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@@ -27,15 +27,15 @@ To learn more about build reports please refer to the [Profiling manual](/manual
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### Android
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-Creating an Android application bundle (.apk file) as well as the prerequisite setup is documented in the [Android manual](/manuals/android/#creating-an-android-application-bundle).
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+Creating an Android application bundle (.apk file) is documented in the [Android manual](/manuals/android/#creating-an-android-application-bundle).
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### iOS
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-Creating an iOS application bundle (.ipa file) as well as the prerequisite setup is documented in the [iOS manual](/manuals/ios/#creating-an-ios-application-bundle).
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+Creating an iOS application bundle (.ipa file) is documented in the [iOS manual](/manuals/ios/#creating-an-ios-application-bundle).
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### OSX
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-Creating an OSX application bundle (.app file) requires no specific setup, but optional platform specific configuration is done in the "game.project" [project settings file](/manuals/project-settings/#macos--os-x).
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+Creating an OSX application bundle (.app file) is documented in the [macOS manual](/manuals/macos).
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### Linux
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@@ -43,11 +43,7 @@ Creating a Linux application bundle requires no specific setup and no optional p
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### Windows
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-Creating a Windows application bundle (.exe file) requires no specific setup, but optional platform specific configuration is done in the "game.project" [project settings file](/manuals/project-settings/#windows).
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-
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-#### Facebook Gameroom
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-
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-It is possible to create a special version of a Windows application bundle specifically for Facebook Gameroom. This process is documented in the [Facebook Gameroom manual](/manuals/gameroom/).
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+Creating a Windows application bundle (.exe file) is documented in the [Windows manual](/manuals/windows).
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### HTML5
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