example.md 1005 B


tags: collection title: Proxy brief: This example shows how to use collection proxies to load and unload collections. author: Defold Foundation

scripts: controller.script, menu.gui_script, level.script

The setup consists of several collections and game objects.

proxy

proxy.collection : This is the bootstrap collection specified in game.project. Contains:

  • A Script that handles loading and unloading of collection proxies
  • Four Collection proxies referencing a menu collection and three level collections.

menu

menu.collection : This collection contains a menu. Contains:

  • A GUI with some box and text nodes that acts as buttons.
  • A GUI script that handles the logic of clicking on the buttons and sending messages back to the proxy.collection.

level

level1-3.collection : Collections representing the levels of a game. Contains:

  • Script with logic to send a message back to the proxy.collection to show the menu again.