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@@ -70,7 +70,7 @@ class AdvancedDecal extends Object3D {
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shader = new h3d.shader.pbr.VolumeDecal.DecalOverlay();
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shader = new h3d.shader.pbr.VolumeDecal.DecalOverlay();
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mesh.material.mainPass.addShader(shader);
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mesh.material.mainPass.addShader(shader);
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}
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}
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- mesh.material.mainPass.setPassName("beforeTonemapping");
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+ mesh.material.mainPass.setPassName("beforeTonemappingDecal");
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default:
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default:
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}
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}
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