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trethaller 2f1e2f0a23 Fix null access 6 anos atrás
.vscode f3bf029d91 default Launch with NWJS instead of Attach, fixed appPath location + occasional black screen with monaco init 6 anos atrás
bin 7b543c1f80 Fix layout of Particles editors 6 anos atrás
hide 2f1e2f0a23 Fix null access 6 anos atrás
hrt 77b2803e37 Terrain: Disable image watch for terrain tiles 6 anos atrás
libs 1351f873d9 Don't reload filetree and smaller resource container when first view created, fullscreen 6 anos atrás
.gitignore b324f66205 moved terrain from heaps 6 anos atrás
README.md bc4c9587fa Update README.md 6 anos atrás
common.hxml 2e87b54cba uikit->domkit 6 anos atrás
haxelib.json b7ac104088 more prefab work: added resource, group, unknown, in-place reload 7 anos atrás
hide.hxml 9ecebf8fa5 reverts commit 42a9857b2f316bab60d6b6a6cc08ec6a92cd61b7. 6 anos atrás
hide_rt.hxml d26ee82679 minor fixes 6 anos atrás

README.md

Hide

Hide (Heaps IDE) is an extensible editor that can be used as a middleware for various tasks, such as:

  • preview 3D models and textures
  • edit materials properties
  • create timeline based visual effects and movements
  • create whole 3D levels, place lights, paint terrain, bake shadow maps and volumetric light maps
  • create and edit 2D and 3D particles systems
  • edit and modify your Castle Database
  • extend by adding game specific prefabs
  • extend with your own game specific editors