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- package arm.plugin;
- import iron.system.Input;
- import iron.system.Time;
- import iron.math.Vec4;
- import arm.ui.UITrait;
- import arm.util.ViewportUtil;
- class Camera {
- public static var inst:Camera;
- public static var dist = 0.0;
- static inline var speed = 2.0;
- var redraws = 0;
- var first = true;
- var dir = new Vec4();
- var xvec = new Vec4();
- var yvec = new Vec4();
- var ease = 1.0;
- public function new() {
- inst = this;
- var mouse = Input.getMouse();
- var kb = Input.getKeyboard();
-
- iron.App.notifyOnUpdate(function() {
- if (Input.occupied ||
- !App.uienabled ||
- App.isDragging ||
- UITrait.inst.isScrolling ||
- mouse.x < 0 ||
- mouse.x > iron.App.w()) return;
-
- var camera = iron.Scene.active.camera;
- if (first) {
- first = false;
- reset();
- }
- var modif = kb.down("alt") || kb.down("shift") || kb.down("control") || Config.keymap.action_rotate == "middle";
- var controls = UITrait.inst.cameraControls;
- if (controls == 0) { // Orbit
- if (Operator.shortcut(Config.keymap.action_rotate) || (mouse.down("right") && !modif)) {
- redraws = 2;
- camera.transform.move(camera.lookWorld(), dist);
- camera.transform.rotate(new iron.math.Vec4(0, 0, 1), -mouse.movementX / 100);
- camera.transform.rotate(camera.rightWorld(), -mouse.movementY / 100);
- if (camera.upWorld().z < 0) {
- camera.transform.rotate(camera.rightWorld(), mouse.movementY / 100);
- }
- camera.transform.move(camera.lookWorld(), -dist);
- }
- if (Operator.shortcut(Config.keymap.action_pan) || (mouse.down("middle") && !modif)) {
- redraws = 2;
- var look = camera.transform.look().normalize().mult(mouse.movementY / 150);
- var right = camera.transform.right().normalize().mult(-mouse.movementX / 150);
- camera.transform.loc.add(look);
- camera.transform.loc.add(right);
- camera.buildMatrix();
- }
- if (Operator.shortcut(Config.keymap.action_zoom)) {
- redraws = 2;
- var f = -mouse.movementY / 150;
- camera.transform.move(camera.look(), f);
- dist -= f;
- }
- if (mouse.wheelDelta != 0) {
- redraws = 2;
- var f = mouse.wheelDelta * (-0.1);
- camera.transform.move(camera.look(), f);
- dist -= f;
- }
- if (Operator.shortcut(Config.keymap.action_rotate_light)) {
- redraws = 2;
- var light = iron.Scene.active.lights[0];
- var m = iron.math.Mat4.identity();
- m.self = kha.math.FastMatrix4.rotationZ(mouse.movementX / 100);
- light.transform.local.multmat(m);
- light.transform.decompose();
- }
- }
- else if (controls == 1) { // Rotate
- if (Operator.shortcut(Config.keymap.action_rotate) || (mouse.down("right") && !modif)) {
- redraws = 2;
- var t = Context.object.transform;
- var up = t.up().normalize();
- t.rotate(up, mouse.movementX / 100);
- var right = camera.rightWorld().normalize();
- t.rotate(right, mouse.movementY / 100);
- t.buildMatrix();
- if (t.up().z < 0) {
- t.rotate(right, -mouse.movementY / 100);
- }
- }
- if (Operator.shortcut(Config.keymap.action_pan) || (mouse.down("middle") && !modif)) {
- redraws = 2;
- var look = camera.transform.look().normalize().mult(mouse.movementY / 150);
- var right = camera.transform.right().normalize().mult(-mouse.movementX / 150);
- camera.transform.loc.add(look);
- camera.transform.loc.add(right);
- camera.buildMatrix();
- }
- if (Operator.shortcut(Config.keymap.action_zoom)) {
- redraws = 2;
- camera.transform.move(camera.look(), -mouse.movementY / 150);
- }
- if (mouse.wheelDelta != 0) {
- redraws = 2;
- camera.transform.move(camera.look(), mouse.wheelDelta * (-0.1));
- }
- }
- else if (controls == 2 && mouse.down("right")) {
- var moveForward = kb.down("w") || kb.down("up") || mouse.wheelDelta < 0;
- var moveBackward = kb.down("s") || kb.down("down") || mouse.wheelDelta > 0;
- var strafeLeft = kb.down("a") || kb.down("left");
- var strafeRight = kb.down("d") || kb.down("right");
- var strafeUp = kb.down("e");
- var strafeDown = kb.down("q");
- var fast = kb.down("shift") ? 2.0 : (kb.down("alt") ? 0.5 : 1.0);
- if (mouse.wheelDelta != 0) {
- fast *= Math.abs(mouse.wheelDelta) * 4.0;
- }
-
- if (moveForward || moveBackward || strafeRight || strafeLeft || strafeUp || strafeDown) {
- ease += Time.delta * 15;
- if (ease > 1.0) ease = 1.0;
- dir.set(0, 0, 0);
- if (moveForward) dir.addf(camera.look().x, camera.look().y, camera.look().z);
- if (moveBackward) dir.addf(-camera.look().x, -camera.look().y, -camera.look().z);
- if (strafeRight) dir.addf(camera.right().x, camera.right().y, camera.right().z);
- if (strafeLeft) dir.addf(-camera.right().x, -camera.right().y, -camera.right().z);
- if (strafeUp) dir.addf(0, 0, 1);
- if (strafeDown) dir.addf(0, 0, -1);
- }
- else {
- ease -= Time.delta * 20.0 * ease;
- if (ease < 0.0) ease = 0.0;
- }
- var d = Time.delta * speed * fast * ease;
- if (d > 0.0) {
- Context.ddirty = 2;
- camera.transform.move(dir, d);
- if (UITrait.inst.cameraType == 1) {
- ViewportUtil.updateCameraType(UITrait.inst.cameraType);
- }
- }
- Context.ddirty = 2;
- camera.transform.rotate(Vec4.zAxis(), -mouse.movementX / 200);
- camera.transform.rotate(camera.right(), -mouse.movementY / 200);
- }
- if (redraws > 0) {
- redraws--;
- Context.ddirty = 2;
- if (UITrait.inst.cameraType == 1) {
- ViewportUtil.updateCameraType(UITrait.inst.cameraType);
- }
- }
- });
- }
- public function reset() {
- var camera = iron.Scene.active.camera;
- dist = camera.transform.loc.length();
- }
- }
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