RenderPathRaytrace.hx 4.7 KB

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  1. package arm.render;
  2. import iron.RenderPath;
  3. import iron.Scene;
  4. #if (kha_direct3d12 || kha_vulkan)
  5. class RenderPathRaytrace {
  6. public static var frame = 0;
  7. public static var ready = false;
  8. public static var dirty = 0;
  9. public static var uvScale = 1.0;
  10. static var path: RenderPath;
  11. static var first = true;
  12. static var f32 = new kha.arrays.Float32Array(24);
  13. static var helpMat = iron.math.Mat4.identity();
  14. static var vb_scale = 1.0;
  15. static var vb: kha.graphics4.VertexBuffer;
  16. static var ib: kha.graphics4.IndexBuffer;
  17. static var lastEnvmap: kha.Image = null;
  18. static var isBake = false;
  19. #if kha_direct3d12
  20. static inline var ext = ".cso";
  21. #else
  22. static inline var ext = ".spirv";
  23. #end
  24. public static function init(_path: RenderPath) {
  25. path = _path;
  26. }
  27. static function commands(useLiveLayer: Bool) {
  28. if (!ready || isBake) {
  29. ready = true;
  30. isBake = false;
  31. var mode = Context.pathTraceMode == TraceCore ? "core" : "full";
  32. raytraceInit("raytrace_brute_" + mode + ext);
  33. lastEnvmap = null;
  34. }
  35. if (!Context.envmapLoaded) Context.loadEnvmap();
  36. var probe = Scene.active.world.probe;
  37. var savedEnvmap = Context.showEnvmapBlur ? probe.radianceMipmaps[0] : Context.savedEnvmap;
  38. if (lastEnvmap != savedEnvmap) {
  39. lastEnvmap = savedEnvmap;
  40. var bnoise_sobol = Scene.active.embedded.get("bnoise_sobol.k");
  41. var bnoise_scramble = Scene.active.embedded.get("bnoise_scramble.k");
  42. var bnoise_rank = Scene.active.embedded.get("bnoise_rank.k");
  43. var l = Layers.flatten(true);
  44. Krom.raytraceSetTextures(l.texpaint.renderTarget_, l.texpaint_nor.renderTarget_, l.texpaint_pack.renderTarget_, savedEnvmap.texture_, bnoise_sobol.texture_, bnoise_scramble.texture_, bnoise_rank.texture_);
  45. }
  46. if (Context.pdirty > 0 || dirty > 0) {
  47. Layers.flatten(true);
  48. }
  49. var cam = Scene.active.camera;
  50. var ct = cam.transform;
  51. helpMat.setFrom(cam.V);
  52. helpMat.multmat(cam.P);
  53. helpMat.getInverse(helpMat);
  54. f32[0] = ct.worldx();
  55. f32[1] = ct.worldy();
  56. f32[2] = ct.worldz();
  57. f32[3] = frame;
  58. frame = (frame % 4) + 1; // _PAINT
  59. // frame = frame + 1; // _RENDER
  60. f32[4] = helpMat._00;
  61. f32[5] = helpMat._01;
  62. f32[6] = helpMat._02;
  63. f32[7] = helpMat._03;
  64. f32[8] = helpMat._10;
  65. f32[9] = helpMat._11;
  66. f32[10] = helpMat._12;
  67. f32[11] = helpMat._13;
  68. f32[12] = helpMat._20;
  69. f32[13] = helpMat._21;
  70. f32[14] = helpMat._22;
  71. f32[15] = helpMat._23;
  72. f32[16] = helpMat._30;
  73. f32[17] = helpMat._31;
  74. f32[18] = helpMat._32;
  75. f32[19] = helpMat._33;
  76. f32[20] = Scene.active.world.probe.raw.strength * 1.5;
  77. if (!Context.showEnvmap) f32[20] = -f32[20];
  78. f32[21] = Context.envmapAngle;
  79. f32[22] = uvScale;
  80. var framebuffer = path.renderTargets.get("buf").image;
  81. Krom.raytraceDispatchRays(framebuffer.renderTarget_, f32.buffer);
  82. if (Context.ddirty == 1 || Context.pdirty == 1) Context.rdirty = 4;
  83. Context.ddirty--;
  84. Context.pdirty--;
  85. Context.rdirty--;
  86. // Context.ddirty = 1; // _RENDER
  87. }
  88. static function raytraceInit(shaderName: String, build = true) {
  89. if (first) {
  90. first = false;
  91. Scene.active.embedData("bnoise_sobol.k", function() {});
  92. Scene.active.embedData("bnoise_scramble.k", function() {});
  93. Scene.active.embedData("bnoise_rank.k", function() {});
  94. }
  95. iron.data.Data.getBlob(shaderName, function(shader: kha.Blob) {
  96. if (build) buildData();
  97. var bnoise_sobol = Scene.active.embedded.get("bnoise_sobol.k");
  98. var bnoise_scramble = Scene.active.embedded.get("bnoise_scramble.k");
  99. var bnoise_rank = Scene.active.embedded.get("bnoise_rank.k");
  100. Krom.raytraceInit(shader.bytes.getData(), untyped vb.buffer, untyped ib.buffer, vb_scale);
  101. });
  102. }
  103. static function buildData() {
  104. if (Context.mergedObject == null) arm.util.MeshUtil.mergeMesh();
  105. var mo = !Context.layerFilterUsed() ? Context.mergedObject : Context.paintObject;
  106. var md = mo.data;
  107. var geom = md.geom;
  108. var mo_scale = mo.transform.scale.x; // Uniform scale only
  109. vb_scale = mo.parent.transform.scale.x * md.scalePos * mo_scale;
  110. vb = geom.vertexBuffer;
  111. ib = geom.indexBuffers[0];
  112. }
  113. public static function draw(useLiveLayer: Bool) {
  114. var isLive = Config.raw.brush_live && RenderPathPaint.liveLayerDrawn > 0;
  115. if (Context.ddirty > 1 || Context.pdirty > 0 || isLive) frame = 0;
  116. commands(useLiveLayer);
  117. if (Config.raw.rp_bloom != false) {
  118. RenderPathDeferred.commandsBloom("buf");
  119. }
  120. path.setTarget("buf");
  121. path.drawMeshes("overlay");
  122. path.setTarget("buf");
  123. Inc.drawCompass(path.currentG);
  124. path.setTarget("taa");
  125. path.bindTarget("buf", "tex");
  126. path.drawShader("shader_datas/compositor_pass/compositor_pass");
  127. path.setTarget("");
  128. path.bindTarget("taa", "tex");
  129. path.drawShader("shader_datas/copy_pass/copy_pass");
  130. if (Config.raw.brush_3d) {
  131. RenderPathPaint.commandsCursor();
  132. }
  133. }
  134. }
  135. #end