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- function render_path_preview_init() {
- {
- let t: render_target_t = render_target_create();
- t.name = "texpreview";
- t.width = 1;
- t.height = 1;
- t.format = "RGBA64";
- render_path_create_render_target(t);
- }
- {
- let t: render_target_t = render_target_create();
- t.name = "texpreview_icon";
- t.width = 1;
- t.height = 1;
- t.format = "RGBA64";
- render_path_create_render_target(t);
- }
- let size: i32 = math_floor(util_render_material_preview_size * 2.0);
- {
- let t: render_target_t = render_target_create();
- t.name = "mmain";
- t.width = size;
- t.height = size;
- t.format = "D32";
- t.scale = render_path_base_get_super_sampling();
- render_path_create_render_target(t);
- }
- {
- let t: render_target_t = render_target_create();
- t.name = "mtex";
- t.width = size;
- t.height = size;
- t.format = "RGBA64";
- t.scale = render_path_base_get_super_sampling();
- render_path_create_render_target(t);
- }
- {
- let t: render_target_t = render_target_create();
- t.name = "mgbuffer0";
- t.width = size;
- t.height = size;
- t.format = "RGBA64";
- t.scale = render_path_base_get_super_sampling();
- render_path_create_render_target(t);
- }
- {
- let t: render_target_t = render_target_create();
- t.name = "mgbuffer1";
- t.width = size;
- t.height = size;
- t.format = "RGBA64";
- t.scale = render_path_base_get_super_sampling();
- render_path_create_render_target(t);
- }
- }
- function render_path_preview_commands_preview() {
- render_path_set_target("mgbuffer0", null, "mmain", gpu_clear_t.COLOR | gpu_clear_t.DEPTH, 0xffffffff, 1.0);
- let additional: string[] = [ "mgbuffer1" ];
- render_path_set_target("mgbuffer0", additional, "mmain");
- render_path_draw_meshes("mesh");
- // Deferred light
- render_path_set_target("mtex");
- render_path_bind_target("mmain", "gbufferD");
- render_path_bind_target("mgbuffer0", "gbuffer0");
- render_path_bind_target("mgbuffer1", "gbuffer1");
- render_path_bind_target("empty_white", "ssaotex");
- render_path_draw_shader("Scene/deferred_light/deferred_light");
- render_path_set_target("mtex", null, "mmain");
- render_path_draw_skydome("Scene/world_pass/world_pass");
- let framebuffer: string = "texpreview";
- let selected_mat: slot_material_t = context_raw.material;
- let texpreview: render_target_t = map_get(render_path_render_targets, "texpreview");
- let texpreview_icon: render_target_t = map_get(render_path_render_targets, "texpreview_icon");
- texpreview._image = selected_mat.image;
- texpreview_icon._image = selected_mat.image_icon;
- render_path_set_target(framebuffer);
- render_path_bind_target("mtex", "tex");
- render_path_draw_shader("Scene/compositor_pass/compositor_pass");
- render_path_set_target("texpreview_icon");
- render_path_bind_target("texpreview", "tex");
- render_path_draw_shader("Scene/supersample_resolve/supersample_resolveRGBA64");
- }
- function render_path_preview_commands_decal() {
- render_path_set_target("gbuffer0", null, "main", gpu_clear_t.COLOR | gpu_clear_t.DEPTH, 0xffffffff, 1.0);
- let additional: string[] = [ "gbuffer1" ];
- render_path_set_target("gbuffer0", additional, "main");
- render_path_draw_meshes("mesh");
- // Deferred light
- let output: string = "gbuffer2";
- render_path_set_target(output);
- render_path_bind_target("main", "gbufferD");
- render_path_bind_target("gbuffer0", "gbuffer0");
- render_path_bind_target("gbuffer1", "gbuffer1");
- render_path_bind_target("empty_white", "ssaotex");
- render_path_draw_shader("Scene/deferred_light/deferred_light");
- render_path_set_target(output, null, "main");
- render_path_draw_skydome("Scene/world_pass/world_pass");
- let framebuffer: string = "texpreview";
- let texpreview: render_target_t = map_get(render_path_render_targets, "texpreview");
- texpreview._image = context_raw.decal_image;
- render_path_set_target(framebuffer);
- render_path_bind_target(output, "tex");
- render_path_draw_shader("Scene/compositor_pass/compositor_pass");
- }
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