ApplicationOptions.xml 10 KB

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  1. <Type Name="ApplicationOptions" FullName="Urho.ApplicationOptions">
  2. <TypeSignature Language="C#" Value="public class ApplicationOptions" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ApplicationOptions extends System.Object" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>System.Object</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Application options, see full description at:
  15. http://urho3d.github.io/documentation/1.4/_running.html
  16. </summary>
  17. <remarks>
  18. <para>This contains the list of options that can be configured at application startup, these settings control how the engine is initialized.</para>
  19. <para></para>
  20. <para>The options set with this selector are passed to the Urho game engine on startup.</para>
  21. <para></para>
  22. <para>You can use the convenience <see cref="T:Urho.ApplicationOptions.Default" /> or <see cref="T:Urho.ApplicationOptions.PortraitDefault" /> static values as options to use as either defaults for landscape or portrait.</para>
  23. </remarks>
  24. </Docs>
  25. <Members>
  26. <Member MemberName=".ctor">
  27. <MemberSignature Language="C#" Value="public ApplicationOptions (string assetsFolder);" />
  28. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string assetsFolder) cil managed" />
  29. <MemberType>Constructor</MemberType>
  30. <AssemblyInfo>
  31. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  32. </AssemblyInfo>
  33. <Parameters>
  34. <Parameter Name="assetsFolder" Type="System.String" />
  35. </Parameters>
  36. <Docs>
  37. <param name="assetsFolder">To be added.</param>
  38. <summary>To be added.</summary>
  39. <remarks>To be added.</remarks>
  40. </Docs>
  41. </Member>
  42. <Member MemberName=".ctor">
  43. <MemberSignature Language="C#" Value="public ApplicationOptions (string[] assetsFolders);" />
  44. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string[] assetsFolders) cil managed" />
  45. <MemberType>Constructor</MemberType>
  46. <AssemblyInfo>
  47. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  48. </AssemblyInfo>
  49. <Parameters>
  50. <Parameter Name="assetsFolders" Type="System.String[]" />
  51. </Parameters>
  52. <Docs>
  53. <param name="assetsFolders">To be added.</param>
  54. <summary>To be added.</summary>
  55. <remarks>To be added.</remarks>
  56. </Docs>
  57. </Member>
  58. <Member MemberName="AdditionalFlags">
  59. <MemberSignature Language="C#" Value="public string AdditionalFlags { get; set; }" />
  60. <MemberSignature Language="ILAsm" Value=".property instance string AdditionalFlags" />
  61. <MemberType>Property</MemberType>
  62. <AssemblyInfo>
  63. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  64. </AssemblyInfo>
  65. <ReturnValue>
  66. <ReturnType>System.String</ReturnType>
  67. </ReturnValue>
  68. <Docs>
  69. <summary>Any additional options from the Urho engine that might not be encompassed by one of the strongly typed properties here.</summary>
  70. <value>To be added.</value>
  71. <remarks>To be added.</remarks>
  72. </Docs>
  73. </Member>
  74. <Member MemberName="ExternalWindow">
  75. <MemberSignature Language="C#" Value="public IntPtr ExternalWindow { get; set; }" />
  76. <MemberSignature Language="ILAsm" Value=".property instance native int ExternalWindow" />
  77. <MemberType>Property</MemberType>
  78. <AssemblyInfo>
  79. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  80. </AssemblyInfo>
  81. <ReturnValue>
  82. <ReturnType>System.IntPtr</ReturnType>
  83. </ReturnValue>
  84. <Docs>
  85. <summary>To be added.</summary>
  86. <value>To be added.</value>
  87. <remarks>To be added.</remarks>
  88. </Docs>
  89. </Member>
  90. <Member MemberName="Height">
  91. <MemberSignature Language="C#" Value="public int Height { get; set; }" />
  92. <MemberSignature Language="ILAsm" Value=".property instance int32 Height" />
  93. <MemberType>Property</MemberType>
  94. <AssemblyInfo>
  95. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  96. </AssemblyInfo>
  97. <ReturnValue>
  98. <ReturnType>System.Int32</ReturnType>
  99. </ReturnValue>
  100. <Docs>
  101. <summary>
  102. Desktop only option.</summary>
  103. <value>To be added.</value>
  104. <remarks>To be added.</remarks>
  105. </Docs>
  106. </Member>
  107. <Member MemberName="LimitFps">
  108. <MemberSignature Language="C#" Value="public bool LimitFps { get; set; }" />
  109. <MemberSignature Language="ILAsm" Value=".property instance bool LimitFps" />
  110. <MemberType>Property</MemberType>
  111. <AssemblyInfo>
  112. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  113. </AssemblyInfo>
  114. <ReturnValue>
  115. <ReturnType>System.Boolean</ReturnType>
  116. </ReturnValue>
  117. <Docs>
  118. <summary>Determines whether we should limit the frames (defaults to true), the default is limit is 200 FPS for desktop, and 60 fps, despite of the flag settings.</summary>
  119. <value>To be added.</value>
  120. <remarks>To be added.</remarks>
  121. </Docs>
  122. </Member>
  123. <Member MemberName="Orientation">
  124. <MemberSignature Language="C#" Value="public Urho.ApplicationOptions.OrientationType Orientation { get; set; }" />
