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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Source/EntityDomains/FullOwnershipEntityDomain.h>
- namespace Multiplayer
- {
- void FullOwnershipEntityDomain::SetAabb([[maybe_unused]] const AZ::Aabb& aabb)
- {
- ; // Do nothing, by definition we own everything
- }
- const AZ::Aabb& FullOwnershipEntityDomain::GetAabb() const
- {
- static AZ::Aabb nullAabb = AZ::Aabb::CreateNull();
- return nullAabb;
- }
- bool FullOwnershipEntityDomain::IsInDomain([[maybe_unused]] const ConstNetworkEntityHandle& entityHandle) const
- {
- return true;
- }
- void FullOwnershipEntityDomain::HandleLossOfAuthoritativeReplicator([[maybe_unused]] const ConstNetworkEntityHandle& entityHandle)
- {
- AZ_Assert(false, "FullOwnershipEntityDomain has authoritative control over all entities, something unexpected has happened");
- }
- void FullOwnershipEntityDomain::DebugDraw() const
- {
- ;
- }
- }
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