Geometry.xml 24 KB

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  1. <Type Name="Geometry" FullName="Urho.Geometry">
  2. <TypeSignature Language="C#" Value="public class Geometry : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Geometry extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Defines one or more vertex buffers, an index buffer and a draw range.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public Geometry ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.Geometry which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks></remarks>
  32. </Docs>
  33. </Member>
  34. <Member MemberName=".ctor">
  35. <MemberSignature Language="C#" Value="public Geometry (IntPtr handle);" />
  36. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  37. <MemberType>Constructor</MemberType>
  38. <AssemblyInfo>
  39. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  40. </AssemblyInfo>
  41. <Parameters>
  42. <Parameter Name="handle" Type="System.IntPtr" />
  43. </Parameters>
  44. <Docs>
  45. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  46. <summary>Constructs a new instance of Urho.Geometry, given a raw pointer to an unmanaged object</summary>
  47. <remarks>
  48. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  49. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  50. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  51. </remarks>
  52. </Docs>
  53. </Member>
  54. <Member MemberName=".ctor">
  55. <MemberSignature Language="C#" Value="public Geometry (Urho.Context context);" />
  56. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  57. <MemberType>Constructor</MemberType>
  58. <AssemblyInfo>
  59. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  60. </AssemblyInfo>
  61. <Parameters>
  62. <Parameter Name="context" Type="Urho.Context" />
  63. </Parameters>
  64. <Docs>
  65. <param name="context">The context that this object will be attached to.</param>
  66. <summary>
  67. <para>Constructs a new instance of Urho.Geometry linked to a specific <see cref="T:Urho.Context" />.</para>
  68. </summary>
  69. <remarks></remarks>
  70. </Docs>
  71. </Member>
  72. <Member MemberName=".ctor">
  73. <MemberSignature Language="C#" Value="protected Geometry (Urho.UrhoObjectFlag emptyFlag);" />
  74. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  75. <MemberType>Constructor</MemberType>
  76. <AssemblyInfo>
  77. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  78. </AssemblyInfo>
  79. <Parameters>
  80. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  81. </Parameters>
  82. <Docs>
  83. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  84. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  85. <remarks>
  86. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  87. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  88. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  89. </remarks>
  90. </Docs>
  91. </Member>
  92. <Member MemberName="BufferHash">
  93. <MemberSignature Language="C#" Value="public ushort BufferHash { get; }" />
  94. <MemberSignature Language="ILAsm" Value=".property instance unsigned int16 BufferHash" />
  95. <MemberType>Property</MemberType>
  96. <AssemblyInfo>
  97. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  98. </AssemblyInfo>
  99. <ReturnValue>
  100. <ReturnType>System.UInt16</ReturnType>
  101. </ReturnValue>
  102. <Docs>
  103. <summary>
  104. Return buffers' combined hash value for state sorting.
  105. </summary>
  106. <value>To be added.</value>
  107. <remarks>To be added.</remarks>
  108. </Docs>
  109. </Member>
  110. <Member MemberName="Draw">
  111. <MemberSignature Language="C#" Value="public void Draw (Urho.Graphics graphics);" />
  112. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Draw(class Urho.Graphics graphics) cil managed" />
