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- function camera_data_node_init() {
- array_push(nodes_material_input, camera_data_node_def);
- map_set(parser_material_node_vectors, "CAMERA", camera_data_node_vector);
- map_set(parser_material_node_values, "CAMERA", camera_data_node_value);
- }
- function camera_data_node_vector(node: ui_node_t, socket: ui_node_socket_t): string {
- parser_material_kong.frag_vvec_cam = true;
- return "vvec_cam";
- }
- function camera_data_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
- if (socket == node.outputs[1]) { // View Z Depth
- node_shader_add_constant(parser_material_kong, "camera_proj: float2", "_camera_plane_proj");
- parser_material_kong.frag_wvpposition = true;
- return "(constants.camera_proj.y / ((input.wvpposition.z / input.wvpposition.w) - constants.camera_proj.x))";
- }
- else { // View Distance
- node_shader_add_constant(parser_material_kong, "eye: float3", "_camera_pos");
- parser_material_kong.frag_wposition = true;
- return "distance(constants.eye, input.wposition)";
- }
- }
- let camera_data_node_def: ui_node_t = {
- id : 0,
- name : _tr("Camera Data"),
- type : "CAMERA",
- x : 0,
- y : 0,
- color : 0xffb34f5a,
- inputs : [],
- outputs : [
- {
- id : 0,
- node_id : 0,
- name : _tr("View Vector"),
- type : "VECTOR",
- color : 0xff6363c7,
- default_value : f32_array_create_xyz(0.0, 0.0, 0.0),
- min : 0.0,
- max : 1.0,
- precision : 100,
- display : 0
- },
- {
- id : 0,
- node_id : 0,
- name : _tr("View Z Depth"),
- type : "VALUE",
- color : 0xffa1a1a1,
- default_value : f32_array_create_x(0.0),
- min : 0.0,
- max : 1.0,
- precision : 100,
- display : 0
- },
- {
- id : 0,
- node_id : 0,
- name : _tr("View Distance"),
- type : "VALUE",
- color : 0xffa1a1a1,
- default_value : f32_array_create_x(0.0),
- min : 0.0,
- max : 1.0,
- precision : 100,
- display : 0
- }
- ],
- buttons : [],
- width : 0,
- flags : 0
- };
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