Urho.nuspec 5.4 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
  3. <metadata minClientVersion="2.8.1">
  4. <id>UrhoSharp</id>
  5. <version>1.1</version>
  6. <title>UrhoSharp</title>
  7. <authors>Xamarin Inc.</authors>
  8. <owners>Xamarin</owners>
  9. <licenseUrl>https://github.com/xamarin/urho/blob/master/LICENSE</licenseUrl>
  10. <projectUrl>http://developer.xamarin.com/guides/cross-platform/urho/</projectUrl>
  11. <iconUrl>http://developer.xamarin.com/guides/cross-platform/urho/introduction/Images/UrhoSharp_icon.png</iconUrl>
  12. <requireLicenseAcceptance>false</requireLicenseAcceptance>
  13. <summary>Cross Platform, 2D and 3D Game Engine for C# (Android, iOS, Windows, Mac).</summary>
  14. <description>UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games that run on Android, iOS, Mac, Windows and Unix. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms. UrhoSharp is powered by Urho3D (http://urho3d.github.io/), a game engine that has been under development for more than a decade. All the samples from Urho3D have been ported to C# to help you get started: https://github.com/xamarin/urho-samples</description>
  15. <releaseNotes>## Features
  16. [Core] Update Urho3D (~ it was 450 commits behind) - a lot of nice bugfixes
  17. [Core] All Urho methods will throw an exception (instead of native crash) if called after App.Stop
  18. [Forms.Core] Update UrhoSharp XForms dependency from 2.1 to the latest 2.2
  19. [iOS] Pause/Resume methods for iOS
  20. ## Bugfixes
  21. [Core] Octree.RayCast is not surfaced
  22. [Android] Fixes for Android crahses (thanks to Storyo for help)
  23. [iOS][Android] RenderPathCommand doesn't work in iOS and Android
  24. [iOS][Android] Variant type doesn't work in non 64bit environment</releaseNotes>
  25. <tags>Urho Urho3D UrhoSharp Xamarin 2D 3D games engine</tags>
  26. </metadata>
  27. <files>
  28. <file src="Bin/CoreData.pak" target="native/CoreData.pak" />
  29. <file src="Urho3D/Source/bin/CoreData/**" target="native" />
  30. <!--Additional assets:-->
  31. <file src="Urho3D/Source/bin/Data/Models/Box.mdl" target="native/Urho3D/Source/bin/CoreData/Models/Box.mdl" />
  32. <file src="Urho3D/Source/bin/Data/Models/Cone.mdl" target="native/Urho3D/Source/bin/CoreData/Models/Cone.mdl" />
  33. <file src="Urho3D/Source/bin/Data/Models/Cylinder.mdl" target="native/Urho3D/Source/bin/CoreData/Models/Cylinder.mdl" />
  34. <file src="Urho3D/Source/bin/Data/Models/Plane.mdl" target="native/Urho3D/Source/bin/CoreData/Models/Plane.mdl" />
  35. <file src="Urho3D/Source/bin/Data/Models/Pyramid.mdl" target="native/Urho3D/Source/bin/CoreData/Models/Pyramid.mdl" />
  36. <file src="Urho3D/Source/bin/Data/Models/Sphere.mdl" target="native/Urho3D/Source/bin/CoreData/Models/Sphere.mdl" />
  37. <file src="Urho3D/Source/bin/Data/Models/Torus.mdl" target="native/Urho3D/Source/bin/CoreData/Models/Torus.mdl" />
  38. <file src="Urho3D/Source/bin/Data/Fonts/Anonymous Pro.ttf" target="native/Urho3D/Source/bin/CoreData/Fonts/Anonymous Pro.ttf" />
  39. <!--PCL-->
  40. <file src="Bin/Common/Urho.dll" target="lib/portable-net45+win8+monoandroid+monotouch+Xamarin.iOS10/Urho.dll" />
  41. <file src="docs/Urho.XML" target="lib/portable-net45+win8+monoandroid+monotouch+Xamarin.iOS10/Urho.XML" />
  42. <!--Android-->
  43. <file src="Nuget/Android/UrhoSharp.targets" target="build/MonoAndroid" />
  44. <file src="Nuget/Android/UrhoSharpReadme.txt" target="content/MonoAndroid/UrhoSharpReadme.txt" />
  45. <file src="Bin/Android/Urho.dll" target="lib/MonoAndroid/Urho.dll" />
  46. <file src="Bin/Android/Urho.Droid.SdlBinding.dll" target="lib/MonoAndroid/Urho.Droid.SdlBinding.dll" />
  47. <file src="docs/Urho.XML" target="lib/MonoAndroid/Urho.XML" />
  48. <file src="Bin/Android/x86_64/libmono-urho.so" target="native/Android/x86_64/libmono-urho.so" />
  49. <file src="Bin/Android/arm64-v8a/libmono-urho.so" target="native/Android/arm64-v8a/libmono-urho.so" />
  50. <file src="Bin/Android/x86/libmono-urho.so" target="native/Android/x86/libmono-urho.so" />
  51. <file src="Bin/Android/armeabi-v7a/libmono-urho.so" target="native/Android/armeabi-v7a/libmono-urho.so" />
  52. <file src="Bin/Android/armeabi/libmono-urho.so" target="native/Android/armeabi/libmono-urho.so" />
  53. <!--iOS-->
  54. <file src="Nuget/iOS/UrhoSharpReadme.txt" target="content/Xamarin.iOS10/UrhoSharpReadme.txt" />
  55. <file src="Bin/iOS/Urho.dll" target="lib/Xamarin.iOS10/Urho.dll" />
  56. <file src="docs/Urho.XML" target="lib/Xamarin.iOS10/Urho.XML" />
  57. <!--Windows+Mac-->
  58. <file src="Nuget/Desktop/UrhoSharp.targets" target="build/net45" />
  59. <file src="Nuget/Desktop/UrhoSharpReadme.txt" target="content/net45/UrhoSharpReadme.txt" />
  60. <file src="Bin/Desktop/Urho.dll" target="lib/net45/Urho.dll" />
  61. <file src="docs/Urho.XML" target="lib/net45/Urho.XML" />
  62. <file src="Bin/Desktop/Win64/mono-urho.dll" target="native/Win64/mono-urho.dll" />
  63. <file src="Bin/Desktop/Win32/mono-urho.dll" target="native/Win32/mono-urho.dll" />
  64. <file src="Bin/Desktop/libmono-urho.dylib" target="native/Mac/libmono-urho.dylib" />
  65. <!--UWP-->
  66. <!--file src="Nuget/UWP/UrhoSharp.targets" target="build/uap10.0" />
  67. <file src="docs/Urho.XML" target="lib/uap10.0/Urho.XML" />
  68. <file src="Bin/UWP/Urho.dll" target="lib/uap10.0/Urho.dll" />
  69. <file src="Bin/UWP/mono-urho.dll" target="native/UWP32/mono-urho.dll" /-->
  70. </files>
  71. </package>