Std.hx 2.8 KB

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  1. /*
  2. * Copyright (c) 2005, The haXe Project Contributors
  3. * All rights reserved.
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions are met:
  6. *
  7. * - Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * - Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY
  14. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  15. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  16. * DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR
  17. * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  18. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  19. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  20. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  21. * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
  22. * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
  23. * DAMAGE.
  24. */
  25. @:core_api class Std {
  26. public static function is( v : Dynamic, t : Dynamic ) : Bool {
  27. return untyped neko.Boot.__instanceof(v,t);
  28. }
  29. public static function string( s : Dynamic ) : String {
  30. return new String(untyped __dollar__string(s));
  31. }
  32. public static function int( x : Float ) : Int {
  33. if( x < 0 ) return Math.ceil(x);
  34. return Math.floor(x);
  35. }
  36. public static function parseInt( x : String ) : Null<Int> untyped {
  37. var t = __dollar__typeof(x);
  38. if( t == __dollar__tint )
  39. return x;
  40. if( t == __dollar__tfloat )
  41. return __dollar__int(x);
  42. if( t != __dollar__tobject )
  43. return null;
  44. return __dollar__int(x.__s);
  45. }
  46. public static function parseFloat( x : String ) : Float untyped {
  47. if( x == null ) return Math.NaN;
  48. var t = __dollar__float(x.__s);
  49. if( t == null ) t = Math.NaN;
  50. return t;
  51. }
  52. public static function random( x : Int ) : Int {
  53. return untyped Math._rand_int(Math.__rnd,x);
  54. }
  55. @:macro public static function format( fmt : haxe.macro.Expr.ExprRequire<String> ) : haxe.macro.Expr.ExprRequire<String> {
  56. return haxe.macro.Format.format(fmt);
  57. }
  58. static function __init__() : Void untyped {
  59. Int = { __name__ : ["Int"] };
  60. Float = { __name__ : ["Float"] };
  61. Bool = { __ename__ : ["Bool"] };
  62. Dynamic = { __name__ : ["Dynamic"] };
  63. Class = { __name__ : ["Class"] };
  64. Enum = {};
  65. Void = { __ename__ : ["Void"] };
  66. var cl = neko.Boot.__classes;
  67. cl.Int = Int;
  68. cl.Float = Float;
  69. cl.Bool = Bool;
  70. cl.Dynamic = Dynamic;
  71. cl.Class = Class;
  72. cl.Enum = Enum;
  73. cl.Void = Void;
  74. }
  75. }