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- /*
- * Copyright (C)2005-2019 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- package sys.net;
- import haxe.io.Error;
- @:callable
- @:coreType
- abstract SocketHandle {}
- private class SocketOutput extends haxe.io.Output {
- var __s:SocketHandle;
- public function new(s) {
- __s = s;
- }
- public override function writeByte(c:Int) {
- try {
- socket_send_char(__s, c);
- } catch (e:Dynamic) {
- if (e == "Blocking")
- throw Blocked;
- else if (e == "EOF")
- throw new haxe.io.Eof();
- else
- throw Custom(e);
- }
- }
- public override function writeBytes(buf:haxe.io.Bytes, pos:Int, len:Int):Int {
- return try {
- socket_send(__s, buf.getData(), pos, len);
- } catch (e:Dynamic) {
- if (e == "Blocking")
- throw Blocked;
- else
- throw Custom(e);
- }
- }
- public override function close() {
- super.close();
- if (__s != null)
- socket_close(__s);
- }
- private static var socket_close = neko.Lib.load("std", "socket_close", 1);
- private static var socket_send_char = neko.Lib.load("std", "socket_send_char", 2);
- private static var socket_send = neko.Lib.load("std", "socket_send", 4);
- }
- private class SocketInput extends haxe.io.Input {
- var __s:SocketHandle;
- public function new(s) {
- __s = s;
- }
- public override function readByte():Int {
- return try {
- socket_recv_char(__s);
- } catch (e:Dynamic) {
- if (e == "Blocking")
- throw Blocked;
- else if (__s == null)
- throw Custom(e);
- else
- throw new haxe.io.Eof();
- }
- }
- public override function readBytes(buf:haxe.io.Bytes, pos:Int, len:Int):Int {
- var r;
- try {
- r = socket_recv(__s, buf.getData(), pos, len);
- } catch (e:Dynamic) {
- if (e == "Blocking")
- throw Blocked;
- else
- throw Custom(e);
- }
- if (r == 0)
- throw new haxe.io.Eof();
- return r;
- }
- public override function close() {
- super.close();
- if (__s != null)
- socket_close(__s);
- }
- private static var socket_recv = neko.Lib.load("std", "socket_recv", 4);
- private static var socket_recv_char = neko.Lib.load("std", "socket_recv_char", 1);
- private static var socket_close = neko.Lib.load("std", "socket_close", 1);
- }
- @:coreApi
- class Socket {
- private var __s:SocketHandle;
- public var input(default, null):haxe.io.Input;
- public var output(default, null):haxe.io.Output;
- public var custom:Dynamic;
- public function new():Void {
- init();
- }
- private function init():Void {
- if (__s == null)
- __s = socket_new(false);
- input = new SocketInput(__s);
- output = new SocketOutput(__s);
- }
- public function close():Void {
- socket_close(__s);
- untyped {
- input.__s = null;
- output.__s = null;
- }
- input.close();
- output.close();
- }
- public function read():String {
- return new String(socket_read(__s));
- }
- public function write(content:String):Void {
- socket_write(__s, untyped content.__s);
- }
- public function connect(host:Host, port:Int):Void {
- try {
- socket_connect(__s, host.ip, port);
- } catch (s:String) {
- if (s == "std@socket_connect")
- throw "Failed to connect on " + host.toString() + ":" + port;
- else if (s == "Blocking") {
- // Do nothing, this is not a real error, it simply indicates
- // that a non-blocking connect is in progress
- } else
- neko.Lib.rethrow(s);
- }
- }
- public function listen(connections:Int):Void {
- socket_listen(__s, connections);
- }
- public function shutdown(read:Bool, write:Bool):Void {
- socket_shutdown(__s, read, write);
- }
- public function bind(host:Host, port:Int):Void {
- socket_bind(__s, host.ip, port);
- }
- public function accept():Socket {
- var c = socket_accept(__s);
- var s = Type.createEmptyInstance(Socket);
- s.__s = c;
- s.input = new SocketInput(c);
- s.output = new SocketOutput(c);
- return s;
- }
- public function peer():{host:Host, port:Int} {
- var a:Dynamic = socket_peer(__s);
- if (a == null) {
- return null;
- }
- var h = new Host("127.0.0.1");
- untyped h.ip = a[0];
- return {host: h, port: a[1]};
- }
- public function host():{host:Host, port:Int} {
- var a:Dynamic = socket_host(__s);
- if (a == null) {
- return null;
- }
- var h = new Host("127.0.0.1");
- untyped h.ip = a[0];
- return {host: h, port: a[1]};
- }
- public function setTimeout(timeout:Float):Void {
- socket_set_timeout(__s, timeout);
- }
- public function waitForRead():Void {
- select([this], null, null, null);
- }
- public function setBlocking(b:Bool):Void {
- socket_set_blocking(__s, b);
- }
- public function setFastSend(b:Bool):Void {
- socket_set_fast_send(__s, b);
- }
- public static function select(read:Array<Socket>, write:Array<Socket>, others:Array<Socket>,
- ?timeout:Float):{read:Array<Socket>, write:Array<Socket>, others:Array<Socket>} {
- var c = untyped __dollar__hnew(1);
- var f = function(a:Array<Socket>) {
- if (a == null)
- return null;
- untyped {
- var r = __dollar__amake(a.length);
- var i = 0;
- while (i < a.length) {
- r[i] = a[i].__s;
- __dollar__hadd(c, a[i].__s, a[i]);
- i += 1;
- }
- return r;
- }
- }
- var neko_array = socket_select(f(read), f(write), f(others), timeout);
- var g = function(a):Array<Socket> {
- if (a == null)
- return null;
- var r = new Array();
- var i = 0;
- while (i < untyped __dollar__asize(a)) {
- var t = untyped __dollar__hget(c, a[i], null);
- if (t == null)
- throw "Socket object not found.";
- r[i] = t;
- i += 1;
- }
- return r;
- }
- return {
- read: g(neko_array[0]),
- write: g(neko_array[1]),
- others: g(neko_array[2])
- };
- }
- private static var socket_new = neko.Lib.load("std", "socket_new", 1);
- private static var socket_close = neko.Lib.load("std", "socket_close", 1);
- private static var socket_write = neko.Lib.load("std", "socket_write", 2);
- private static var socket_read = neko.Lib.load("std", "socket_read", 1);
- private static var socket_connect = neko.Lib.load("std", "socket_connect", 3);
- private static var socket_listen = neko.Lib.load("std", "socket_listen", 2);
- private static var socket_select = neko.Lib.load("std", "socket_select", 4);
- private static var socket_bind = neko.Lib.load("std", "socket_bind", 3);
- private static var socket_accept = neko.Lib.load("std", "socket_accept", 1);
- private static var socket_peer = neko.Lib.load("std", "socket_peer", 1);
- private static var socket_host = neko.Lib.load("std", "socket_host", 1);
- private static var socket_set_timeout = neko.Lib.load("std", "socket_set_timeout", 2);
- private static var socket_shutdown = neko.Lib.load("std", "socket_shutdown", 3);
- private static var socket_set_blocking = neko.Lib.load("std", "socket_set_blocking", 2);
- private static var socket_set_fast_send = neko.Lib.loadLazy("std", "socket_set_fast_send", 2);
- }
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