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@@ -402,6 +402,11 @@ class Spline extends hrt.prefab.Object3D {
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b ? graphics.moveTo(point.x, point.y, point.z) : graphics.lineTo(point.x, point.y, point.z);
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b = false;
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}
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+
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+ if (loop) {
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+ var point = points[0].pos;
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+ graphics.lineTo(point.x, point.y, point.z);
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+ }
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}
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public function drawHandle(point: SplinePoint) {
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