image" Type="Urho.Resources.Image" />
  343. <Parameter Name="useAlpha" Type="System.Boolean" />
  344. </Parameters>
  345. <Docs>
  346. <param name="layer">To be added.</param>
  347. <param name="image">To be added.</param>
  348. <param name="useAlpha">To be added.</param>
  349. <summary>To be added.</summary>
  350. <returns>To be added.</returns>
  351. <remarks>To be added.</remarks>
  352. </Docs>
  353. </Member>
  354. <Member MemberName="SetData">
  355. <MemberSignature Language="C#" Value="public bool SetData (uint layer, uint level, int x, int y, int width, int height, void* data);" />
  356. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 layer, unsigned int32 level, int32 x, int32 y, int32 width, int32 height, void* data) cil managed" />
  357. <MemberType>Method</MemberType>
  358. <AssemblyInfo>
  359. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  360. </AssemblyInfo>
  361. <ReturnValue>
  362. <ReturnType>System.Boolean</ReturnType>
  363. </ReturnValue>
  364. <Parameters>
  365. <Parameter Name="layer" Type="System.UInt32" />
  366. <Parameter Name="level" Type="System.UInt32" />
  367. <Parameter Name="x" Type="System.Int32" />
  368. <Parameter Name="y" Type="System.Int32" />
  369. <Parameter Name="width" Type="System.Int32" />
  370. <Parameter Name="height" Type="System.Int32" />
  371. <Parameter Name="data" Type="System.Void*" />
  372. </Parameters>
  373. <Docs>
  374. <param name="layer">To be added.</param>
  375. <param name="level">To be added.</param>
  376. <param name="x">To be added.</param>
  377. <param name="y">To be added.</param>
  378. <param name="width">To be added.</param>
  379. <param name="height">To be added.</param>
  380. <param name="data">To be added.</param>
  381. <summary>To be added.</summary>
  382. <returns>To be added.</returns>
  383. <remarks>To be added.</remarks>
  384. </Docs>
  385. </Member>
  386. <Member MemberName="SetSize">
  387. <MemberSignature Language="C#" Value="public bool SetSize (uint layers, int width, int height, uint format, Urho.TextureUsage usage = Urho.TextureUsage.Static);" />
  388. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetSize(unsigned int32 layers, int32 width, int32 height, unsigned int32 format, valuetype Urho.TextureUsage usage) cil managed" />
  389. <MemberType>Method</MemberType>
  390. <AssemblyInfo>
  391. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  392. </AssemblyInfo>
  393. <ReturnValue>
  394. <ReturnType>System.Boolean</ReturnType>
  395. </ReturnValue>
  396. <Parameters>
  397. <Parameter Name="layers" Type="System.UInt32" />
  398. <Parameter Name="width" Type="System.Int32" />
  399. <Parameter Name="height" Type="System.Int32" />
  400. <Parameter Name="format" Type="System.UInt32" />
  401. <Parameter Name="usage" Type="Urho.TextureUsage" />
  402. </Parameters>
  403. <Docs>
  404. <param name="layers">To be added.</param>
  405. <param name="width">To be added.</param>
  406. <param name="height">To be added.</param>
  407. <param name="format">To be added.</param>
  408. <param name="usage">To be added.</param>
  409. <summary>To be added.</summary>
  410. <returns>To be added.</returns>
  411. <remarks>To be added.</remarks>
  412. </Docs>
  413. </Member>
  414. <Member MemberName="Type">
  415. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  416. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  417. <MemberType>Property</MemberType>
  418. <AssemblyInfo>
  419. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  420. </AssemblyInfo>
  421. <ReturnValue>
  422. <ReturnType>Urho.StringHash</ReturnType>
  423. </ReturnValue>
  424. <Docs>
  425. <summary>Urho's type system type.</summary>
  426. <value>StringHash representing the type for this C# type.</value>
  427. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  428. </Docs>
  429. </Member>
  430. <Member MemberName="TypeName">
  431. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  432. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  433. <MemberType>Property</MemberType>
  434. <AssemblyInfo>
  435. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  436. </AssemblyInfo>
  437. <ReturnValue>
  438. <ReturnType>System.String</ReturnType>
  439. </ReturnValue>
  440. <Docs>
  441. <summary>Urho's low-level type name.</summary>
  442. <value>Stringified low-level type name.</value>
  443. <remarks>
  444. </remarks>
  445. </Docs>
  446. </Member>
  447. <Member MemberName="TypeNameStatic">
  448. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  449. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  450. <MemberType>Property</MemberType>
  451. <AssemblyInfo>
  452. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  453. </AssemblyInfo>
  454. <ReturnValue>
  455. <ReturnType>System.String</ReturnType>
  456. </ReturnValue>
  457. <Docs>
  458. <summary>Urho's low-level type name, accessible as a static method.</summary>
  459. <value>Stringified low-level type name.</value>
  460. <remarks>
  461. </remarks>
  462. </Docs>
  463. </Member>
  464. <Member MemberName="TypeStatic">
  465. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  466. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  467. <MemberType>Property</MemberType>
  468. <AssemblyInfo>
  469. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  470. </AssemblyInfo>
  471. <Attributes>
  472. <Attribute>
  473. <AttributeName>Preserve</AttributeName>
  474. </Attribute>
  475. </Attributes>
  476. <ReturnValue>
  477. <ReturnType>Urho.StringHash</ReturnType>
  478. </ReturnValue>
  479. <Docs>
  480. <summary>Urho's low-level type, accessible as a static method.</summary>
  481. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  482. <remarks>
  483. </remarks>
  484. </Docs>
  485. </Member>
  486. </Members>
  487. </Type>