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- /*
- * Copyright (c) 2005, The haXe Project Contributors
- * All rights reserved.
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * - Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * - Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR
- * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- */
- @:core_api class Std {
- public static function is( v : Dynamic, t : Dynamic ) : Bool {
- return untyped neko.Boot.__instanceof(v,t);
- }
- public static function string( s : Dynamic ) : String {
- return new String(untyped __dollar__string(s));
- }
- public static function int( x : Float ) : Int {
- if( x < 0 ) return Math.ceil(x);
- return Math.floor(x);
- }
- public static function parseInt( x : String ) : Null<Int> untyped {
- var t = __dollar__typeof(x);
- if( t == __dollar__tint )
- return x;
- if( t == __dollar__tfloat )
- return __dollar__int(x);
- if( t != __dollar__tobject )
- return null;
- return __dollar__int(x.__s);
- }
- public static function parseFloat( x : String ) : Float untyped {
- if( x == null ) return Math.NaN;
- var t = __dollar__float(x.__s);
- if( t == null ) t = Math.NaN;
- return t;
- }
- public static function random( x : Int ) : Int {
- return untyped Math._rand_int(Math.__rnd,x);
- }
- @:macro public static function format( fmt : haxe.macro.Expr.ExprRequire<String> ) : haxe.macro.Expr.ExprRequire<String> {
- return haxe.macro.Format.format(fmt);
- }
- static function __init__() : Void untyped {
- Int = { __name__ : ["Int"] };
- Float = { __name__ : ["Float"] };
- Bool = { __ename__ : ["Bool"] };
- Dynamic = { __name__ : ["Dynamic"] };
- Class = { __name__ : ["Class"] };
- Enum = {};
- Void = { __ename__ : ["Void"] };
- var cl = neko.Boot.__classes;
- cl.Int = Int;
- cl.Float = Float;
- cl.Bool = Bool;
- cl.Dynamic = Dynamic;
- cl.Class = Class;
- cl.Enum = Enum;
- cl.Void = Void;
- }
- }
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