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Bring back js/Math.hx with inlined fields and methods. Also remove js conditionals from base Math.hx.

Dan Korostelev пре 11 година
родитељ
комит
5a982dd4b0
2 измењених фајлова са 125 додато и 47 уклоњено
  1. 38 47
      std/Math.hx
  2. 87 0
      std/js/_std/Math.hx

+ 38 - 47
std/Math.hx

@@ -26,7 +26,7 @@
 extern class Math
 {
 	/**
-		Represents the ratio of the circumference of a circle to its diameter, 
+		Represents the ratio of the circumference of a circle to its diameter,
 		specified by the constant, π. `PI` is approximately 3.141592653589793.
 	**/
 	static var PI(default,null) : Float;
@@ -37,7 +37,7 @@ extern class Math
 		For example, this is the result of -1.0 / 0.0.
 
 		Operations with NEGATIVE_INFINITY as an operand may result in
-		NEGATIVE_INFINITY, POSITIVE_INFINITY or NaN. 
+		NEGATIVE_INFINITY, POSITIVE_INFINITY or NaN.
 
 		If this constant is converted to an Int, e.g. through Std.int(), the
 		result is unspecified.
@@ -50,7 +50,7 @@ extern class Math
 		For example, this is the result of 1.0 / 0.0.
 
 		Operations with POSITIVE_INFINITY as an operand may result in
-		NEGATIVE_INFINITY, POSITIVE_INFINITY or NaN. 
+		NEGATIVE_INFINITY, POSITIVE_INFINITY or NaN.
 
 		If this constant is converted to an Int, e.g. through Std.int(), the
 		result is unspecified.
@@ -72,7 +72,7 @@ extern class Math
 		In order to test if a value is NaN, you should use Math.isNaN() function.
 
 		@php In PHP versions prior to 5.3.1 VC 9 there may be unexpected
-		results when performing arithmetic operations with NaN on Windows, 
+		results when performing arithmetic operations with NaN on Windows,
 		see [https://bugs.php.net/bug.php?id=42143]
 	**/
 	static var NaN(default, null) : Float;
@@ -80,12 +80,12 @@ extern class Math
 	/**
 		Returns the absolute value of `v`.
 
-		If `v` is positive or 0, the result is unchanged. Otherwise the result 
+		If `v` is positive or 0, the result is unchanged. Otherwise the result
 		is -`v`.
-		
-		If `v` is NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is 
+
+		If `v` is NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is
 		POSITIVE_INFINITY.
-		
+
 		If `v` is NaN, the result is NaN.
 	**/
 	static function abs(v:Float):Float;
@@ -110,62 +110,62 @@ extern class Math
 
 	/**
 		Returns the trigonometric sine of the specified angle `v`, in radians.
-		
+
 		If `v` is NaN or infinite, the result is NaN.
 	**/
 	static function sin(v:Float):Float;
 
 	/**
 		Returns the trigonometric cosine of the specified angle `v`, in radians.
-		
+
 		If `v` is NaN or infinite, the result is NaN.
 	**/
 	static function cos(v:Float):Float;
 
 	/**
 		Returns the trigonometric tangent of the specified angle `v`, in radians.
-		
+
 		If `v` is NaN or infinite, the result is NaN.
 	**/
 	static function tan(v:Float):Float;
 
 	/**
 		Returns the trigonometric arc of the specified angle `v`, in radians.
-		
+
 		If `v` is NaN or infinite, the result is NaN.
 	**/
 	static function asin(v:Float):Float;
 
 	/**
-		Returns the trigonometric arc cosine of the specified angle `v`, 
+		Returns the trigonometric arc cosine of the specified angle `v`,
 		in radians.
-		
+
 		If `v` is NaN or infinite, the result is NaN.
 	**/
 	static function acos(v:Float):Float;
 
 	/**
-		Returns the trigonometric arc tangent of the specified angle `v`, 
+		Returns the trigonometric arc tangent of the specified angle `v`,
 		in radians.
-		
+
 		If `v` is NaN or infinite, the result is NaN.
 	**/
 	static function atan(v:Float):Float;
 
