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Linked to new platform specific manuals

Björn Ritzl il y a 5 ans
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1 fichiers modifiés avec 4 ajouts et 8 suppressions
  1. 4 8
      docs/en/manuals/bundling.md

+ 4 - 8
docs/en/manuals/bundling.md

@@ -27,15 +27,15 @@ To learn more about build reports please refer to the [Profiling manual](/manual
 
 ### Android
 
-Creating an Android application bundle (.apk file) as well as the prerequisite setup is documented in the [Android manual](/manuals/android/#creating-an-android-application-bundle).
+Creating an Android application bundle (.apk file) is documented in the [Android manual](/manuals/android/#creating-an-android-application-bundle).
 
 ### iOS
 
-Creating an iOS application bundle (.ipa file) as well as the prerequisite setup is documented in the [iOS manual](/manuals/ios/#creating-an-ios-application-bundle).
+Creating an iOS application bundle (.ipa file) is documented in the [iOS manual](/manuals/ios/#creating-an-ios-application-bundle).
 
 ### OSX
 
-Creating an OSX application bundle (.app file) requires no specific setup, but optional platform specific configuration is done in the "game.project" [project settings file](/manuals/project-settings/#macos--os-x).
+Creating an OSX application bundle (.app file) is documented in the [macOS manual](/manuals/macos).
 
 ### Linux
 
@@ -43,11 +43,7 @@ Creating a Linux application bundle requires no specific setup and no optional p
 
 ### Windows
 
-Creating a Windows application bundle (.exe file) requires no specific setup, but optional platform specific configuration is done in the "game.project" [project settings file](/manuals/project-settings/#windows).
-
-#### Facebook Gameroom
-
-It is possible to create a special version of a Windows application bundle specifically for Facebook Gameroom. This process is documented in the [Facebook Gameroom manual](/manuals/gameroom/).
+Creating a Windows application bundle (.exe file) is documented in the [Windows manual](/manuals/windows).
 
 ### HTML5