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fx
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ff633e43a4
Emitter: more generic value optims, to get rid of VMult in getSum, which was not correct
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4 years ago |
l2d
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75f994d044
review choose* not to return null unless explicitly asked
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4 years ago |
l3d
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ef114cc1e3
Spline: set t value for last point
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4 years ago |
pbr
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4b4f231a6a
Emitter fixes and cleanup
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4 years ago |
rfx
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254af1a3eb
Merge master back into shadergraph development branch
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4 years ago |
terrain
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c1992ce859
terrain tiles are static by default
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4 years ago |
vlm
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b5586c2000
rename toDDS to toDDSLayers
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4 years ago |
Context.hx
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ec9d60abac
don't throw on constraint errors
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4 years ago |
ContextShared.hx
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cf19e3ae71
fix getObjects returning parent objects for prefab.Shaders, causing shaders to be applied twice
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4 years ago |
Curve.hx
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8f4533193d
Clamp keys edition to lifetime or duration (#186)
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4 years ago |
DynamicShader.hx
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e6befa043e
added AnimSpeedControl, fix dynamicshader source remap
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4 years ago |
Library.hx
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71dacf98f2
Add getHideProps with allowParent -> false to prefab (#193)
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4 years ago |
Light.hx
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575d94b667
remove hide shadow baking (use game-generated static shadows)
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4 years ago |
Material.hx
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742e9daa4e
material: don't override pass names set by mat.props
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4 years ago |
Model.hx
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98ea5c6a89
re-allow creation of AnimEvents under models
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4 years ago |
Object2D.hx
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03350c2666
added @:c for typed clone()
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4 years ago |
Object3D.hx
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80772fa216
added huds maxWidth
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4 years ago |
Prefab.hx
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1f993fd0ff
Editor only (#196)
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4 years ago |
Props.hx
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e543c754a0
Improve PropsEditor (#63)
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5 years ago |
Reference.hx
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43fc9ddd95
Drop support for internal references prefabs (#127)
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4 years ago |
RenderProps.hx
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8bcd98dff6
follow refs for fx/env
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4 years ago |
Resource.hx
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caa5a99634
added onPrefabLoaded
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4 years ago |
Shader.hx
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177ac9328f
Cleaning
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4 years ago |
ShaderGraph.hx
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9a2de58492
Rename all hlshader to shgraph
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4 years ago |
Unknown.hx
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d2ec0368b1
fix error when loading unkonwn prefabs
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4 years ago |
import.hx
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99dbea31ef
moved prefab definition from heaps to hrt
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6 years ago |