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- /*
- * Copyright (c) 2005, The haXe Project Contributors
- * All rights reserved.
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * - Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * - Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR
- * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- */
- import neko.Lib;
- @:core_api @:final class Math {
- public static var PI(default,null) : Float;
- public static var NaN(default,null) : Float;
- public static var POSITIVE_INFINITY(default,null) : Float;
- public static var NEGATIVE_INFINITY(default,null) : Float;
- public static function min(a:Float,b:Float) : Float { return if( a < b ) a else b; }
- public static function max(a:Float,b:Float) : Float { return if( a < b ) b else a; }
- public static function abs( v : Float ) : Float return 0.
- public static function sin( v : Float ) : Float return 0.
- public static function cos( v : Float ) : Float return 0.
- public static function atan2( y : Float, x : Float ) : Float return 0.
- public static function tan( v : Float ) : Float return 0.
- public static function exp( v : Float ) : Float return 0.
- public static function log( v : Float ) : Float return 0.
- public static function sqrt( v : Float ) : Float return 0.
- public static function round( v : Float ) : Int return 0
- public static function floor( v : Float ) : Int return 0
- public static function ceil( v : Float ) : Int return 0
- public static function atan( v : Float ) : Float return 0.
- public static function asin( v : Float ) : Float return 0.
- public static function acos( v : Float ) : Float return 0.
- public static function pow( v : Float, exp : Float ) : Float return 0.
- static var __rnd;
- static var _rand_float = Lib.load("std","random_float",1);
- static var _rand_int = Lib.load("std","random_int",2);
- public static function random() : Float { return _rand_float(__rnd); }
- public static function isNaN(f:Float) : Bool { return untyped __dollar__isnan(f); }
- public static function isFinite(f:Float) : Bool { return !untyped __dollar__isinfinite(f); }
- static function __init__() : Void {
- __rnd = Lib.load("std","random_new",0)();
- PI = Lib.load("std","math_pi",0)();
- NaN = 0.0 / 0.0;
- POSITIVE_INFINITY = 1.0 / 0.0;
- NEGATIVE_INFINITY = -POSITIVE_INFINITY;
- var M : Dynamic = Math;
- M.abs = Lib.load("std","math_abs",1);
- M.sin = Lib.load("std","math_sin",1);
- M.cos = Lib.load("std","math_cos",1);
- M.atan2 = Lib.load("std","math_atan2",2);
- M.tan = Lib.load("std","math_tan",1);
- M.exp = Lib.load("std","math_exp",1);
- M.log = Lib.load("std","math_log",1);
- M.sqrt = Lib.load("std","math_sqrt",1);
- M.round = Lib.load("std","math_round",1);
- M.floor = Lib.load("std","math_floor",1);
- M.ceil = Lib.load("std","math_ceil",1);
- M.atan = Lib.load("std","math_atan",1);
- M.asin = Lib.load("std","math_asin",1);
- M.acos = Lib.load("std","math_acos",1);
- M.pow = Lib.load("std","math_pow",2);
- }
- }
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