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Shader.cpp
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5de2fef231
Material, instance ID, and stability fixes
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2 years ago |
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ShaderReloadDebugTracker.cpp
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28117ed219
More C++20 Range Improvements (#11581)
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3 years ago |
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ShaderResourceGroup.cpp
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a91546104f
Fixing unit tests by making buffer system use explicit functions when creating instance IDs from asset IDs
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2 years ago |
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ShaderResourceGroupPool.cpp
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0e3bf21396
Reverting but cleaning up changes to make instance ID for shader resource group pool
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2 years ago |
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ShaderSystem.cpp
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ecae08fa95
Made some improvements for debugging shader hot reload issues.
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4 years ago |
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ShaderVariant.cpp
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6763e2a3ac
Shaders changes require two or more change cycles before updating (#5142)
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4 years ago |
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ShaderVariantAsyncLoader.cpp
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4244bc287a
Updated the ShaderVariantAssetBuilder. (#15426)
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2 years ago |