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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- namespace AZ
- {
- namespace Debug
- {
- void ApplyMomentum(float& oldValue, float& newValue, float deltaTime);
- float NormalizeAngle(float angle);
- } // namespace Debug
- } // namespace AZ
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