  113. <MemberType>Method</MemberType>
  114. <AssemblyInfo>
  115. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  116. </AssemblyInfo>
  117. <ReturnValue>
  118. <ReturnType>System.Void</ReturnType>
  119. </ReturnValue>
  120. <Parameters>
  121. <Parameter Name="graphics" Type="Urho.Graphics" />
  122. </Parameters>
  123. <Docs>
  124. <param name="graphics">To be added.</param>
  125. <summary>
  126. Draw.
  127. </summary>
  128. <remarks>To be added.</remarks>
  129. </Docs>
  130. </Member>
  131. <Member MemberName="Empty">
  132. <MemberSignature Language="C#" Value="public bool Empty { get; }" />
  133. <MemberSignature Language="ILAsm" Value=".property instance bool Empty" />
  134. <MemberType>Property</MemberType>
  135. <AssemblyInfo>
  136. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  137. </AssemblyInfo>
  138. <ReturnValue>
  139. <ReturnType>System.Boolean</ReturnType>
  140. </ReturnValue>
  141. <Docs>
  142. <summary>Return whether has empty draw range.</summary>
  143. <value>To be added.</value>
  144. <remarks>To be added.</remarks>
  145. </Docs>
  146. </Member>
  147. <Member MemberName="GetHitDistance">
  148. <MemberSignature Language="C#" Value="public float GetHitDistance (Urho.Ray ray, Urho.Vector3* outNormal, Urho.Vector2* outUV);" />
  149. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetHitDistance(valuetype Urho.Ray ray, valuetype Urho.Vector3* outNormal, valuetype Urho.Vector2* outUV) cil managed" />
  150. <MemberType>Method</MemberType>
  151. <AssemblyInfo>
  152. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  153. </AssemblyInfo>
  154. <ReturnValue>
  155. <ReturnType>System.Single</ReturnType>
  156. </ReturnValue>
  157. <Parameters>
  158. <Parameter Name="ray" Type="Urho.Ray" />
  159. <Parameter Name="outNormal" Type="Urho.Vector3*" />
  160. <Parameter Name="outUV" Type="Urho.Vector2*" />
  161. </Parameters>
  162. <Docs>
  163. <param name="ray">To be added.</param>
  164. <param name="outNormal">To be added.</param>
  165. <param name="outUV">To be added.</param>
  166. <summary>
  167. Return ray hit distance or infinity if no hit. Requires raw data to be set. Optionally return hit normal and hit uv coordinates at intersect point.
  168. </summary>
  169. <returns>To be added.</returns>
  170. <remarks>To be added.</remarks>
  171. </Docs>
  172. </Member>
  173. <Member MemberName="GetVertexBuffer">
  174. <MemberSignature Language="C#" Value="public Urho.VertexBuffer GetVertexBuffer (uint index);" />
  175. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.VertexBuffer GetVertexBuffer(unsigned int32 index) cil managed" />
  176. <MemberType>Method</MemberType>
  177. <AssemblyInfo>
  178. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  179. </AssemblyInfo>
  180. <ReturnValue>
  181. <ReturnType>Urho.VertexBuffer</ReturnType>
  182. </ReturnValue>
  183. <Parameters>
  184. <Parameter Name="index" Type="System.UInt32" />
  185. </Parameters>
  186. <Docs>
  187. <param name="index">To be added.</param>
  188. <summary>
  189. Return vertex buffer by index.
  190. </summary>
  191. <returns>To be added.</returns>
  192. <remarks>To be added.</remarks>
  193. </Docs>
  194. </Member>
  195. <Member MemberName="GetVertexElementMask">
  196. <MemberSignature Language="C#" Value="public uint GetVertexElementMask (uint index);" />
  197. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetVertexElementMask(unsigned int32 index) cil managed" />
  198. <MemberType>Method</MemberType>
  199. <AssemblyInfo>
  200. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  201. </AssemblyInfo>
  202. <ReturnValue>
  203. <ReturnType>System.UInt32</ReturnType>
  204. </ReturnValue>
  205. <Parameters>
  206. <Parameter Name="index" Type="System.UInt32" />
  207. </Parameters>
  208. <Docs>
  209. <param name="index">To be added.</param>
  210. <summary>
  211. Return vertex element mask by index.
  212. </summary>
  213. <returns>To be added.</returns>
  214. <remarks>To be added.</remarks>
  215. </Docs>
  216. </Member>
  217. <Member MemberName="IndexBuffer">
  218. <MemberSignature Language="C#" Value="public Urho.IndexBuffer IndexBuffer { get; set; }" />
  219. <MemberSignature Language="ILAsm" Value=".property instance class Urho.IndexBuffer IndexBuffer" />