 	/**
-		Returns the trigonometric arc tangent whose tangent is the quotient of 
+		Returns the trigonometric arc tangent whose tangent is the quotient of
 		two specified numbers, in radians.
-		
-		If parameter `x` or `y`  is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, 
+
+		If parameter `x` or `y`  is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY,
 		the result is NaN.
 	**/
 	static function atan2(y:Float, x:Float):Float;
 
 	/**
 		Returns Euler's number, raised to the power of `v`.
-		
+
 		exp(1.0) is approximately 2.718281828459.
-		
+
 		If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
 		If `v` is NEGATIVE_INFINITY, the result is 0.0.
 		If `v` is NaN, the result is NaN.
@@ -174,11 +174,11 @@ extern class Math
 
 	/**
 		Returns the natural logarithm of `v`.
-		
-		This is the mathematical inverse operation of exp, 
+
+		This is the mathematical inverse operation of exp,
 		i.e. `log(exp(v)) == v` always holds.
-		
-		If `v` is negative (including NEGATIVE_INFINITY) or NaN, the result 
+
+		If `v` is negative (including NEGATIVE_INFINITY) or NaN, the result
 		is NaN.
 		If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
 		If `v` is 0.0, the result is NEGATIVE_INFINITY.
@@ -192,8 +192,8 @@ extern class Math
 
 	/**
 		Returns the square root of `v`.
-		
-		If `v` is negative (including NEGATIVE_INFINITY) or NaN, the result 
+
+		If `v` is negative (including NEGATIVE_INFINITY) or NaN, the result
 		is NaN.
 		If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
 		If `v` is 0.0, the result is 0.0.
@@ -202,8 +202,8 @@ extern class Math
 
 	/**
 		Rounds `v` to the nearest integer value.
-		
-		If `v` is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY 
+
+		If `v` is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY
 		or POSITIVE_INFINITY, the result is unspecified.
 	**/
 	static function round(v:Float):Int;
@@ -211,7 +211,7 @@ extern class Math
 	/**
 		Returns the largest integer value that is not greater than `v`.
 
-		If `v` is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY 
+		If `v` is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY
 		or POSITIVE_INFINITY, the result is unspecified.
 	**/
 	static function floor(v:Float):Int;
@@ -219,13 +219,13 @@ extern class Math
 	/**
 		Returns the smallest integer value that is not less than `v`.
 
-		If `v` is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY 
+		If `v` is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY
 		or POSITIVE_INFINITY, the result is unspecified.
 	**/
 	static function ceil(v:Float):Int;
 
 	/**
-		Returns a pseudo-random number which is greater than or equal to 0.0, 
+		Returns a pseudo-random number which is greater than or equal to 0.0,
 		and less than 1.0.
 	**/
 	static function random() : Float;
@@ -234,7 +234,7 @@ extern class Math
 	/**
 		Returns the largest integer value that is not greater than `v`, as a Float.
 
-		If `v` is is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, 
+		If `v` is is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY,
 		the result is unspecified.
 	**/
 	static function ffloor( v : Float ) : Float;
@@ -242,7 +242,7 @@ extern class Math
 	/**
 		Returns the smallest integer value that is not less than `v`, as a Float.
 
-		If `v` is is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, 
+		If `v` is is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY,
 		the result is unspecified.
 	**/
 	static function fceil( v : Float ) : Float;
@@ -250,7 +250,7 @@ extern class Math
 	/**
 		Rounds `v` to the nearest integer value, as a Float.
 
-		If `v` is is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, 
+		If `v` is is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY,
 		the result is unspecified.
 	**/
 	static function fround( v : Float ) : Float;
@@ -275,7 +275,7 @@ extern class Math
 	/**
 		Tells if `f` is a finite number.
 
-		If `f` is POSITIVE_INFINITY, NEGATIVE_INFINITY or NaN, the result 
+		If `f` is POSITIVE_INFINITY, NEGATIVE_INFINITY or NaN, the result
 		is false, otherwise the result is true.
 	**/
 	static function isFinite( f : Float ) : Bool;
@@ -283,7 +283,7 @@ extern class Math
 	/**
 		Tells if `f` is not a valid number.
 
