Leonardo Jeanteur 254af1a3eb Merge master back into shadergraph development branch 4 years ago
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fx ff633e43a4 Emitter: more generic value optims, to get rid of VMult in getSum, which was not correct 4 years ago
l2d 75f994d044 review choose* not to return null unless explicitly asked 4 years ago
l3d ef114cc1e3 Spline: set t value for last point 4 years ago
pbr 4b4f231a6a Emitter fixes and cleanup 4 years ago
rfx 254af1a3eb Merge master back into shadergraph development branch 4 years ago
terrain c1992ce859 terrain tiles are static by default 4 years ago
vlm b5586c2000 rename toDDS to toDDSLayers 4 years ago
Context.hx ec9d60abac don't throw on constraint errors 4 years ago
ContextShared.hx cf19e3ae71 fix getObjects returning parent objects for prefab.Shaders, causing shaders to be applied twice 4 years ago
Curve.hx 8f4533193d Clamp keys edition to lifetime or duration (#186) 4 years ago
DynamicShader.hx e6befa043e added AnimSpeedControl, fix dynamicshader source remap 4 years ago
Library.hx 71dacf98f2 Add getHideProps with allowParent -> false to prefab (#193) 4 years ago
Light.hx 575d94b667 remove hide shadow baking (use game-generated static shadows) 4 years ago
Material.hx 742e9daa4e material: don't override pass names set by mat.props 4 years ago
Model.hx 98ea5c6a89 re-allow creation of AnimEvents under models 4 years ago
Object2D.hx 03350c2666 added @:c for typed clone() 4 years ago
Object3D.hx 80772fa216 added huds maxWidth 4 years ago
Prefab.hx 1f993fd0ff Editor only (#196) 4 years ago
Props.hx e543c754a0 Improve PropsEditor (#63) 5 years ago
Reference.hx 43fc9ddd95 Drop support for internal references prefabs (#127) 4 years ago
RenderProps.hx 8bcd98dff6 follow refs for fx/env 4 years ago
Resource.hx caa5a99634 added onPrefabLoaded 4 years ago
Shader.hx 177ac9328f Cleaning 4 years ago
ShaderGraph.hx 9a2de58492 Rename all hlshader to shgraph 4 years ago
Unknown.hx d2ec0368b1 fix error when loading unkonwn prefabs 4 years ago
import.hx 99dbea31ef moved prefab definition from heaps to hrt 6 years ago