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Updated faq with supported platform matrix

Björn Ritzl hai 1 ano
pai
achega
279563afbe
Modificáronse 4 ficheiros con 37 adicións e 37 borrados
  1. 10 10
      docs/en/faq/faq.md
  2. 9 9
      docs/es/faq/faq.md
  3. 9 9
      docs/pt/faq/faq.md
  4. 9 9
      docs/zh/faq/faq.md

+ 10 - 10
docs/en/faq/faq.md

@@ -54,15 +54,15 @@ shaders.
 
 A: The following platforms are supported for the editor/tools and the engine runtime:
 
-  | System                     | Supported            |
-  | -------------------------- | -------------------- |
-  | macOS 11 Big Sur           | Editor and runtime   |
-  | Windows Vista              | Editor and runtime   |
-  | Ubuntu 18.04 (64 bit)(1)   | Editor               |
-  | Linux (64 bit)(2)          | Runtime              |
-  | iOS 11.0                   | Runtime              |
-  | Android 4.4 (API level 19) | Runtime              |
-  | HTML5                      | Runtime              |
+  | System             | Version            | Architectures  | Supported            |
+  | ------------------ | ------------------ | -------------- | -------------------- |
+  | macOS              | 11 Big Sur         | x86-64, arm-64 | Editor and Engine    |
+  | Windows            | Vista              | x86-32, x86-64 | Editor and Engine    |
+  | Ubuntu (1)         | 18.04              | x86-64         | Editor               |
+  | Linux (2)          | Any                | x86-64         | Engine               |
+  | iOS                | 11.0               | arm-64         | Engine               |
+  | Android            | 4.4 (API level 19) | arm-32, arm-64 | Engine               |
+  | HTML5              |                    | asm.js, wasm   | Engine               |
 
   (1 The editor is built and tested for 64-bit Ubuntu 18.04. It should work on other distributions as well but we give no guarantees.)
 
@@ -71,7 +71,7 @@ A: The following platforms are supported for the editor/tools and the engine run
 
 #### Q: What target platforms can I develop games for with Defold?
 
-A: With one click you can publish to Nintendo Switch, iOS, Android and HTML5 as well as macOS, Windows and Linux. It’s truly one codebase with multiple supported platforms.
+A: With one click you can publish to PS4™, Nintendo Switch, iOS, Android and HTML5 as well as macOS, Windows and Linux. It’s truly one codebase with multiple supported platforms.
 
 
 #### Q: What rendering API does Defold rely on?

+ 9 - 9
docs/es/faq/faq.md

@@ -54,15 +54,15 @@ shaders.
 
 A: Las siguientes plataformas tienen soporte para el editor/herramientas y el runtime del motor:
 
-  | Sistema                    | Soporte              |
-  | -------------------------- | -------------------- |
-  | macOS 11 Big Sur           | Editor y runtime     |
-  | Windows Vista              | Editor y runtime     |
-  | Ubuntu 18.04 (64 bit)(1)   | Editor               |
-  | Linux (64 bit)(2)          | Runtime              |
-  | iOS 11.0                   | Runtime              |
-  | Android 4.4 (API level 19) | Runtime              |
-  | HTML5                      | Runtime              |
+  | System             | Version            | Architectures  | Supported            |
+  | ------------------ | ------------------ | -------------- | -------------------- |
+  | macOS              | 11 Big Sur         | x86-64, arm-64 | Editor and Engine    |
+  | Windows            | Vista              | x86-32, x86-64 | Editor and Engine    |
+  | Ubuntu (1)         | 18.04              | x86-64         | Editor               |
+  | Linux (2)          | Any                | x86-64         | Engine               |
+  | iOS                | 11.0               | arm-64         | Engine               |
+  | Android            | 4.4 (API level 19) | arm-32, arm-64 | Engine               |
+  | HTML5              |                    | asm.js, wasm   | Engine               |
 
   (1 El editor fue creado y probad para 64-bit Ubuntu 18.04. Debe funcionar en otras distribuciones pero no damos garantía de ello.)
 

+ 9 - 9
docs/pt/faq/faq.md

@@ -43,15 +43,15 @@ R: A Defold foi criada por Ragnar Svensson e Christian Murray. Eles começaram a
 
 R: As seguintes plataformas são suportadas para o editor/ferramentas e o tempo de execução da engine (engine runtime):
 
-  | Sistema                    | Suportado            |
-  | -------------------------- | -------------------- |
-  | macOS 11 Big Sur           | Editor e runtime     |
-  | Windows Vista              | Editor e runtime     |
-  | Ubuntu 18.04 (64 bit)(1)   | Editor               |
-  | Linux (64 bit)(2)          | Runtime              |
-  | iOS 11.0                   | Runtime              |
-  | Android 4.4 (API level 19) | Runtime              |
-  | HTML5                      | Runtime              |
+  | System             | Version            | Architectures  | Supported            |
+  | ------------------ | ------------------ | -------------- | -------------------- |
+  | macOS              | 11 Big Sur         | x86-64, arm-64 | Editor and Engine    |
+  | Windows            | Vista              | x86-32, x86-64 | Editor and Engine    |
+  | Ubuntu (1)         | 18.04              | x86-64         | Editor               |
+  | Linux (2)          | Any                | x86-64         | Engine               |
+  | iOS                | 11.0               | arm-64         | Engine               |
+  | Android            | 4.4 (API level 19) | arm-32, arm-64 | Engine               |
+  | HTML5              |                    | asm.js, wasm   | Engine               |
 
   (1 O editor é construído e testado para Ubuntu 18.04 64-bit. Deve funcionar em outras distribuições também, mas não damos garantias.)
 

+ 9 - 9
docs/zh/faq/faq.md

@@ -53,15 +53,15 @@ brief: 有关 Defold 游戏引擎和编辑器及平台的常见问题和解答.
 
 答: 下表列出了编辑器工具与游戏引擎运行环境的支持情况:
 
-  | 系统                        | 支持                 |
-  | -------------------------- | -------------------- |
-  | macOS 11 Big Sur           | 编辑器与游戏引擎       |
-  | Windows Vista              | 编辑器与游戏引擎       |
-  | Ubuntu 18.04 (64 bit)(1)   | 编辑器                |
-  | Linux (64 bit)(2)          | 游戏引擎              |
-  | iOS 11.0                   | 游戏引擎              |
-  | Android 4.4 (API level 19) | 游戏引擎              |
-  | HTML5                      | 游戏引擎              |
+  | System             | Version            | Architectures  | Supported            |
+  | ------------------ | ------------------ | -------------- | -------------------- |
+  | macOS              | 11 Big Sur         | x86-64, arm-64 | Editor and Engine    |
+  | Windows            | Vista              | x86-32, x86-64 | Editor and Engine    |
+  | Ubuntu (1)         | 18.04              | x86-64         | Editor               |
+  | Linux (2)          | Any                | x86-64         | Engine               |
+  | iOS                | 11.0               | arm-64         | Engine               |
+  | Android            | 4.4 (API level 19) | arm-32, arm-64 | Engine               |
+  | HTML5              |                    | asm.js, wasm   | Engine               |
 
   (1 编辑器在 64-bit Ubuntu 18.04 平台上通过编译和测试. 其他版本应该同样可以运行但是未经过测试.)