  220. <MemberType>Property</MemberType>
  221. <AssemblyInfo>
  222. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  223. </AssemblyInfo>
  224. <ReturnValue>
  225. <ReturnType>Urho.IndexBuffer</ReturnType>
  226. </ReturnValue>
  227. <Docs>
  228. <summary>
  229. Return the index buffer.
  230. Or
  231. Set the index buffer.
  232. </summary>
  233. <value>To be added.</value>
  234. <remarks>To be added.</remarks>
  235. </Docs>
  236. </Member>
  237. <Member MemberName="IndexCount">
  238. <MemberSignature Language="C#" Value="public uint IndexCount { get; }" />
  239. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 IndexCount" />
  240. <MemberType>Property</MemberType>
  241. <AssemblyInfo>
  242. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  243. </AssemblyInfo>
  244. <ReturnValue>
  245. <ReturnType>System.UInt32</ReturnType>
  246. </ReturnValue>
  247. <Docs>
  248. <summary>
  249. Return number of indices.
  250. </summary>
  251. <value>To be added.</value>
  252. <remarks>To be added.</remarks>
  253. </Docs>
  254. </Member>
  255. <Member MemberName="IndexStart">
  256. <MemberSignature Language="C#" Value="public uint IndexStart { get; }" />
  257. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 IndexStart" />
  258. <MemberType>Property</MemberType>
  259. <AssemblyInfo>
  260. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  261. </AssemblyInfo>
  262. <ReturnValue>
  263. <ReturnType>System.UInt32</ReturnType>
  264. </ReturnValue>
  265. <Docs>
  266. <summary>
  267. Return start index.
  268. </summary>
  269. <value>To be added.</value>
  270. <remarks>To be added.</remarks>
  271. </Docs>
  272. </Member>
  273. <Member MemberName="IsInside">
  274. <MemberSignature Language="C#" Value="public bool IsInside (Urho.Ray ray);" />
  275. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool IsInside(valuetype Urho.Ray ray) cil managed" />
  276. <MemberType>Method</MemberType>
  277. <AssemblyInfo>
  278. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  279. </AssemblyInfo>
  280. <ReturnValue>
  281. <ReturnType>System.Boolean</ReturnType>
  282. </ReturnValue>
  283. <Parameters>
  284. <Parameter Name="ray" Type="Urho.Ray" />
  285. </Parameters>
  286. <Docs>
  287. <param name="ray">To be added.</param>
  288. <summary>
  289. Return whether or not the ray is inside geometry.
  290. </summary>
  291. <returns>To be added.</returns>
  292. <remarks>To be added.</remarks>
  293. </Docs>
  294. </Member>
  295. <Member MemberName="LodDistance">
  296. <MemberSignature Language="C#" Value="public float LodDistance { get; set; }" />
  297. <MemberSignature Language="ILAsm" Value=".property instance float32 LodDistance" />
  298. <MemberType>Property</MemberType>
  299. <AssemblyInfo>
  300. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  301. </AssemblyInfo>
  302. <ReturnValue>
  303. <ReturnType>System.Single</ReturnType>
  304. </ReturnValue>
  305. <Docs>
  306. <summary>
  307. Return LOD distance.
  308. Or
  309. Set the LOD distance.
  310. </summary>
  311. <value>To be added.</value>
  312. <remarks>To be added.</remarks>
  313. </Docs>
  314. </Member>
  315. <Member MemberName="NumVertexBuffers">
  316. <MemberSignature Language="C#" Value="public uint NumVertexBuffers { get; }" />
  317. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumVertexBuffers" />
  318. <MemberType>Property</MemberType>
  319. <AssemblyInfo>
  320. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  321. </AssemblyInfo>
  322. <ReturnValue>
  323. <ReturnType>System.UInt32</ReturnType>
  324. </ReturnValue>
  325. <Docs>
  326. <summary>
  327. Return number of vertex buffers.
  328. </summary>
  329. <value>To be added.</value>
  330. <remarks>To be added.</remarks>
  331. </Docs>
  332. </Member>
  333. <Member MemberName="PrimitiveType">
  334. <MemberSignature Language="C#" Value="public Urho.PrimitiveType PrimitiveType { get; }" />
  335. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.PrimitiveType PrimitiveType" />
  336. <MemberType>Property</MemberType>
  337. <AssemblyInfo>
  338. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  339. </AssemblyInfo>
  340. <ReturnValue>
  341. <ReturnType>Urho.PrimitiveType</ReturnType>
  342. </ReturnValue>
  343. <Docs>
  344. <summary>
  345. Return primitive type.
  346. </summary>
  347. <value>To be added.</value>
  348. <remarks>To be added.</remarks>
  349. </Docs>
  350. </Member>
  351. <Member MemberName="SetDrawRange">
  352. <MemberSignature Language="C#" Value="public bool SetDrawRange (Urho.PrimitiveType type, uint indexStart, uint indexCount, bool getUsedVertexRange);" />
  353. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetDrawRange(valuetype Urho.PrimitiveType type, unsigned int32 indexStart, unsigned int32 indexCount, bool getUsedVertexRange) cil managed" />
