Historique des commits

Auteur SHA1 Message Date
  Joerg H. Mueller 50c317757f Add ray tracing capable device mask. il y a 1 an
  Joerg H. Mueller 297d1297b9 Remove unnecessary GetDevice. il y a 1 an
  Joerg H. Mueller 0cd812afc6 Use FrameGraphExecuteContext's device index in passes. il y a 2 ans
  Joerg H. Mueller 1162df54b9 SRG-related resources. il y a 2 ans
  Martin Winter d1fd5fe2b6 RayTracing-related resources il y a 2 ans
  Martin Winter f6933667f0 PipelineState-related resources il y a 2 ans
  Joerg H. Mueller 8048e50019 Renaming classes with MultiDevice equivalent to SingleDevice. il y a 1 an
  Markus Prettner 4d90c9bf78 [Atom] Add indirect raytracing command (#12009) il y a 2 ans
  dmcdiarmid-ly 41e73bf3bc Added RayTracingFeatureProcessor include il y a 3 ans
  dmcdiarmid-ly abcc58fe32 Corrected an issue with the ray direction that caused the DiffuseProbeGrid visualiization to be rendered in the wrong position il y a 3 ans
  dmcdiarmid-ly cb42697db9 Merge branch 'development' into Atom/dmcdiar/ATOM-17804 il y a 3 ans
  dmcdiarmid-ly 29ff0aae24 Moved DiffuseProbeGrid code, passes, and shaders to a new Gem il y a 3 ans