  125. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.ApplicationOptions/OrientationType Orientation" />
  126. <MemberType>Property</MemberType>
  127. <AssemblyInfo>
  128. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  129. </AssemblyInfo>
  130. <ReturnValue>
  131. <ReturnType>Urho.ApplicationOptions+OrientationType</ReturnType>
  132. </ReturnValue>
  133. <Docs>
  134. <summary>iOS only - orientation for the game</summary>
  135. <value>To be added.</value>
  136. <remarks>This describes the allowed orientation modes for the display.</remarks>
  137. </Docs>
  138. </Member>
  139. <Member MemberName="ResizableWindow">
  140. <MemberSignature Language="C#" Value="public bool ResizableWindow { get; set; }" />
  141. <MemberSignature Language="ILAsm" Value=".property instance bool ResizableWindow" />
  142. <MemberType>Property</MemberType>
  143. <AssemblyInfo>
  144. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  145. </AssemblyInfo>
  146. <ReturnValue>
  147. <ReturnType>System.Boolean</ReturnType>
  148. </ReturnValue>
  149. <Docs>
  150. <summary>Desktop only - provides a resizable window.</summary>
  151. <value>To be added.</value>
  152. <remarks>To be added.</remarks>
  153. </Docs>
  154. </Member>
  155. <Member MemberName="ResourcePackagesPaths">
  156. <MemberSignature Language="C#" Value="public string[] ResourcePackagesPaths { get; set; }" />
  157. <MemberSignature Language="ILAsm" Value=".property instance string[] ResourcePackagesPaths" />
  158. <MemberType>Property</MemberType>
  159. <AssemblyInfo>
  160. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  161. </AssemblyInfo>
  162. <ReturnValue>
  163. <ReturnType>System.String[]</ReturnType>
  164. </ReturnValue>
  165. <Docs>
  166. <summary>
  167. <para>Resource package files to use - default empty.</para>
  168. </summary>
  169. <value>To be added.</value>
  170. <remarks>To be added.</remarks>
  171. </Docs>
  172. </Member>
  173. <Member MemberName="ResourcePaths">
  174. <MemberSignature Language="C#" Value="public string[] ResourcePaths { get; set; }" />
  175. <MemberSignature Language="ILAsm" Value=".property instance string[] ResourcePaths" />
  176. <MemberType>Property</MemberType>
  177. <AssemblyInfo>
  178. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  179. </AssemblyInfo>
  180. <ReturnValue>
  181. <ReturnType>System.String[]</ReturnType>
  182. </ReturnValue>
  183. <Docs>
  184. <summary>
  185. <para>Resource path(s) to use (default: Data, CoreData)</para>
  186. </summary>
  187. <value>To be added.</value>
  188. <remarks>To be added.</remarks>
  189. </Docs>
  190. </Member>
  191. <Member MemberName="ToString">
  192. <MemberSignature Language="C#" Value="public override string ToString ();" />
  193. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance string ToString() cil managed" />
  194. <MemberType>Method</MemberType>
  195. <AssemblyInfo>
  196. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  197. </AssemblyInfo>
  198. <ReturnValue>
  199. <ReturnType>System.String</ReturnType>
  200. </ReturnValue>
  201. <Parameters />
  202. <Docs>
  203. <summary>Returns the command line version suitable to be sent to the Urho engine.</summary>
  204. <returns>To be added.</returns>
  205. <remarks>To be added.</remarks>
  206. </Docs>
  207. </Member>
  208. <Member MemberName="TouchEmulation">
  209. <MemberSignature Language="C#" Value="public bool TouchEmulation { get; set; }" />
  210. <MemberSignature Language="ILAsm" Value=".property instance bool TouchEmulation" />
  211. <MemberType>Property</MemberType>
  212. <AssemblyInfo>
  213. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  214. </AssemblyInfo>
  215. <ReturnValue>
  216. <ReturnType>System.Boolean</ReturnType>
  217. </ReturnValue>
  218. <Docs>
  219. <summary>Enable touch-emulation on desktop environments.</summary>
  220. <value>To be added.</value>
  221. <remarks>To be added.</remarks>
  222. </Docs>
  223. </Member>
  224. <Member MemberName="Width">
  225. <MemberSignature Language="C#" Value="public int Width { get; set; }" />
  226. <MemberSignature Language="ILAsm" Value=".property instance int32 Width" />
  227. <MemberType>Property</MemberType>
  228. <AssemblyInfo>
  229. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  230. </AssemblyInfo>
  231. <ReturnValue>
  232. <ReturnType>System.Int32</ReturnType>
  233. </ReturnValue>
  234. <Docs>
  235. <summary>Desktop only option.</summary>
  236. <value>To be added.</value>
  237. <remarks>To be added.</remarks>
  238. </Docs>
  239. </Member>
  240. <Member MemberName="WindowedMode">
  241. <MemberSignature Language="C#" Value="public bool WindowedMode { get; set; }" />
  242. <MemberSignature Language="ILAsm" Value=".property instance bool WindowedMode" />
  243. <MemberType>Property</MemberType>
  244. <AssemblyInfo>
  245. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  246. </AssemblyInfo>
  247. <ReturnValue>
  248. <ReturnType>System.Boolean</ReturnType>
  249. </ReturnValue>
  250. <Docs>
  251. <summary>Desktop only option.</summary>
  252. <value>To be added.</value>
  253. <remarks>To be added.</remarks>
  254. </Docs>
  255. </Member>
  256. </Members>
  257. </Type>