-		If `f` is NaN, the result is true, otherwise the result is false. 
+		If `f` is NaN, the result is true, otherwise the result is false.
 		In particular, both POSITIVE_INFINITY and NEGATIVE_INFINITY are
 		not considered NaN.
 	**/
@@ -295,15 +295,10 @@ extern class Math
 		NEGATIVE_INFINITY = __global__["Number"].NEGATIVE_INFINITY;
 		POSITIVE_INFINITY = __global__["Number"].POSITIVE_INFINITY;
 	#else
-		#if !js // genjs.ml will insert this only if necessary.
-			Math.__name__ = ["Math"];
-		#end
+		Math.__name__ = ["Math"];
 		Math.NaN = Number["NaN"];
 		Math.NEGATIVE_INFINITY = Number["NEGATIVE_INFINITY"];
 		Math.POSITIVE_INFINITY = Number["POSITIVE_INFINITY"];
-	#end
-	#if js
-		__feature__("Type.resolveClass",$hxClasses['Math'] = Math);
 	#end
 		Math.isFinite = function(i) {
 			return
@@ -311,8 +306,6 @@ extern class Math
 			__global__["isFinite"](i);
 			#elseif flash
 			_global["isFinite"](i);
-			#elseif js
-			__js__("isFinite")(i);
 			#else
 			false;
 			#end
@@ -323,8 +316,6 @@ extern class Math
 			__global__["isNaN"](i);
 			#elseif flash
 			_global["isNaN"](i);
-			#elseif js
-			__js__("isNaN")(i);
 			#else
 			false;
 			#end

+ 87 - 0
std/js/_std/Math.hx

@@ -0,0 +1,87 @@
+/*
+ * Copyright (C)2005-2012 Haxe Foundation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+package;
+
+// Can't enable @:coreApi because some fields are now inline getters
+// @:coreApi
+extern class Math
+{
+	static var PI(default,null) : Float;
+
+	static var NEGATIVE_INFINITY(get, null) : Float;
+	static inline function get_NEGATIVE_INFINITY () : Float {
+		return -(untyped __js__("Infinity"));
+	}
+
+	static var POSITIVE_INFINITY(get,null) : Float;
+	static inline function get_POSITIVE_INFINITY () : Float {
+		return (untyped __js__("Infinity"));
+	}
+
+	static var NaN(get, null) : Float;
+	static inline function get_NaN () : Float {
+		return (untyped __js__("NaN"));
+	}
+
+	static function abs(v:Float):Float;
+	static function acos(v:Float):Float;
+	static function asin(v:Float):Float;
+	static function atan(v:Float):Float;
+	static function atan2(y:Float, x:Float):Float;
+	static function ceil(v:Float):Int;
+	static function cos(v:Float):Float;
+	static function exp(v:Float):Float;
+	static function floor(v:Float):Int;
+	static function log(v:Float):Float;
+	static function max(a:Float, b:Float):Float;
+	static function min(a:Float, b:Float):Float;
+	static function pow(v:Float, exp:Float):Float;
+	static function random() : Float;
+	static function round(v:Float):Int;
+	static function sin(v:Float):Float;
+	static function sqrt(v:Float):Float;
+	static function tan(v:Float):Float;
+
+	static inline function ffloor( v : Float ) : Float {
+		return floor(v);
+	}
+
+	static inline function fceil( v : Float ) : Float {
+		return ceil(v);
+	}
+
+	static inline function fround( v : Float ) : Float {
+		return round(v);
+	}
+
+	static inline function isFinite( f : Float ) : Bool {
+		return (untyped __js__("isFinite"))(f);
+	}
+
+	static inline function isNaN( f : Float ) : Bool {
+		return (untyped __js__("isNaN"))(f);
+	}
+
+	static function __init__() : Void {
+		untyped __feature__("Type.resolveClass", $hxClasses["Math"] = Math);
+	}
+}