material_node.ts 4.8 KB

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  1. function material_node_init() {
  2. array_push(nodes_material_input, material_node_def);
  3. map_set(parser_material_node_vectors, "MATERIAL", material_node_vector);
  4. map_set(parser_material_node_values, "MATERIAL", material_node_value);
  5. }
  6. function material_node_vector(node: ui_node_t, socket: ui_node_socket_t): string {
  7. let result: string = "float3(0.0, 0.0, 0.0)";
  8. let mi: i32 = node.buttons[0].default_value[0];
  9. if (mi >= project_materials.length) {
  10. return result;
  11. }
  12. let m: slot_material_t = project_materials[mi];
  13. let _nodes: ui_node_t[] = parser_material_nodes;
  14. let _links: ui_node_link_t[] = parser_material_links;
  15. parser_material_nodes = m.canvas.nodes;
  16. parser_material_links = m.canvas.links;
  17. array_push(parser_material_parents, node);
  18. let output_node: ui_node_t = parser_material_node_by_type(parser_material_nodes, "OUTPUT_MATERIAL_PBR");
  19. if (socket == node.outputs[0]) { // Base
  20. result = parser_material_parse_vector_input(output_node.inputs[0]);
  21. }
  22. else if (socket == node.outputs[5]) { // Normal
  23. result = parser_material_parse_vector_input(output_node.inputs[5]);
  24. }
  25. parser_material_nodes = _nodes;
  26. parser_material_links = _links;
  27. array_pop(parser_material_parents);
  28. return result;
  29. }
  30. function material_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
  31. let result: string = "0.0";
  32. let mi: i32 = node.buttons[0].default_value[0];
  33. if (mi >= project_materials.length)
  34. return result;
  35. let m: slot_material_t = project_materials[mi];
  36. let _nodes: ui_node_t[] = parser_material_nodes;
  37. let _links: ui_node_link_t[] = parser_material_links;
  38. parser_material_nodes = m.canvas.nodes;
  39. parser_material_links = m.canvas.links;
  40. array_push(parser_material_parents, node);
  41. let output_node: ui_node_t = parser_material_node_by_type(parser_material_nodes, "OUTPUT_MATERIAL_PBR");
  42. if (socket == node.outputs[1]) { // Opac
  43. result = parser_material_parse_value_input(output_node.inputs[1]);
  44. }
  45. else if (socket == node.outputs[2]) { // Occ
  46. result = parser_material_parse_value_input(output_node.inputs[2]);
  47. }
  48. else if (socket == node.outputs[3]) { // Rough
  49. result = parser_material_parse_value_input(output_node.inputs[3]);
  50. }
  51. else if (socket == node.outputs[4]) { // Metal
  52. result = parser_material_parse_value_input(output_node.inputs[4]);
  53. }
  54. else if (socket == node.outputs[7]) { // Height
  55. result = parser_material_parse_value_input(output_node.inputs[7]);
  56. }
  57. parser_material_nodes = _nodes;
  58. parser_material_links = _links;
  59. array_pop(parser_material_parents);
  60. return result;
  61. }
  62. let material_node_def: ui_node_t = {
  63. id : 0,
  64. name : _tr("Material"),
  65. type : "MATERIAL", // extension
  66. x : 0,
  67. y : 0,
  68. color : 0xff4982a0,
  69. inputs : [],
  70. outputs : [
  71. {
  72. id : 0,
  73. node_id : 0,
  74. name : _tr("Base Color"),
  75. type : "RGBA",
  76. color : 0xffc7c729,
  77. default_value : f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
  78. min : 0.0,
  79. max : 1.0,
  80. precision : 100,
  81. display : 0
  82. },
  83. {
  84. id : 0,
  85. node_id : 0,
  86. name : _tr("Opacity"),
  87. type : "VALUE",
  88. color : 0xffa1a1a1,
  89. default_value : f32_array_create_x(1.0),
  90. min : 0.0,
  91. max : 1.0,
  92. precision : 100,
  93. display : 0
  94. },
  95. {
  96. id : 0,
  97. node_id : 0,
  98. name : _tr("Occlusion"),
  99. type : "VALUE",
  100. color : 0xffa1a1a1,
  101. default_value : f32_array_create_x(1.0),
  102. min : 0.0,
  103. max : 1.0,
  104. precision : 100,
  105. display : 0
  106. },
  107. {
  108. id : 0,
  109. node_id : 0,
  110. name : _tr("Roughness"),
  111. type : "VALUE",
  112. color : 0xffa1a1a1,
  113. default_value : f32_array_create_x(1.0),
  114. min : 0.0,
  115. max : 1.0,
  116. precision : 100,
  117. display : 0
  118. },
  119. {
  120. id : 0,
  121. node_id : 0,
  122. name : _tr("Metallic"),
  123. type : "VALUE",
  124. color : 0xffa1a1a1,
  125. default_value : f32_array_create_x(1.0),
  126. min : 0.0,
  127. max : 1.0,
  128. precision : 100,
  129. display : 0
  130. },
  131. {
  132. id : 0,
  133. node_id : 0,
  134. name : _tr("Normal Map"),
  135. type : "VECTOR",
  136. color : -10238109,
  137. default_value : f32_array_create_xyz(0.5, 0.5, 1.0),
  138. min : 0.0,
  139. max : 1.0,
  140. precision : 100,
  141. display : 0
  142. },
  143. {
  144. id : 0,
  145. node_id : 0,
  146. name : _tr("Emission"),
  147. type : "VALUE",
  148. color : 0xffa1a1a1,
  149. default_value : f32_array_create_x(1.0),
  150. min : 0.0,
  151. max : 1.0,
  152. precision : 100,
  153. display : 0
  154. },
  155. {
  156. id : 0,
  157. node_id : 0,
  158. name : _tr("Height"),
  159. type : "VALUE",
  160. color : 0xffa1a1a1,
  161. default_value : f32_array_create_x(1.0),
  162. min : 0.0,
  163. max : 1.0,
  164. precision : 100,
  165. display : 0
  166. },
  167. {
  168. id : 0,
  169. node_id : 0,
  170. name : _tr("Subsurface"),
  171. type : "VALUE",
  172. color : 0xffa1a1a1,
  173. default_value : f32_array_create_x(1.0),
  174. min : 0.0,
  175. max : 1.0,
  176. precision : 100,
  177. display : 0
  178. }
  179. ],
  180. buttons : [ {
  181. name : _tr("Material"),
  182. type : "ENUM",
  183. output : -1,
  184. default_value : f32_array_create_x(0),
  185. data : u8_array_create_from_string(""),
  186. min : 0.0,
  187. max : 1.0,
  188. precision : 100,
  189. height : 0
  190. } ],
  191. width : 0,
  192. flags : 0
  193. };