  354. <MemberType>Method</MemberType>
  355. <AssemblyInfo>
  356. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  357. </AssemblyInfo>
  358. <ReturnValue>
  359. <ReturnType>System.Boolean</ReturnType>
  360. </ReturnValue>
  361. <Parameters>
  362. <Parameter Name="type" Type="Urho.PrimitiveType" />
  363. <Parameter Name="indexStart" Type="System.UInt32" />
  364. <Parameter Name="indexCount" Type="System.UInt32" />
  365. <Parameter Name="getUsedVertexRange" Type="System.Boolean" />
  366. </Parameters>
  367. <Docs>
  368. <param name="type">To be added.</param>
  369. <param name="indexStart">To be added.</param>
  370. <param name="indexCount">To be added.</param>
  371. <param name="getUsedVertexRange">To be added.</param>
  372. <summary>
  373. Set the draw range.
  374. </summary>
  375. <returns>To be added.</returns>
  376. <remarks>To be added.</remarks>
  377. </Docs>
  378. </Member>
  379. <Member MemberName="SetDrawRange">
  380. <MemberSignature Language="C#" Value="public bool SetDrawRange (Urho.PrimitiveType type, uint indexStart, uint indexCount, uint vertexStart, uint vertexCount, bool checkIllegal);" />
  381. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetDrawRange(valuetype Urho.PrimitiveType type, unsigned int32 indexStart, unsigned int32 indexCount, unsigned int32 vertexStart, unsigned int32 vertexCount, bool checkIllegal) cil managed" />
  382. <MemberType>Method</MemberType>
  383. <AssemblyInfo>
  384. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  385. </AssemblyInfo>
  386. <ReturnValue>
  387. <ReturnType>System.Boolean</ReturnType>
  388. </ReturnValue>
  389. <Parameters>
  390. <Parameter Name="type" Type="Urho.PrimitiveType" />
  391. <Parameter Name="indexStart" Type="System.UInt32" />
  392. <Parameter Name="indexCount" Type="System.UInt32" />
  393. <Parameter Name="vertexStart" Type="System.UInt32" />
  394. <Parameter Name="vertexCount" Type="System.UInt32" />
  395. <Parameter Name="checkIllegal" Type="System.Boolean" />
  396. </Parameters>
  397. <Docs>
  398. <param name="type">To be added.</param>
  399. <param name="indexStart">To be added.</param>
  400. <param name="indexCount">To be added.</param>
  401. <param name="vertexStart">To be added.</param>
  402. <param name="vertexCount">To be added.</param>
  403. <param name="checkIllegal">To be added.</param>
  404. <summary>
  405. Set the draw range.
  406. </summary>
  407. <returns>To be added.</returns>
  408. <remarks>To be added.</remarks>
  409. </Docs>
  410. </Member>
  411. <Member MemberName="SetNumVertexBuffers">
  412. <MemberSignature Language="C#" Value="public bool SetNumVertexBuffers (uint num);" />
  413. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetNumVertexBuffers(unsigned int32 num) cil managed" />
  414. <MemberType>Method</MemberType>
  415. <AssemblyInfo>
  416. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  417. </AssemblyInfo>
  418. <ReturnValue>
  419. <ReturnType>System.Boolean</ReturnType>
  420. </ReturnValue>
  421. <Parameters>
  422. <Parameter Name="num" Type="System.UInt32" />
  423. </Parameters>
  424. <Docs>
  425. <param name="num">To be added.</param>
  426. <summary>
  427. Set number of vertex buffer.
  428. </summary>
  429. <returns>To be added.</returns>
  430. <remarks>To be added.</remarks>
  431. </Docs>
  432. </Member>
  433. <Member MemberName="SetVertexBuffer">
  434. <MemberSignature Language="C#" Value="public bool SetVertexBuffer (uint index, Urho.VertexBuffer buffer, uint elementMask);" />
  435. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetVertexBuffer(unsigned int32 index, class Urho.VertexBuffer buffer, unsigned int32 elementMask) cil managed" />
