AnimationEffectTimingReadOnly.hx 3.5 KB

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  1. /*
  2. * Copyright (C)2005-2017 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. // This file is generated from mozilla\AnimationEffectTimingReadOnly.webidl. Do not edit!
  23. package js.html;
  24. /**
  25. The `AnimationEffectTimingReadOnly` interface of the Web Animations API is comprised of timing properties.
  26. Documentation [AnimationEffectTimingReadOnly](https://developer.mozilla.org/en-US/docs/Web/API/AnimationEffectTimingReadOnly) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/AnimationEffectTimingReadOnly$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
  27. @see <https://developer.mozilla.org/en-US/docs/Web/API/AnimationEffectTimingReadOnly>
  28. **/
  29. @:native("AnimationEffectTimingReadOnly")
  30. extern class AnimationEffectTimingReadOnly
  31. {
  32. /**
  33. The number of milliseconds to delay the start of the animation. Defaults to `0`.
  34. **/
  35. var delay(default,null) : Float;
  36. /**
  37. The number of milliseconds to delay after the end of an animation. This is primarily of use when sequencing animations based on the end time of another animation. Defaults to `0`.
  38. **/
  39. var endDelay(default,null) : Float;
  40. /**
  41. Dictates whether the animation's effects should be reflected by the element(s) state prior to playing (`backwards`), retained after the animation has completed playing (`forwards`), or `both`. Defaults to `none`.
  42. **/
  43. var fill(default,null) : FillMode;
  44. /**
  45. A number representing which repetition the animation begins at and its progress through it.
  46. **/
  47. var iterationStart(default,null) : Float;
  48. /**
  49. The number of times the animation should repeat. Defaults to `1`, and can also take a value of infinity to make it repeat infinitely.
  50. **/
  51. var iterations(default,null) : Float;
  52. /**
  53. The number of milliseconds each iteration of the animation takes to complete. Defaults to `0`.
  54. **/
  55. var duration(default,null) : haxe.extern.EitherType<Float,String>;
  56. /**
  57. Whether the animation runs forwards (`normal`), backwards (`reverse`), switches direction after each iteration (`alternate`), or runs backwards and switches direction after each iteration (`alternate-reverse`). Defaults to `normal`.
  58. **/
  59. var direction(default,null) : PlaybackDirection;
  60. /**
  61. The rate of the animation's change over time. Accepts the pre-defined values `linear`, `ease`, `ease-in`, `ease-out`, and `ease-in-out`, or a custom cubic-bezier value like `cubic-bezier(0.42, 0, 0.58, 1)`. Defaults to `linear`.
  62. **/
  63. var easing(default,null) : String;
  64. }