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@@ -60,7 +60,6 @@ class AdvancedDecal extends Object3D {
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var shader = mesh.material.mainPass.getShader(h3d.shader.pbr.VolumeDecal.DecalPBR);
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var shader = mesh.material.mainPass.getShader(h3d.shader.pbr.VolumeDecal.DecalPBR);
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if( shader == null ) {
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if( shader == null ) {
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shader = new h3d.shader.pbr.VolumeDecal.DecalPBR();
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shader = new h3d.shader.pbr.VolumeDecal.DecalPBR();
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- //mesh.material.mainPass.colorMask
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mesh.material.mainPass.addShader(shader);
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mesh.material.mainPass.addShader(shader);
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}
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}
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mesh.material.mainPass.setPassName("decal");
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mesh.material.mainPass.setPassName("decal");
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