DebugCameraUtils.h 442 B

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. namespace AZ
  10. {
  11. namespace Debug
  12. {
  13. void ApplyMomentum(float& oldValue, float& newValue, float deltaTime);
  14. float NormalizeAngle(float angle);
  15. } // namespace Debug
  16. } // namespace AZ