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@@ -148,6 +148,7 @@ class HeightMapTile {
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public function create(mesh:HeightMapMesh) {
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public function create(mesh:HeightMapMesh) {
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if( root != null ) throw "assert";
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if( root != null ) throw "assert";
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root = new h3d.scene.Mesh(mesh.grid);
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root = new h3d.scene.Mesh(mesh.grid);
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+ root.material.mainPass.setPassName("terrain");
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root.x = hmap.size * tx;
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root.x = hmap.size * tx;
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root.y = hmap.size * ty;
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root.y = hmap.size * ty;
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