Guthrie Adams af2f26cc26 fixing various shader compile warnings and errors 2 years ago
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AuxGeom 7ba9926202 The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago
BRDFTexture 7ba9926202 The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago
Checkerboard 6912c88b08 All compilation flags required for shader (#7931) 4 years ago
ColorGrading a27738317b Merge pull request #4918 from aws-lumberyard-dev/Atom/santorac/RequireAzslExtensionInShaderFile 4 years ago
Depth 187bc4682e Support instanced object transforms in shaders (#15491) 2 years ago
DiffuseGlobalIllumination 187bc4682e Support instanced object transforms in shaders (#15491) 2 years ago
ImGui 49be85c6c9 Expose full blend state info to shaders 3 years ago
LightCulling 187bc4682e Support instanced object transforms in shaders (#15491) 2 years ago
Materials af2f26cc26 fixing various shader compile warnings and errors 2 years ago
MorphTargets 3ff2f29c4f Refactor SkinnedMeshFeatureProcessor (DCO fixed) (#9171) 3 years ago
MotionVector 2b09d7afb6 Merge pull request #14283 from aws-lumberyard-dev/Atom/santorac/PortToMaterialPipeline 3 years ago
PostProcessing 187bc4682e Support instanced object transforms in shaders (#15491) 2 years ago
Reflections af2f26cc26 fixing various shader compile warnings and errors 2 years ago
ScreenSpace 49be85c6c9 Expose full blend state info to shaders 3 years ago
Shadow 187bc4682e Support instanced object transforms in shaders (#15491) 2 years ago
SkinnedMesh 3ff2f29c4f Refactor SkinnedMeshFeatureProcessor (DCO fixed) (#9171) 3 years ago
SkyAtmosphere 9cd2ca137d Sky atmosphere aerial perspective optimizations (#13815) 2 years ago
SkyBox 2a77126030 Half Float support plus other gpu perf related optimizations for mobile/VR pipeline. (#13742) 2 years ago
SplashScreen 9f9d9358b8 Add basic splash screen rendering to Atom (#14706) 3 years ago
ForwardPassSrg.azsl 6fb0adf3d8 organizing forward pass shaders into pipeline specific folder 3 years ago
ForwardPassSrg.shader 6912c88b08 All compilation flags required for shader (#7931) 4 years ago