2
0
Nicolas Cannasse 4 жил өмнө
parent
commit
054fc282c6

+ 1 - 1
hide/view/l3d/Level3D.hx

@@ -622,7 +622,7 @@ class Level3D extends FileView {
 		var color = getDisplayColor(p);
 		if(color != null){
 			color = (color & 0xffffff) | 0xa0000000;
-			var box = p.to(hrt.prefab.Box);
+			var box = p.to(hrt.prefab.l3d.Box);
 			if(box != null) {
 				var ctx = sceneEditor.getContext(box);
 				box.setColor(ctx, color);

+ 2 - 2
hrt/prefab/fx/FX.hx

@@ -21,7 +21,7 @@ class FXAnimation extends h3d.scene.Object {
 	public var events: Array<hrt.prefab.fx.Event.EventInstance>;
 	public var emitters : Array<hrt.prefab.fx.Emitter.EmitterObject>;
 	public var shaderAnims : Array<ShaderAnimation> = [];
-	public var constraints : Array<hrt.prefab.Constraint>;
+	public var constraints : Array<hrt.prefab.l3d.Constraint>;
 	public var script : hrt.prefab.fx.FXScript;
 
 	public var vecPool = new Evaluator.VecPool();
@@ -332,7 +332,7 @@ class FXAnimation extends h3d.scene.Object {
 	}
 
 	function initConstraints( ctx : Context, elt : PrefabElement ){
-		var co = Std.downcast(elt, hrt.prefab.Constraint);
+		var co = Std.downcast(elt, hrt.prefab.l3d.Constraint);
 		if(co != null) {
 			if(constraints == null) constraints = [];
 			constraints.push(co);

+ 1 - 1
hrt/prefab/Box.hx → hrt/prefab/l3d/Box.hx

@@ -1,4 +1,4 @@
-package hrt.prefab;
+package hrt.prefab.l3d;
 
 class Box extends Object3D {
 

+ 1 - 1
hrt/prefab/Constraint.hx → hrt/prefab/l3d/Constraint.hx

@@ -1,4 +1,4 @@
-package hrt.prefab;
+package hrt.prefab.l3d;
 
 class Constraint extends Prefab {
 

+ 1 - 1
hrt/prefab/l3d/Polygon.hx

@@ -246,7 +246,7 @@ class Polygon extends Object3D {
 			return;
 		var mesh = Std.downcast(ctx.local3d, h3d.scene.Mesh);
 		if(mesh != null)
-			hrt.prefab.Box.setDebugColor(color, mesh.material);
+			hrt.prefab.l3d.Box.setDebugColor(color, mesh.material);
 	}
 	#end