|
@@ -7,7 +7,7 @@ brief: In this tutorial you will convert a shader from shadertoy.com to Defold.
|
|
|
|
|
|
[Shadertoy.com](https://www.shadertoy.com/) is a site that gathers user contributed GL shaders. It is a great resource for finding shader code and inspiration. In this tutorial we will take a shader from Shadertoy and make it run in Defold. Some basic understanding of shaders is assumed. If you need to read up, [the Shader manual](/manuals/shader/) is a good place to start.
|
|
|
|
|
|
-The shader we will use is [Star Nest](https://www.shadertoy.com/view/XlfGRj) by Pablo Andrioli (user "Kali" on Shadertoy). It is a purely procedural mathematical black magickery fragment shader that renders a really cool starfield effect.
|
|
|
+The shader we will use is [Star Nest](https://www.shadertoy.com/view/XlfGRj) by Pablo Andrioli (user "Kali" on Shadertoy). It is a purely procedural mathematical black magic fragment shader that renders a really cool star field effect.
|
|
|
|
|
|

|
|
|
|