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Remove @global camera in volumetric lighting

clementlandrin 1 year ago
parent
commit
fb8084f185
1 changed files with 0 additions and 5 deletions
  1. 0 5
      hrt/prefab/rfx/VolumetricLighting.hx

+ 0 - 5
hrt/prefab/rfx/VolumetricLighting.hx

@@ -8,11 +8,6 @@ class VolumetricLightingShader extends h3d.shader.pbr.DefaultForward {
 			var time : Float;
 		}
 
-		@global var camera : {
-			var position : Vec3;
-			var inverseViewProj : Mat4;
-		}
-
 		@param var invViewProj : Mat4;
 
 		@param var noiseTurmoil : Float;