galibzon
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6eff5daf75
Added some guards that prevent crashes (#17982)
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1 سال پیش |
antonmic
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fc909997f9
Adding utility debug function to print a view's draw list mask in a human readable form
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1 سال پیش |
Guthrie Adams
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81fe2d94e4
Optimize masked occlusion culling to only clear the buffer if something visible was drawn to it. This keeps it from clearing in scenes that have no occlusion planes, which many scenes don't.
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2 سال پیش |
Guthrie Adams
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6071548d13
updating occlusion culling related changes after PR feedback
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2 سال پیش |
gadams3
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968afeb725
Creating occlusion request bus as interface to support alternate occlusion calling implementations. The interface supports creating occlusion views of scene data that can be used to make occlusion queries for entities and bounding boxes. An implementation should supports requests in parallel to each occlusion view.
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2 سال پیش |
moudgils
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7841fb98f6
Shadow cascade pass optimization by rejecting more meshes based on frustum intersection between light and camera. (#16032)
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2 سال پیش |
Ken Pruiksma
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eaf725f8f4
Directional shadow exclusion frustums (#15753)
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2 سال پیش |
Tommy Walton
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d2d54140aa
Add support for VisibleObjectLists in the RPI Culling. (#15517)
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2 سال پیش |
Qing Tao
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8b58313b37
Add RenderToTexture function to camera component (#14934)
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3 سال پیش |
Ken Pruiksma
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0ed5937e2d
Cached projected shadows (#13288)
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3 سال پیش |
antonmic
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941e3e47cf
Improved culling performance by 2.5ms (roughly 50%)
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3 سال پیش |
moudgils
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1649414d5f
Extending OpenXr to work within GameLauncher and Editor framework (#12146)
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3 سال پیش |
moudgils
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d6825b6549
Next set of core engine VR support work for a function AtomSampleViewer VR sample. (#11670)
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3 سال پیش |
moraaar
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d0dff2d7fb
Vulkan: Added trait to turn on/off by platform if swapchain should be recreated when getting a suboptimal flag (#10691)
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3 سال پیش |
Jeremy Ong
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04147eaccc
Add cstr labels to all task graphs and events
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3 سال پیش |
rgba16f
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be0b034c43
Fix editor hang on level load (#6323)
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4 سال پیش |
rgba16f
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aad16acf1f
Jobify the draw item list sort in View::FinalizeDrawLists (#6176)
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4 سال پیش |
Tom Hulton-Harrop
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5bd751531d
Update return type for viewport screen functions (#5803)
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4 سال پیش |
Tom Hulton-Harrop
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e34ea3bcaa
Fixes for viewport selection issues (#5494)
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4 سال پیش |
Alex Peterson
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92510df373
Fix missing clip to world matrix data (#5677)
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4 سال پیش |
nvsickle
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bcfe3d3878
Revert "Refresh rate driven rendering tick logic (#3375)"
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4 سال پیش |
Scott Romero
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36bcf5849a
[development] Migrated Atom CPU profiler to utilize new AzCore Profiler interface and related macros (#4160)
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4 سال پیش |
Nicholas Van Sickle
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db63dcbcd9
Refresh rate driven rendering tick logic (#3375)
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4 سال پیش |
Esteban Papp
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6b96be82ea
Merge branch 'development' into cmake/linux_fix_warn_unused
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4 سال پیش |
Jeremy Ong
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07a14bdce1
Add AZ_BUDGET_DEFINE/AZ_BUDGET_DECLARE and remove driller
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4 سال پیش |
Esteban Papp
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804d833bb9
Gems/Atom
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4 سال پیش |
Jeremy Ong
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df9b4d4a2f
Deprecate profiler categories based on global enum
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4 سال پیش |
antonmic
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5f1e973b3f
Removing condition from View SRG compilation
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4 سال پیش |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 سال پیش |
Chris Galvan
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d7574777a8
Resolved merge conflicts
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4 سال پیش |