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AnisotropicForward.hx
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5f54ee292f
Anisotropic: prevent negative indirect values
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3 سال پیش |
BaseEmitter.hx
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d603483f6f
Particle shaders
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3 سال پیش |
BaseTrails.hx
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891fbfb0da
Extracted BaseTrail shader into own file
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2 سال پیش |
Bloom.hx
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49e9ce6a30
refactor pbr renderer and RendererFX
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5 سال پیش |
Brush.hx
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7e705d6448
Update Terrain :
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5 سال پیش |
ComputeSH.hx
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93dd5a9d62
Add LightProbe, and probebaker ( wip )
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4 سال پیش |
CurvedNormal.hx
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11d1f035c3
remove MeshBatchAccess
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4 سال پیش |
DisplaySH.hx
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93dd5a9d62
Add LightProbe, and probebaker ( wip )
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4 سال پیش |
GradientMap.hx
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4cd6eef776
Gradient Map shader
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2 سال پیش |
ParticleColorLife.hx
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d603483f6f
Particle shaders
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3 سال پیش |
ParticleColorRandom.hx
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d603483f6f
Particle shaders
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3 سال پیش |
ParticleFade.hx
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a0d6163a35
Replaced min by saturate in ParticleFade
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3 سال پیش |
ParticleForward.hx
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11d1f035c3
remove MeshBatchAccess
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4 سال پیش |
PbrShader.hx
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31ce4a2f3f
upgraded prefabs to use @:s serialization + move rfx data from props to prefab classes
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4 سال پیش |
Refraction.hx
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8072da168b
Adding refraction shader and fix culling of ssr objects.
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3 سال پیش |
SpecularColor.hx
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4fda69d305
Minor fix pbr forward
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4 سال پیش |
Terrain.hx
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faa2a82eeb
Fix terrain normal
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4 سال پیش |
UVDebug.hx
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4c5cbc6eab
New 'Trails' Prefab/Object for efficient rendering of multiple trails at the same time (#226)
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2 سال پیش |
VolumetricLightmap.hx
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e5d0f0d869
moved some shaders from heaps to hide
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6 سال پیش |