  436. <MemberType>Method</MemberType>
  437. <AssemblyInfo>
  438. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  439. </AssemblyInfo>
  440. <ReturnValue>
  441. <ReturnType>System.Boolean</ReturnType>
  442. </ReturnValue>
  443. <Parameters>
  444. <Parameter Name="index" Type="System.UInt32" />
  445. <Parameter Name="buffer" Type="Urho.VertexBuffer" />
  446. <Parameter Name="elementMask" Type="System.UInt32" />
  447. </Parameters>
  448. <Docs>
  449. <param name="index">To be added.</param>
  450. <param name="buffer">To be added.</param>
  451. <param name="elementMask">To be added.</param>
  452. <summary>
  453. Set a vertex buffer by index.
  454. </summary>
  455. <returns>To be added.</returns>
  456. <remarks>To be added.</remarks>
  457. </Docs>
  458. </Member>
  459. <Member MemberName="Type">
  460. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  461. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  462. <MemberType>Property</MemberType>
  463. <AssemblyInfo>
  464. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  465. </AssemblyInfo>
  466. <ReturnValue>
  467. <ReturnType>Urho.StringHash</ReturnType>
  468. </ReturnValue>
  469. <Docs>
  470. <summary>Urho's type system type.</summary>
  471. <value>StringHash representing the type for this C# type.</value>
  472. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  473. </Docs>
  474. </Member>
  475. <Member MemberName="TypeName">
  476. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  477. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  478. <MemberType>Property</MemberType>
  479. <AssemblyInfo>
  480. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  481. </AssemblyInfo>
  482. <ReturnValue>
  483. <ReturnType>System.String</ReturnType>
  484. </ReturnValue>
  485. <Docs>
  486. <summary>Urho's low-level type name.</summary>
  487. <value>Stringified low-level type name.</value>
  488. <remarks></remarks>
  489. </Docs>
  490. </Member>
  491. <Member MemberName="TypeNameStatic">
  492. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  493. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  494. <MemberType>Property</MemberType>
  495. <AssemblyInfo>
  496. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  497. </AssemblyInfo>
  498. <ReturnValue>
  499. <ReturnType>System.String</ReturnType>
  500. </ReturnValue>
  501. <Docs>
  502. <summary>Urho's low-level type name, accessible as a static method.</summary>
  503. <value>Stringified low-level type name.</value>
  504. <remarks></remarks>
  505. </Docs>
  506. </Member>
  507. <Member MemberName="TypeStatic">
  508. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  509. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  510. <MemberType>Property</MemberType>
  511. <AssemblyInfo>
  512. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  513. </AssemblyInfo>
  514. <ReturnValue>
  515. <ReturnType>Urho.StringHash</ReturnType>
  516. </ReturnValue>
  517. <Docs>
  518. <summary>Urho's low-level type, accessible as a static method.</summary>
  519. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  520. <remarks></remarks>
  521. </Docs>
  522. </Member>
  523. <Member MemberName="VertexBuffers">
  524. <MemberSignature Language="C#" Value="public System.Collections.Generic.IReadOnlyList&lt;Urho.VertexBuffer&gt; VertexBuffers { get; }" />
  525. <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IReadOnlyList`1&lt;class Urho.VertexBuffer&gt; VertexBuffers" />
  526. <MemberType>Property</MemberType>
  527. <AssemblyInfo>
  528. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  529. </AssemblyInfo>
  530. <ReturnValue>
  531. <ReturnType>System.Collections.Generic.IReadOnlyList&lt;Urho.VertexBuffer&gt;</ReturnType>
  532. </ReturnValue>
  533. <Docs>
  534. <summary>
  535. Return all vertex buffers.
  536. </summary>
  537. <value>To be added.</value>
  538. <remarks>To be added.</remarks>
  539. </Docs>
  540. </Member>
  541. <Member MemberName="VertexCount">
  542. <MemberSignature Language="C#" Value="public uint VertexCount { get; }" />
  543. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 VertexCount" />
  544. <MemberType>Property</MemberType>
  545. <AssemblyInfo>
  546. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  547. </AssemblyInfo>
  548. <ReturnValue>
  549. <ReturnType>System.UInt32</ReturnType>
  550. </ReturnValue>
  551. <Docs>
  552. <summary>
  553. Return number of used vertices.
  554. </summary>
  555. <value>To be added.</value>
  556. <remarks>To be added.</remarks>
  557. </Docs>
  558. </Member>
  559. <Member MemberName="VertexStart">
  560. <MemberSignature Language="C#" Value="public uint VertexStart { get; }" />
  561. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 VertexStart" />
  562. <MemberType>Property</MemberType>
  563. <AssemblyInfo>
  564. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  565. </AssemblyInfo>
  566. <ReturnValue>
  567. <ReturnType>System.UInt32</ReturnType>
  568. </ReturnValue>
  569. <Docs>
  570. <summary>
  571. Return first used vertex.
  572. </summary>
  573. <value>To be added.</value>
  574. <remarks>To be added.</remarks>
  575. </Docs>
  576. </Member>
  577. </Members>
  578. </Type>